I am sorry, but I am not completly new to this game, yet I don´t understand at all your name system :D
Tho if it would be up to me, I would have those kind of mounts:
mounting an energy weapon on an energy mount seems pretty straightforward tho. nothing complicated there. same goes for ballistics.
Directed Flux Weapons, or DF Weapons.
While I agree that there can be some confusion with the current terms used, I personally kinda feel that the terms you suggested might end up being even MORE confusing.Concur with this. I think all the proposed rename schemes here are just more confusing and/or esoteric and take more time to learn than the current system, which only has two exceptions to the "energy weapon goes in energy mount" rule anyway.
I fail to see why people would get confused by this. ???Pretty much this. I'd write more here, but I just want to voice my support.
Anyway, if it really had to change then I'd definitely keep the weapons at 'Energy' and probably 'Generator' for the mounts.
Currently all energy weapons deal energy damage, it pretty obvious that that energy weapon require energy mount.
call energy damage "searing" then, any use of "energy" will cause confusion for users who unable to read tooltips.
call energy damage "searing" then, any use of "energy" will cause confusion for users who unable to read tooltips.
Searing sounds really good and makes sense.
@Wyvern: Ballistic weapons are also powered.And every energy weapon that's not a beam fires a ballistic projectile. Ballistic weapons don't gain additional power from flux. Neither do missiles. That's the reference I was aiming for, and why I seconded Gothar's original suggestion of "Powered" as a name for the mounts.
@Gothars: Not all energy weapons would do searing damage. When I think of searing I'm thinking of serious cooking and/or frying.Yeah, it's not perfect, but it kinda makes sense. All cooking is is a rearrangement of molecules which kind of makes sense with radioactivity and disruption and whatnot.
What about EMP energy weapons and molecule disrupting weapons, radioactive stuff and dark matter/dark energy? (Not that we'd know anything about the last two.)
@Gothars: Not all energy weapons would do searing damage. When I think of searing I'm thinking of serious cooking and/or frying.
What about EMP energy weapons and molecule disrupting weapons, radioactive stuff and dark matter/dark energy? (Not that we'd know anything about the last two.)
I'd second the notion of leaving energy damage as it is, and considering renaming energy mounts to powered mounts. That helps clarify statements like "Powered weapons gain increased damage based on your current flux levels." - which is, as the Mjolnir cannon and graviton beam demonstrate, unclear when both mount type and damage type are named "energy".
I don´t see how "pure dmg" fit any possible sci-fi universe "feeling".Really? To me, it carries the sinister efficiency of high technology.
To throw in my 2 cents, flux is also confusing. Some one could assume if a mount type was called flux, it would mean it gets rid of flux or that ballistic and missile don't make flux, even though they do.
Particle damage would be another option, all the energy weapons use particles (if just photons).Ooooo, I quite like that. :D
"Phase" would just exchange the damage/mount confusion for a damage/phase-cloak confusion.
I didn't say Phase damage, I said Phase MOUNT. >:(But then why can't my phase mounts fire while I'm phased? Or at things that are phased? >.> It feels like it implies some interaction with phase mechanics. Then again, so does the "Phase Beam", but oh well.
I didn't say Phase damage, I said Phase MOUNT. >:(But then why can't my phase mounts fire while I'm phased? Or at things that are phased? >.> It feels like it implies some interaction with phase mechanics. Then again, so does the "Phase Beam", but oh well.
I didn't say Phase damage, I said Phase MOUNT. >:(But then why can't my phase mounts fire while I'm phased? Or at things that are phased? >.> It feels like it implies some interaction with phase mechanics. Then again, so does the "Phase Beam", but oh well.
Don't the phase teleporter and phase skimmer imply some interaction with phase mechanics? Imo, 'phase' just means that it taps into p-space at some level- the skimmer and teleporter use it tunnel through regular space quickly, the cloak uses it to avoid interaction with the real world and to travel at increased speed. 'Phase mount' would imply that it draws additional power from p-space.
You will have people who get confused that you can't fire Phase weapons while phased, but it's fairly minor confusion that players will quickly discover isn't the case either through trial-and-error or some tutorial or description text. And as you mentioned, the Phase beam already would have the same confusion associated with it, but we somehow manage. =p
I really have no idea how to beat 'energy' for the mount name, but I accept the argument that it is not ideal.
Hows about an Energy Mount becomes a 'Conduit' - as it is more the means of transferring energy from the ships reactors (or whatever) to the weapon mounted upon this thing?
I disagree. Think about the terminology we use that involves 'Phase'– we have phase ships (ships that have a phase cloak), phase cloak (and the associated terms 'phasing in' and 'phasing out'), phase teleporter, phase skimmer, phase beam, and phase charge launcher.
The biggest conflict I see is with the term 'phase ships', since that might be confused as 'any high-tech ship with primarily phase mounts' as opposed to 'any ship with a phase cloak'... but that conflict is easily solved by referring to current 'phase ships' as 'cloak/cloaking ships'.
If you can say for certain that their would be confusion between phase terminology or concepts, I would ask you to provide specific examples where the conflict may occur and is not easily resolved with a small shift in nomenclature.
Grid Mounts? E-Grid? P-Grid Mounts?
I would prefer renaming the mount over renaming the damage, too. But neither Conduit Mount nor Powered Mount I like as much as Searing Damage, Thermic Damage or Particle Damage (although I get that searing might be associated with cooking for native speakers). Mhhhh....
Active mount?I disagree. Think about the terminology we use that involves 'Phase'– we have phase ships (ships that have a phase cloak), phase cloak (and the associated terms 'phasing in' and 'phasing out'), phase teleporter, phase skimmer, phase beam, and phase charge launcher.
The biggest conflict I see is with the term 'phase ships', since that might be confused as 'any high-tech ship with primarily phase mounts' as opposed to 'any ship with a phase cloak'... but that conflict is easily solved by referring to current 'phase ships' as 'cloak/cloaking ships'.
Phase charges are proximity charges now :)
So, aside from the phase beam (and I really don't get why Alex doesn't change its name), all name-wise phase related stuff is directly tied into the lore concept of p-space and not otherwise explainable (without inventing a lot of new techno babble).If you can say for certain that their would be confusion between phase terminology or concepts, I would ask you to provide specific examples where the conflict may occur and is not easily resolved with a small shift in nomenclature.
This whole 5-page thread is about "a small shift in nomenclature" ;)Grid Mounts? E-Grid? P-Grid Mounts?
Full circle, see OP^^
But it's not bad, could get used to it...
This thread's basically just Nerds Being Bored. I don't think any of us think it's some do-or-die thing :)
The only problem I have with "conduit" is that it's not a word the non-nerds will get.