Fractal Softworks Forum

Starsector => Mods => Modding => Topic started by: xenoargh on April 02, 2014, 08:14:06 PM

Title: Can Beams detect collisions with ~friendly~ Fighters?
Post by: xenoargh on April 02, 2014, 08:14:06 PM
Is there a way to make that happen?  I use the FIGHTER collision type for Frigates, and it's borking my implementation of a repair mechanic; works fine on Destroyer+ but doesn't work at all on Frigates.
Title: Re: Can Beams detect collisions with ~friendly~ Fighters?
Post by: Alex on April 02, 2014, 11:06:27 PM
Afraid not - looking at the code, literally nothing can hit a friendly fighter.
Title: Re: Can Beams detect collisions with ~friendly~ Fighters?
Post by: Nanao-kun on April 02, 2014, 11:33:13 PM
Obviously the only thing to do is bribe Alex. :P
Title: Re: Can Beams detect collisions with ~friendly~ Fighters?
Post by: Ishman on April 02, 2014, 11:39:38 PM
Could you use the AOE effect on jump of Cycerin's scalar deracinator? That messes up allied fighters pretty badly.
Title: Re: Can Beams detect collisions with ~friendly~ Fighters?
Post by: xenoargh on April 03, 2014, 11:48:51 AM
Okie doke, I can get this done various other ways then :)