Fractal Softworks Forum
Starsector => Mods => Modding => Topic started by: xenoargh on April 02, 2014, 08:14:06 PM
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Is there a way to make that happen? I use the FIGHTER collision type for Frigates, and it's borking my implementation of a repair mechanic; works fine on Destroyer+ but doesn't work at all on Frigates.
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Afraid not - looking at the code, literally nothing can hit a friendly fighter.
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Obviously the only thing to do is bribe Alex. :P
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Could you use the AOE effect on jump of Cycerin's scalar deracinator? That messes up allied fighters pretty badly.
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Okie doke, I can get this done various other ways then :)