Fractal Softworks Forum

Starsector => General Discussion => Topic started by: Ivaylo on May 10, 2011, 02:33:26 PM

Title: New Blog Post by David
Post by: Ivaylo on May 10, 2011, 02:33:26 PM
Let me be the first to say, it's awesome.

Phase ships, ammo ships, oh my.
Title: Re: New Blog Post by David
Post by: Blips on May 10, 2011, 03:23:50 PM
Are you talking about this one: http://fractalsoftworks.com/2011/05/10/assembling-the-fleet/ ?

I don't see anything about ammo or phase..  ???
Title: Re: New Blog Post by David
Post by: David on May 10, 2011, 03:39:00 PM
(Ivaylo is cheating at my speculation game because he has inside information.)
Title: Re: New Blog Post by David
Post by: Avan on May 10, 2011, 03:40:54 PM
 ;D

So phase ships may still be in?

But yeah, the ammo ships were very clearly ammo ships, especially given the recent discussion regarding them, I'm not surprised you put them up.
Title: Re: New Blog Post by David
Post by: Alex on May 10, 2011, 03:58:48 PM
(Ivaylo is cheating at my speculation game because he has inside information.)

Indeed, no fair!

While we're on the subject of awesome, I'm seriously looking forward to getting that high-tech cruiser into the game. And the destroyer. I'm already starting to come up with loadouts for them in my head :D
Title: Re: New Blog Post by David
Post by: Blips on May 10, 2011, 04:02:37 PM
(Ivaylo is cheating at my speculation game because he has inside information.)

Indeed, no fair!

While we're on the subject of awesome, I'm seriously looking forward to getting that high-tech cruiser into the game. And the destroyer. I'm already starting to come up with loadouts for them in my head :D

Oh? What makes it high-tech?
Title: Re: New Blog Post by David
Post by: Avan on May 10, 2011, 05:00:51 PM
hi tech refers to the style IIRC: the tri-tachyon stuff (at least I think they make those ships)
Title: Re: New Blog Post by David
Post by: Alex on May 10, 2011, 05:07:08 PM
Yeah, it's the visual style. However, they also differ in armaments and stats.

High-tech:
Good shields, speed. Beam and missile weapons, generally.

Midline:
Ok shields & speed. Beam and projectile weapons, with some small missile hardpoints thrown in.

Low-tech:
Good armor, generally poor speed. Projectile and missile weapons.


The rules aren't hard and fast, though - more like general guidelines.
Title: Re: New Blog Post by David
Post by: Blips on May 10, 2011, 05:13:45 PM
Ah ok, By high-tech I thought you meant it had some abilities or equipment that allowed for some advanced / supportive combat (such as missile jamming).
Title: Re: New Blog Post by David
Post by: Alex on May 10, 2011, 05:20:24 PM
Ah ok, By high-tech I thought you meant it had some abilities or equipment that allowed for some advanced / supportive combat (such as missile jamming).

Well, when we implement systems, the high-tech style ships will get the more high-techy ones :)
Title: Re: New Blog Post by David
Post by: Lethal Dosage on May 10, 2011, 06:50:32 PM
Wow the concept art is amazing... I suspect each "Race"/"faction" will have their own... visual style?

p.s. what program do you guys use to make the pixel art?
Title: Re: New Blog Post by David
Post by: Ivaylo on May 11, 2011, 01:16:47 AM
Cheating is what I do best, baby! After all, I am from Eastern Europe.


...

Did I just call David "baby?" Aaah, the vagaries of poor jokemanship.

(Ivaylo is cheating at my speculation game because he has inside information.)
Title: Re: New Blog Post by David
Post by: mendonca on May 11, 2011, 08:10:42 AM
All looks amazing, a joy to get a tiny bit of insight!

The amount of talent, creativity and effort required to get them to the level David has them all, it's just astounding really. I'm in awe  ;D

And Ivaylo, I like your poor jokemanship. Please keep at it (but not too much, in case you get good at it  ;))
Title: Re: New Blog Post by David
Post by: Ivaylo on May 11, 2011, 08:45:23 AM
Thanks man.

I guarantee I will stop joking as soon as I become funny. Or your money back Alex will flog me.
Title: Re: New Blog Post by David
Post by: David on May 11, 2011, 12:51:54 PM
Wow the concept art is amazing... I suspect each "Race"/"faction" will have their own... visual style?

p.s. what program do you guys use to make the pixel art?

Thanks!

I use Photoshop for everything.

I don't consider it exclusively pixel art in the strict definition because I will use (digital) brushes for many stages of work, especially the early concepts and then again for rounded forms and final adjustment of shading. Most of the fine detail is of course done with a hard 1-pixel brush, but I vary the opacity and re-sample as I work with my left hand on the keyboard while the right is on the wacom tablet.
Title: Re: New Blog Post by David
Post by: mecharm on May 12, 2011, 12:32:55 AM
...most of the fine detail is of course done with a hard 1-pixel brush, but I vary the opacity and re-sample as I work with my left hand on the keyboard while the right is on the wacom tablet.

So it's magic!