1
Mods / Re: [0.9.1a] ED Shipyard 1.9.2 (updated 13/11/2019)
« on: November 14, 2019, 11:05:35 AM »
Thanks so much for the quick fix. Grand Salvo works like a charm even on 2x speed.
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I'll test it without 2x speed. Do you think the timing gets out of whack by just turning 2x speed on and off or by having it on while using the ability?probably both
I seem to be having some problems with the Doberman. When using the grand salvo it first only activates 2 Hellbores that don't fire and then the other 2 while the first 2 go back into the doberman. Non of them are firing. Is there anything I should be aware of while using it? I can send you a gif later aswell if that helps.Please post a screenshot or a video
The ship system will stop shooting if you run out of flux (costs 500 per sec), but other than that it should not be failing.