Fractal Softworks Forum
Starsector => Bug Reports & Support => Topic started by: erynr73 on November 26, 2012, 03:28:31 PM
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Not sure if this is a bug or it's intended; I was fighting a stack of Pirate fleets and lvl'd up between battles. I put pts in the tech tree which gave me a couple more OPs which I added to capacitance (only change I made). The next fight took place right after leaving the refit screen before the refit had time to finish. However instead of just missing the extra capacitance, I was missing all my hullmods (ITU, Frontal Shield emitter, Aux Thrusters, and many more!).
Admittedly this doesn't happen very often since that minor a refit takes less then a day to complete but thought you should know. Luckily I was piloting a paragon and it wasn't a big pirate fleet so I still won, just took longer :)
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That's intended - hullmods aren't available until the refit is finished. If you look at the ship tooltip, they'll be red and it'll say something like "pending refit completion".
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Maybe a confirmation should be added when Refitting in space. "Are you sure you want to commit changes? All hullmods will be disabled until refit finishes. Yes/No"
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I appreciate the suggestion, but please, as it says in the sticky, let's keep the bug reports forum for bug reports.