Fractal Softworks Forum
Starsector => Lore, Fan Media & Fiction => Topic started by: Cycerin on December 09, 2012, 06:06:44 AM
-
Not sure where else to post this, but I decided I had postponed working on music due to Starfarer for too long. Ironically enough the inspiration wore over and I started on some dark electronic *** inspired by a certain megacorporation... consider the first half the only part I'm sure about keeping thus far. Re-watching Blade Runner might also have played a part in it
https://dl.dropbox.com/u/32517861/tri-tachyon%20theme_2.mp3
(http://fractalsoftworks.com/wp-content/uploads/2012/11/tritachyon-300x200.png)
Stare into the center of this while you feel the crushing hand of ultracapitalism squeeze the life out of your expendable husk, you pitiful layman.
-
Too short!!!
More more more
-
MOAR! Please make it longer, and make a looped version! I will play this music as I crush the heg fleet with a single paragon!
It makes me feel powerful and imposing.
-
;D I will resume working on it a bit later. Just need a break, I made everything in one go and it's better to return to the keyboard with a neutral brain.
I think I just doomed myself into focusing my entire creative life on this *** game.
E: https://dl.dropbox.com/u/32517861/tri-tachyon%20theme_2.mp3
-
This is pretty darn cool, I must say. I love the power in the lower frequencies--the sound fits the TT quite well in my opinion. My only real criticism is the occasional samples used, like the one that comes in around 1:26 and 2:25. I think they kind of feel out of place. I might suggest replacing them with some more industrial-sounding machines, but of course, you're the composer.
-
Personally i think it could use a bit 'smoothened'. Sadly, i have no real musical knowledge to express exactly what i think would make it better imho, but i feel it's a bit too 'raspy' and 'hard', like the sound a peaked speaker makes.
-
Still to short in my opinion ;) really nice so far, nevertheless.
And i am secretly hoping you get inspired doing more faction themes ...
-
Haha, I just might make more fanthemes. ;D Guess I'd have to use orchestral elements for the Hegemony... hmm.
And yeah, I think I still have some more work to do on this track. But *** yeah, I'm glad you all seem to think it fits the bill.
Personally i think it could use a bit 'smoothened'. Sadly, i have no real musical knowledge to express exactly what i think would make it better imho, but i feel it's a bit too 'raspy' and 'hard', like the sound a peaked speaker makes.
Hmm, I tried to sort of mix vangelis-style synth soundtrack with something more industrial/dancey. Juxtapose smooth and gritty. Still, it will sound smoother (no aliasing) if you save the file instead of streaming it from the dropbox link.
-
I'm sorry, i'm just ***, i did open it up in BSplayer which i had set on +20db preamp for headphone-speakers. Nullified that and it sounds just gorgeous now. I was right on the money with the 'peaked speakers' comparison. :D
-
Re-watching Blade Runner might also have played a part in it
You had me by Blade Runner ;)
-
I'm sorry, i'm just ***, i did open it up in BSplayer which i had set on +20db preamp for headphone-speakers. Nullified that and it sounds just gorgeous now. I was right on the money with the 'peaked speakers' comparison. :D
Haha, that reminds me of when I used to upload stuff on TinDeck and the site let you amp the volume slider way over 100% and totally ruin the track/your ears if you were unlucky
-
Needs a balance/eq pass; it's clipping quite a lot over here. Really cool otherwise, although I'd like to hear more silence occasionally and stronger bridge transitions :)
-
The master is brickwall limited to 0dB, you sure you're not just hearing the distortion filter on the bass/the same stuff Cosmitz is talking about? I compressed the *** out of it though, because I was too lazy to do a long mixing pass. Either way, I totally agree with the latter part. Before I can finish this track though, I will pretend that it corresponds to Tri-Tach aesthetic preferences that the waveform resembles one long rectangle.. :P
-
I think it sounds awesome ;D
-
you sure you're not just hearing the distortion filter on the bass/the same stuff Cosmitz is talking about?
No, it's actually clipping, although it may just be compression artifacts. I ran a normalization pass on it and recompressed it, check the difference (http://www.wolfegames.com/TA_Section/cycerin_tritachyon_theme_2.ogg). On less-than-nice speakers, this makes a noticeable difference.
-
Can you recheck that link, it's pointing me to a htm page on two browsers.
-
It's OGG.
-
Hmm, thank you but I couldn't tell much of a difference, except there is slightly less dynamics at play and the bass distortion seems to only spill through when the lowpass filter on has had the cutoff pulled way up. I mean, you can remove artifacts from overcompression by compressing even more, but I'd rather just do the entire mixing process over again (which I intend to)
-
I didn't compress it any more, I just normalized it with a -0.2db cutoff to remove clipping :)
A proper remix and careful attention to eq is ideal, of course, this was just a quick fix to fix it since it made the Harman/Kardon desktop speakers I heard it though buzz in places :)
-
Ah, really? There were peaks above 0dB? The meter in my DAW didn't catch it. Maybe the final render introduced it. I should be more aware of this in the future.
-
Wew.
I was just listening to the Tri-tach theme, when I noticed the very quite clicking sound... sent chills down my spine.
-
http://soundcloud.com/fastland/theme-from-blackrock
You could say that I've been... inspired. to refurbish and repurpose years-old projects
-
deadly
-
That is an amazing piece Cycerin, however, there is no animated series called blackrock driveyards, atleast not one that i know off. ::)
-
yeah, that's the joke! It just sounds too theme-like for anything else, and it uses an upbeat version of a melody I wanted to use as menu music in my mod.