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Mods / Re: [0.9.1a] Logistics Notifications 1.3.1
« on: September 02, 2020, 10:16:38 AM »
Does this mod take into account supplies being used for repairs and combat readiness?
Starsector 0.9.1a is out! (05/10/19); Blog post: Writing Starsector (12/18/20); Starsector 0.95a In-Development Patch Notes (10/16/20)
These mods are causing crash in my game in someway, seems the only ones incompatibles
Kadur Remnant 3.0.4 (https://fractalsoftworks.com/forum/index.php?topic=6649.0)
Ship Weapons Pack 1.10.4 (https://fractalsoftworks.com/forum/index.php?topic=11018.0)
Underworld 1.4.1 (https://fractalsoftworks.com/forum/index.php?topic=11002.0)
prv Starworks v11 (https://fractalsoftworks.com/forum/index.php?topic=12553.0)
My modlist (selected one arent enabled):
http://prntscr.com/pxhn3q
Well I am very happy to announce that it does look like 0.9 changes has made it so that merging in Nex will be a lot easier. Probably not easy, but I think I can get it done. I'll give more details when I have them.Glad to hear! Keep up the great work!