(https://dl.dropboxusercontent.com/u/66536185/pack_logo_full_size.png)
PLEASE NOTE: This mod has been integrated with the Junk Pirates mod, single faction support has been discontinued going forward:
FIND THE P.A.C.K. HERE! (http://fractalsoftworks.com/forum/index.php?topic=161.0)
Post-Anarchist Canis Kollective
HEGEMONY CIRCULAR - 189.11.17
Non-standard signals have been detected emanating from Canis 3 (Gas Giant).
The planet is confirmed resource non-viable as recorded within the current quarter-cycle assessment, ratified by guidance note X2.13.6a.
All Hegemony Fleets and those supporting our cause, with encryption access level 6a or above, who are scheduled to pass through the Canis system within the next quarter-cycle should report to your nearest Hegemony Station for a detailed itinerary of instructions.
Any Tri-Tachyon contact in this area should be treated with added vigilance. Additionally, contact with non-standard technology should be reported immediately.
GAMEPLAY VIDEO (http://youtu.be/ZWxpHJsg4qA)
(Requires ShaderLib (http://fractalsoftworks.com/forum/index.php?topic=7958.0))
The Fleet
Spoiler
Bedlington class frigate. Harasser.
(https://dl.dropboxusercontent.com/u/66536185/pack_bedlington.png)
Wirefox class frigate. Glass jawed with a nasty jab.
(https://dl.dropboxusercontent.com/u/66536185/pack_wirefox.png)
Schnauzer class frigate. Agile frigate with excellent flux dissipation, but again - very lightweight under fire.
(https://dl.dropboxusercontent.com/u/66536185/pack_schnauzer_v2.png)
Samoyed class frigate. All purpose freighter.
(https://dl.dropboxusercontent.com/u/66536185/pack_samoyed.png) (https://dl.dropboxusercontent.com/u/66536185/pack_samoyed_decoupled.png)
BRT class destroyer. Guard dog.
(https://dl.dropboxusercontent.com/u/66536185/pack_BRT.png)
Pitbull class destroyer. Giant killer.
(https://dl.dropboxusercontent.com/u/66536185/pack_pitbull_2.png)
Komondor class destroyer. All round ass-kicker.
(https://dl.dropboxusercontent.com/u/66536185/pack_komondor.png)
Shar Pei. Capable of wrinkling through p-space.
(https://dl.dropboxusercontent.com/u/66536185/pack_sharpei.png)
Ridgeback and Ridgeback X. Jack of all trades.
(https://dl.dropboxusercontent.com/u/66536185/pack_ridgeback.png) (https://dl.dropboxusercontent.com/u/66536185/pack_ridgeback_x.png)
Mastiff, heavy hitting light cruiser.
(https://dl.dropboxusercontent.com/u/66536185/pack_mastiff.png)
About the P.A.C.K.
Spoiler
The P.A.C.K. are a group of like-minded individuals who fractured from the Domain of Man at some point during the Expansion Epoch, as a sociological experiment in Anarchy as a valid method of governance. After intermittently rising and falling, with minor successes punctuated by spectacular failures, over many cycles, a step change in engineering knowledge and technological brilliance allowed them to subsist entirely from the matter within the inhospitable atmosphere of Canis 3, a corrosive gas giant.
The technology allowed them to harvest matter from the elements within the atmosphere, from where they were able to synthesise many types of matter and energy, to a point where they became able to retreat from the rest of the Domain. Slowly the technology became more advanced, and they fell in to hiding to refine their ideals outside the corrupting influence of the Domain. The Anarchy (eventually) settled in to a well balanced, but insular, society, where capital became redundant and equality thrived.
The P.A.C.K., as they were then, were forgotten - and generally speaking - this society forgot about the Domain.
With time, the synthesis plants are becoming less and less efficient, and the dangerous by-products of these processes are becoming more and more prevalent in the atmosphere. The slowly-floating arcologies where the P.A.C.K. have lived out their lives, under the protection of the acid blanket of Canis 3, are starting to be smothered.
Some eminent sociologists amongst the group preach a do-nothing agenda, declaring their social and technological experiments a success - and asking for acceptance of death - leaving an archealogical testament to their brilliance.
Those with a more practical bent accept a need for action.
Design Philosophy
Spoiler
The P.A.C.K. fleet are formed by smaller, light craft - the core based around frigates and destroyers. They are typically light on OP, but generally have reasonable armament capability if operated by high level characters. A beginner will have to compromise on what to fit in those mounts, and may struggle to operate them at their capacity. With additional OP, higher level weaponry and increased flux management come in to play - the medium mounts become more flexible - and the craft become more deadly in combat. The P.A.C.K. fleet are generally in line with Expansion Era craft, and the available technology reflects this.
The principal design decision has been to try and create a complementary fleet who are pretty awful when considered on their own (probably only the Pitbull can stand as a sole operator), but far more dangerous when encountered in a group. The Bedlington is fast and manouvreable, with a 'free' ion-cannon courtesy of its drone - great for harassing and causing a nuisance, but needs the support of a well-armed Wirefox to finish off targets. The Pitbull is great for sustained pressure on shields with the Ripsaw, and delivering a mixed ordnance via the extensive missile mounts, but again without support is liable to become stranded. All of these pretty much need a variant of the Ridgeback to support them outside Battle.
A P.A.C.K. fleet will be quick to recover outside of battle, they carry a lot of crew - enabling them to recover CR quickly, but all those ginnels, tunnels and life support systems mean that once armour is compromised, there is very little in the way of hull integrity to protect these crew from the harsh void of space.
Credits / Thanks
Spoiler
xenoargh - spriting help and input, direct credit to the Pitbull sprite
LazyWizard, of course, for the implementation tutorials for 0.6a
Hey thanks Uar for the thoughts.
I was inspired to do some more on this, introducing the Shar Pei. Didn't quite know what it was going to end up like, but it has a FEW more guns for the fleet.
Unfortunately, it doesn't have a shield, but it DOES have limitless (relatively high flux cost) phase skims to enable it to hop out the way of stuff.
I've also shuffled the P.A.C.K. fleet in line with the 0.6.2a balance, also buffing them a touch to make the smaller frigates more capable of running solo (upping cargo a bit). They also get a general buff to burn speed.
Spoiler
(https://dl.dropboxusercontent.com/u/66536185/pack_sharpei.png)
SHAR PEI Class Destroyer:
2 No. front mounted medium missile mounts
2 No. front mounted medium ballistic mounts
6 No. small energy turrets
System: highly stable but extremely cumbersome phase skimmer. Unfortunately there is no room left for a shield generator.