So it's an add on to an add on? Cool :D
(http://i.imgur.com/cnubptq.jpg)So it's an add on to an add on? Cool :D
sup dawg, so i hear you like add-ons so we made an add-on to your add-on that adds-on add-ons so you can add add-ons while youre on an add-on.
;D
So it's an add on to an add on? Cool :D
2764 [Thread-6] ERROR com.fs.starfarer.combat.String - org.json.JSONException: JSONObject["id"] not found.
org.json.JSONException: JSONObject["id"] not found.
at org.json.JSONObject.get(JSONObject.java:406)
at org.json.JSONObject.getString(JSONObject.java:577)
at com.fs.starfarer.loading.LoadingUtils.super(Unknown Source)
at com.fs.starfarer.loading.SpecStore.if(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?00000(Unknown Source)
at com.fs.starfarer.loading.null.super(Unknown Source)
at com.fs.super.oOOO.?00000(Unknown Source)
at com.fs.starfarer.combat.String.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Thread.java:619)
81498 [Thread-5] INFO com.fs.starfarer.campaign.econ.B - Loading star system: UIN/gianopolis.json
81510 [Thread-5] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [DIRECTORY: D:\GAMES\Starsector 6.5\starsector-core\..\mods\IRONCLADS_MODDED (data\campaign\econ/UIN/gianopolis.json)]
81526 [Thread-5] INFO com.fs.starfarer.campaign.econ.B - Loading star system: VNS/vaynar.json
81527 [Thread-5] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [DIRECTORY: D:\GAMES\Starsector 6.5\starsector-core\..\mods\IRONCLADS_MODDED (data\campaign\econ/VNS/vaynar.json)]
81952 [Thread-5] ERROR com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - java.lang.RuntimeException: java.lang.RuntimeException: Market in vaynar system refers to invalid entity vixis
java.lang.RuntimeException: java.lang.RuntimeException: Market in vaynar system refers to invalid entity vixis
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.B.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.oO0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.thisnew.super(Unknown Source)
at com.fs.starfarer.ui.null.processInput(Unknown Source)
at com.fs.starfarer.ui.O0Oo.o00000(Unknown Source)
at com.fs.starfarer.B.void.class$super(Unknown Source)
at com.fs.A.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.?00000(Unknown Source)
at com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Market in vaynar system refers to invalid entity vixis
at com.fs.starfarer.campaign.econ.B.o00000(Unknown Source)
at com.fs.starfarer.campaign.econ.B.o00000(Unknown Source)
at com.fs.starfarer.campaign.econ.B.o00000(Unknown Source)
... 13 more
For those that download this, please tell me if you are experiencing problems.
specifically, pirates spawning in Vanyar. They SHOULD be spawning but I didn't have time to start a new game and test yesterday.
Fatal: Unterminated string at 4234 [character 0 line 160]
18142 [Thread-5] ERROR com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - org.json.JSONException: Unterminated string at 4234 [character 0 line 160]
org.json.JSONException: Unterminated string at 4234 [character 0 line 160]
at org.json.JSONTokener.syntaxError(JSONTokener.java:423)
at org.json.JSONTokener.nextString(JSONTokener.java:249)
at org.json.JSONTokener.nextValue(JSONTokener.java:349)
at org.json.JSONObject.<init>(JSONObject.java:195)
at org.json.JSONObject.<init>(JSONObject.java:311)
at com.fs.starfarer.loading.LoadingUtils.ô00000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.super(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.super(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.Ò00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.õ00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.ö00000(Unknown Source)
at com.fs.starfarer.loading.void.super(Unknown Source)
at com.fs.A.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.Ò00000(Unknown Source)
at com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
4280 [Thread-5] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [DIRECTORY: C:\Games\Starsector\starsector-core\..\mods\ironclads2 (data/campaign/channels.json)]
Did you re-download?
I'm sure I put up a fresh version.
Hold on, will upload version 5.5.1.
Try this:
http://www.mediafire.com/download/m29nb74mto99em5/VNS_MOD_v5.51.rar
Ahh..I see.
Added the missing file.
Ok, try re-downloading now
Crashed when i started it up, said something about vindicator or something that direction
I actually haven't updated it.
Okim said he wasn't done with the balancing, so I waiting for his final pass for this version and kinda...forgot.
I'll get around to updating one of these days.
I'm currently modding Skyrim again... :P
But upgrading is relatively easy.
There's only a few files that need editing really (the ones that ask you to overwrite), it's quite easy to figure out what do do.
In general, just copy the VNS bits (always at the bottom of the file) at the bottom of Okims file (weapons, ships).
the only exception is the scripts file (systems?), since that one has multiple bits where VNS ships and systems appear at about 5-6 places, but unless Okim changed it, one can just overwrite it. If no, same principle applies. Search my file for any mention of VNS and copy entire bits over to Okims file.
A good text editor that does file comparisons is handy
I'm currently modding Skyrim again... :P
But upgrading is relatively easy.
There's only a few files that need editing really (the ones that ask you to overwrite), it's quite easy to figure out what do do.
In general, just copy the VNS bits (always at the bottom of the file) at the bottom of Okims file (weapons, ships).
the only exception is the scripts file (systems?), since that one has multiple bits where VNS ships and systems appear at about 5-6 places, but unless Okim changed it, one can just overwrite it. If no, same principle applies. Search my file for any mention of VNS and copy entire bits over to Okims file.
A good text editor that does file comparisons is handy
I tried that suggestion. Aside from the scripts i guess it worked fine but when i tried to edit those i realized there are so many changes and i understand very little or nothing of the actual code so i couldnt do it.
If you (or someone) has some freetime for updating VNS that'd be very cool. I agree with anygrytigerp .. Ironclads is great but somehow feels like it could use some sort of expansion just like VNS. :)
29246 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Error compiling [data.scripts.world.SectorGen]
java.lang.RuntimeException: Error compiling [data.scripts.world.SectorGen]
at com.fs.starfarer.loading.scripts.ScriptStore$3.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: File 'data/scripts/world/VNS/Vaynar.java', Line 27, Column 38: No applicable constructor/method found for actual parameters "java.lang.String, java.lang.String, float"; candidates are: "public abstract com.fs.starfarer.api.campaign.PlanetAPI com.fs.starfarer.api.campaign.StarSystemAPI.initStar(java.lang.String, java.lang.String, java.awt.Color, float, float)", "public abstract com.fs.starfarer.api.campaign.PlanetAPI com.fs.starfarer.api.campaign.StarSystemAPI.initStar(java.lang.String, java.lang.String, float, float, float, float)", "public abstract com.fs.starfarer.api.campaign.PlanetAPI com.fs.starfarer.api.campaign.StarSystemAPI.initStar(java.lang.String, java.lang.String, float, float, float, float, float)", "public abstract com.fs.starfarer.api.campaign.PlanetAPI com.fs.starfarer.api.campaign.StarSystemAPI.initStar(java.lang.String, java.lang.String, float, float)"
at org.codehaus.janino.JavaSourceClassLoader.generateBytecodes(JavaSourceClassLoader.java:226)
at org.codehaus.janino.JavaSourceClassLoader.findClass(JavaSourceClassLoader.java:178)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 2 more
package data.scripts.world.VNS;
import com.fs.starfarer.api.Global;
import com.fs.starfarer.api.campaign.*;
import data.scripts.plugins.SystemFiller;
import data.scripts.world.TimeManager;
import java.awt.*;
public class Vaynar
{
public void generate(SectorAPI sector)
{
StarSystemAPI system = sector.createStarSystem("Vaynar");
system.setBackgroundTextureFilename("graphics/backgrounds/bg-03-green.jpg");
system.setLightColor(new Color(178, 252, 255));
LocationAPI hyper = Global.getSector().getHyperspace();
//time manager script to run the fleet spawns
TimeManager timer = new TimeManager();
system.addSpawnPoint(timer);
//star
PlanetAPI star = system.initStar("vaynar", "star_yellow", 500.0F);
star.getSpec().setIconColor(new Color(250, 250, 0));
star.applySpecChanges();
//planets
PlanetAPI a1 = system.addPlanet("helios", star, "Helios", "lava_minor", 180.0F, 100.0F, 1800.0F, 150.0F);
PlanetAPI a2 = system.addPlanet("avalon", star, "Avalon", "terran", 80.0F, 150.0F, 4000.0F, 150.0F);
PlanetAPI a3 = system.addPlanet("vixis", star, "Vixis", "jungle", 90.0F, 80.0F, 6000.0F, 120.0F);
system.addAsteroidBelt(star, 100, 2500, 256, 150, 250);
system.addRingBand(a2, "misc", "rings1", 300.0F, 2, new Color(142, 79, 50), 256.0F, 400.0F, 120.0F);
system.addOrbitalJunk(a3, "sattelites_rsf", 15, 20.0F, 20.0F, 200.0F, 15.0F, 5.0F, 8.0F, 0.0F, 240.0F);
system.addOrbitalJunk(a2, "sattelites_rsf", 5, 20.0F, 20.0F, 350.0F, 15.0F, 5.0F, 8.0F, 0.0F, 240.0F);
//jump points
JumpPointAPI jumpPoint = Global.getFactory().createJumpPoint("vaynar_jump_point", "Jump Point");
OrbitAPI orbit = Global.getFactory().createCircularOrbit(star, 55.0F, 3000.0F, 150.0F);
jumpPoint.setOrbit(orbit);
jumpPoint.setRelatedPlanet(null);
jumpPoint.setStandardWormholeToHyperspaceVisual();
system.addEntity(jumpPoint);
system.autogenerateHyperspaceJumpPoints(true, true);
//entities
SectorEntityToken relay = system.addCustomEntity("vaynar_relay", "Vaynar Communication Array", "comm_relay", "VNS");
relay.setCircularOrbit(system.getEntityById("avalon"), 100.0F, 500.0F, 120.0F);
SectorEntityToken station = system.addCustomEntity("vaynar_guard_station", "Vaynar Defence Base", "rsf_military", "VNS");
station.setCircularOrbitPointingDown(system.getEntityById("vixis"), 270.0F, 300.0F, 120.0F);
SectorEntityToken station2 = system.addCustomEntity("avalon_shipyard", "Avalon Shipyard", "vns_shipyard", "VNS");
station2.setCircularOrbitPointingDown(system.getEntityById("avalon"), 20.0F, 300.0F, 120.0F);
SectorEntityToken station4 = system.addCustomEntity("v_ftg", "Trade Station", "rsf_military", "independent");
station4.setCircularOrbitPointingDown(system.getEntityById("helios"), 20.0F, 200.0F, 120.0F);
SectorEntityToken afield1 = system.addCustomEntity("vaynar_afield1", "Asteroid cluster P-13A", "afield", "neutral");
afield1.setCircularOrbitPointingDown(star, 0.0F, 2200.0F, 280.0F);
SectorEntityToken afield2 = system.addCustomEntity("vaynar_afield2", "Asteroid cluster P-14B", "afield", "neutral");
afield2.setCircularOrbitPointingDown(star, 80.0F, 2600.0F, 280.0F);
SectorEntityToken wrecks1 = system.addCustomEntity("vaynar_derelict1", "Derelict Ship", "derelict", "neutral");
wrecks1.setCircularOrbitPointingDown(star, 10.0F, 2500.0F, 120.0F);
SectorEntityToken station3 = system.addCustomEntity("vaynar_pirate", "Pirates Hideout", "hideout", "pirates");
station3.setCircularOrbitPointingDown(star, 0.0F, 2400.0F, 120.0F);
station3.setInteractionImage("illustrations", "space_bar");
a1.getSpec().setIconColor(new Color(255, 255, 255));
a1.setInteractionImage("illustrations", "vacuum_colony");
a1.applySpecChanges();
a2.getSpec().setIconColor(new Color(255, 255, 255));
a2.setInteractionImage("illustrations", "city_from_above");
a2.applySpecChanges();
a3.getSpec().setIconColor(new Color(255, 255, 255));
a3.setInteractionImage("illustrations", "quartermaster");
a3.applySpecChanges();
station.setInteractionImage("illustrations", "jangala_station");
station2.setInteractionImage("illustrations", "cargo_loading");
station4.setInteractionImage("illustrations", "cargo_loading");
}
}
PlanetAPI star = system.initStar("vaynar", "star_yellow", 500.0F);
initStar(java.lang.String id, java.lang.String type, float radius, float coronaSize)
PlanetAPI star = system.initStar("vaynar", "star_yellow", 500.0F, 500.0F);
New version up.
A few new things, 1 new ship, 2 new hull mods, as well as a even bigger, cleaned portrait pack - 155 images in total!!!
Can you get what this thing does?
6.2 is up!
Merry Early XMas.
Enjoy the new stuff...and don't abuse the Macross ;D
WHAT? MACROSS? WHAT?! Nooooooo now I want to start a new game! >.> I will wait for Ironclads to update the bounties and I will use this as soon. ... .... ...... MACROSS?! WHAT?!
Name for the missile bus. :P
I didnt make the ACTUAL Macross..that would be way overkill
Did find one minor but annoying bug, where if you take VNS military commission, fights with pirate and marauder groups don't register as enemies. Rep -5, "not hostile with pirates" (and oddly enough, it always said "pirates", even if it was marauders or black widows. The faction screen clearly showed that they should have been hostile with these groups. It didn't have this bug when fighting the Russians (who were also hostile in this particular game, not sure if they always are).
The Macross class doesn't collide with anything....
Also if it's going to be a missile cruiser, adding an ability that doubles the amount of projectiles fired would be great =D