1
Mods / Re: [0.97a] Diable Avionics-Joestar edition v2.9.1
« on: March 13, 2024, 03:29:20 PM »Adding in a few bugs in 2.9.1.micro missile reload isn't a bug and also isn't working the way you state. You can see in the tooltip of the missile that it reloads one volley at a time, not the full ammo, kind of similar to the autopulse laser which reloads one shot at a time. You can't see the ammo reload progress unless you have fully depleted the ammo but it is happening in the background. Easily testable with simulation with one of the missions. Fire maelstrom's array once then wait 20 seconds, you suddenly have full ammo again.
- Dampened S-modded on prebuild in is not giving the increase to deployment.
- All four of the new ships are not effected by the pilot skill Support Doctrine.
- The built in micro missiles systems on the ships and the not the
small micro missile launcheronly does one reload at a time. It only does the reload when the full bank is empty vs cycling the reloads so you are seeing a large drop in missiles. Also with 2.9.1 Ashes of the Dominion skill Unstoppable Force is no longer interacting correctly after the update.
Just played for a little bit so far but I did notice the Ashfall is wildly mobile after the ability is used. I looked at the file and it might be because it has the frigate version of that ability. It currently is using diableavionics_evasion and it might be better if it had diableavionics_heavyflicker could remove the extra mobility boost. It seems like the mass might be reduced after the use of diableavionics_evasion or it is just part of that skill.
Edit: The built in S-modded version of Dampened Mounts do not seem to work at all right now as it does not adjust Op or adjust deployment costs. I did check with TMI and it still shows the range change.
Smod dampened mounts are a bit weird and doesn't apply its dp and op changes without spending some time on the campaign map but it is working as far as I can tell (ibis costing 2 op instead of 4, recson v costing 8 instead of 12).
Support doctrine is working for me with the new ships. Ashfall goes from 25 to 20, riptide from 24 to 19, etc. Should note that built in dampened perfectly counteracts both cruisers dp reduction from support doctrine so in this case you would see no change in dp from either source.
No idea about the aotd interaction since I don't use that mod.
The smod dampened mounts not applying the smod op reduction is a limitation of the game, the easiest way to fix it is just remove or add a hullmod and that will apply the op reduction.
Support doctrine has always worked by reducing then applying any dp increase.
And the Aotd thing isn’t really my problem to fix, I don’t use the mod nor do I know how it works so you want to take it up with the aotd author to fix