The best control scheme I've seen for this sort of thing had the player avatar (vehicle, whatever) simply follow where the player touched on the screen, automatically attacking or taking other basic actions as appropriate to where it was, with a small sidebar with buttons for special actions.
The best control scheme I've seen for this sort of thing had the player avatar (vehicle, whatever) simply follow where the player touched on the screen, automatically attacking or taking other basic actions as appropriate to where it was, with a small sidebar with buttons for special actions.
That would always be my preffered control method for tablets, too.
I really would love for someone to make an IOS imitation of Starsector, Alex and co, if you don't invest in this, I swear I'll cry :)I'd kill for a mobile/tablet version of Starsector, although the game in and of itself in it's current form probably wouldn't work too well. As for my own little project, it's far smaller scope than what Alex and team have running.
I would like to, but it'd be difficult to pull of without having an iOS device myself.Drat, I'd hope for that so I can enjoy it :P