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Messages - ClownCat

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Modding / Re: [0.9.1a] Simple Bribes
« on: July 15, 2020, 01:46:43 PM »
Alright so I thought of other faction's dialogue options and since I plan on not only expanding this mod but making more "simple" mods of things I feel should be part of vanilla but aren't. There is a very simple way to make dialogue trump over this and I will make that more compatible in the next update. The bribe dialogue only has 5 more score than default greetings and that's on purpose seeing as modders might want extra options to show up on greetings meaning that all they have to do is let the score of the special interaction have 6 more score than the regular one which modders probably already have in place. Plus I, at the time of writing, haven't received any complaints from anyone about this and I will 100% do my best to deal with each one of those. It's just I prefer dealing with issues as they show up instead of dealing with potential issues I might not know about. And yes this may sound contradictory to my plan on making this mod as future-proof as possible but I can somewhat control this stuff and I honestly don't want anyone to pester faction modders over my stupid mod so that's the big push towards that. Anyways if you do have existing issues with the mod send me an email or dm me on discord because that's the best way to contact me by far.

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Modding / [0.9.1a] Simple Bribes
« on: July 13, 2020, 03:30:14 PM »
This is a small mod that lets you pay your way out of conflict with vanilla factions the same way the luddic path has a tithe you can pay to not get blown to bits.
Download is here

It is to be noted that this mod doesn't affect modded factions out of the box see below.
Compatibility
This mod has a compatibility with faction mods but it is done in a complicated way that has a very very high chance of breaking other faction mods but the issue doesn't lie with the faction mod but with the nature of this mod.
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The troubles
I've come under a lot of fire in the unofficial starsector discord for the unorthodox way of making this mod compatible with hopefully almost all faction mods. Though I call it monkypatching because it's essentially made of banana paste It is to be noted that if you do use monkypatching all bugs are to be directed to me first because banana paste is not very good at keeping things working together.To do monkypatching you must edit the pySettings.monky file by adding the faction id to the other faction names. After this you must put the SimpleBribes mod folder alongside the other faction mods in your starsector mod folder after that the MonkyPatch.py should be launched (if you do not know how to do this please give up) after that is done the mod should work with the modded factions
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Screenies

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Special thanks to SirHartley who helped me a ton on the discord (:
Ok this should be all cheers feel free to email me or message me on discord at clown cat#6367
:))))))))

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