Fractal Softworks Forum

Other => Discussions => Topic started by: icepick37 on September 04, 2012, 11:34:45 AM

Title: FTL
Post by: icepick37 on September 04, 2012, 11:34:45 AM
Didn't see a thread on this, so I'm starting one.

Anyone else playing this? It's releasing soon and they just let in the lowest kickstarter tier(of which I was a part).

It's this trippy spaceship management sim-esque thing with lots of tense battles and text events and stuff. It's awesome beyond description.  :D
Title: Re: FTL
Post by: GUNINANRUNIN on September 04, 2012, 12:51:31 PM
Yeah I saw it while I was scoping the Indiegame weblog the other day. Neat stuff.
Wish I had the cash to pay for it.
Title: Re: FTL
Post by: BillyRueben on September 04, 2012, 01:02:21 PM
Just went to their website and watched their demo video. It looks cool, but how well does it control? It looks like there is a lot going on.
Title: Re: FTL
Post by: TJJ on September 04, 2012, 01:06:04 PM
Link?
Title: Re: FTL
Post by: GUNINANRUNIN on September 04, 2012, 01:06:40 PM
Google?
Title: Re: FTL
Post by: icepick37 on September 04, 2012, 01:32:55 PM
Link?
http://www.ftlgame.com/

Just went to their website and watched their demo video. It looks cool, but how well does it control? It looks like there is a lot going on.
It controls really well. Just have to be generous with the pause button.  :)
Title: Re: FTL
Post by: Sledge Hammer on September 04, 2012, 03:03:12 PM
Even thoug im in vacation at my parents in law I am playing it every minute I can access my laptop.
Love it so far.
In my last game I reached sector 8 but then some badass rebel handed me my butt ;-)
In one game i teleported my 2 mantis crewman on an automated ship, thought it would be an easy objective for my boarding crew.
Too bad the ship didnt have air, so my boarding crew died before the teleport was ready again...
Title: Re: FTL
Post by: icepick37 on September 04, 2012, 03:29:47 PM
My first run-through lasted all of five minutes. On easy even.  :/  Stupid sun...
Title: Re: FTL
Post by: Sproginator on September 04, 2012, 03:33:50 PM
Such a unique and interesting game!
Title: Re: FTL
Post by: neonesis on September 04, 2012, 03:36:24 PM
At first I was all in, but then it put me off because of how small the particular playthroughs are. I would enjoy to go with my ship and crew for some serious, long, RPG adventure, but it doesn't seem to be one of these kind.

Or is it?
Title: Re: FTL
Post by: icepick37 on September 04, 2012, 03:46:39 PM
We'll have to see where it goes long term. I expect great things. And honestly you can't expect too much from them for the price they are asking.

EDIT: What I mean is I think that's out of the scope of the current game. I would love to have that as well. Start with a scout or a fighter and have to work up to a cruiser. Would be awesome. I view that as paid DLC/FTL2 level wishlisting, though.  :)
Title: Re: FTL
Post by: Sledge Hammer on September 04, 2012, 10:49:13 PM
At first I was all in, but then it put me off because of how small the particular playthroughs are. I would enjoy to go with my ship and crew for some serious, long, RPG adventure, but it doesn't seem to be one of these kind.

Or is it?

I agree, for a roguelike its too short and too easy to beat (although I havent managed that, but I came close to the boss in my 6th attempt).
But on the other hand I have the hope that since now the mechanics are all finished, that they expand the game to more length.
Anyway they did a great job, and this was the first Kickstarter project I backed, even before Double Fines Adventure, for me thats promising for some of the other Kickstarters which hopefully deliver later!
Title: Re: FTL
Post by: Erick Doe on September 10, 2012, 12:05:15 PM
I'm waiting on the steam release. 14th this month, if I'm not mistaken.
Title: Re: FTL
Post by: GUNINANRUNIN on September 10, 2012, 06:43:39 PM
I'm waiting on the steam release. 14th this month, if I'm not mistaken.
Yeppurs. How much is it BTW?!
Title: Re: FTL
Post by: sirboomalot on September 10, 2012, 06:48:30 PM
I'm waiting on the steam release. 14th this month, if I'm not mistaken.
Yeppurs. How much is it BTW?!

I think it will be 10$
Title: Re: FTL
Post by: mendonca on September 11, 2012, 11:35:37 AM
Oh wow.

Just watched the video on the site.

I'm not sure my reasons for not partaking in this Kickstarter at the time (I'm sure I saw it), but nevertheless this is definitely a day-one purchase for me (in theory, I'll probably have to wait a week in reality).

This looks really, really cool.
Title: Re: FTL
Post by: icepick37 on September 11, 2012, 11:45:12 AM
I highly recommend. Haven't has as much fun with a game since Starfarer. Though A Valley Without Wind came close.

I wrote a review of the game on mah blog. Next post will probably be about starfarer.  :)

http://pcnerdythoughts.blogspot.com/
Title: Re: FTL
Post by: mendonca on September 11, 2012, 11:52:28 PM
Stayed up late watching recorded streams of this. Very excited now, and I've gone and pre-ordered the soundtrack, which also sounds particularly cool.

http://benprunty.bandcamp.com/album/ftl
Title: Re: FTL
Post by: icepick37 on September 12, 2012, 12:10:56 AM
Ben Prunty is fantastic.

Hope the game lives up to your expectations.  :)
Title: Re: FTL
Post by: TJJ on September 12, 2012, 04:56:03 PM
This game seems to be turning into a minecraft-esque phenomenon.

Skipped on the kickstarter (too sceptical :P), but will definitely be buying it as soon as I can.
Title: Re: FTL
Post by: j01 on September 13, 2012, 05:04:32 PM
Oh, what do we have here?

Yeah, FTL releases tomorrow, and I'm super excited to see how it goes.

I tossed $100 at the kickstarter for both this, and Star Command (the second kickstarter, for PC port), and I've been following them every step of the way.

I knew I wanted to support them from the moment I saw their first video presentations. What's not to love?

On a somewhat related note, I became horribly depressed when I found out that I missed the chance to support the Two Guys SpaceVenture (http://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que (http://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que)). I loved the Space Quest series dearly.

Oh well. At least it got funded without my help ;)
Title: Re: FTL
Post by: Elate on September 14, 2012, 08:36:12 AM
Considering getting this on release (2 hours) and I can probably afford the £6 odd it will cost. Not sure how long it would last me though.
Title: Re: FTL
Post by: TJJ on September 14, 2012, 10:00:35 AM
Considering getting this on release (2 hours) and I can probably afford the £6 odd it will cost. Not sure how long it would last me though.

FYI you can buy it direct from the developer here: http://www.ftlgame.com/ (http://www.ftlgame.com/)

It's 10% cheaper than Steam ($9 = £5.74 if you pay via PayPal), you get a DRM-free copy to download immediately, and they give you a Steam key too.
Title: Re: FTL
Post by: Elate on September 14, 2012, 11:04:30 AM
Considering getting this on release (2 hours) and I can probably afford the £6 odd it will cost. Not sure how long it would last me though.

FYI you can buy it direct from the developer here: http://www.ftlgame.com/ (http://www.ftlgame.com/)

It's 10% cheaper than Steam ($9 = £5.74 if you pay via PayPal), you get a DRM-free copy to download immediately, and they give you a Steam key too.


Thank you kind sir, you saved me just enough money to afford it.
Title: Re: FTL
Post by: BillyRueben on September 14, 2012, 11:22:57 AM
Bought it this morning and have been playing like a madman. Just now stopping to take a break (my eyes are killing me and I'm starving). I really loving this game.

PS: Thank you icepick for bringing this lovely game to my attention.
Title: Re: FTL
Post by: icepick37 on September 14, 2012, 11:36:29 AM
You're welcome. Just noticed lots of us on the forum have similar tastes in gaming.  :)
Title: Re: FTL
Post by: Gaizokubanou on September 14, 2012, 11:46:08 AM
My only dilemma over this game is whether to get it on Steam or on FTL website... I'll probably go with FTL website since the key they give you works with both Steam and DRM free version on their site.
Title: Re: FTL
Post by: sirboomalot on September 14, 2012, 01:56:05 PM
I just bought and downloaded the game from their website, and I'm about to start playing it now. Am greatly looking forward to this.
Title: Re: FTL
Post by: Gaizokubanou on September 14, 2012, 02:19:20 PM
I got it from the site then activated a key on steam and also bought the soundtrack on Steam...

Where is the bloody soundtrack???
Title: Re: FTL
Post by: icepick37 on September 14, 2012, 02:23:31 PM
No idea.  :/  Does it show up in your library? Presumable it'll tell you where it put things somewhere.
Title: Re: FTL
Post by: Rowanas on September 14, 2012, 04:12:58 PM
Seems too short for me. I like to have a nice long rpg to play.
Title: Re: FTL
Post by: sirboomalot on September 14, 2012, 04:16:52 PM
The game has a very large amount of replay-ability, no 2 games will go quite the same. Plus it is difficult. Basically, it is as much rogue-like as it is rpg. Seems pretty long to me, having just played it for 3 hours and not managed to beat it yet.
Title: Re: FTL
Post by: Rowanas on September 14, 2012, 04:32:49 PM
Pfft. 3 hours. I like my games loooong. Roguelikes were my first real foray into computer games, but the relative shortness just doesn't do it any more. I need epic space operas to keep me going nowadays.
Title: Re: FTL
Post by: Elate on September 14, 2012, 04:52:12 PM
Pfft. 3 hours. I like my games loooong. Roguelikes were my first real foray into computer games, but the relative shortness just doesn't do it any more. I need epic space operas to keep me going nowadays.

It isn't a typical game, it doesn't have a typical gameplay time. If you've completed it in 3 hours, try using another ship, completely different play style, and randomized er.. sectors, and such. This is more in the vein of Hack, Slash, Loot, than say, Mass Effect. Honestly saying you completed it in 3 hours is like saying I completed Minecraft in 3 hours because I reached the nether or something.

EDIT: HERP DERP MISREAD. Basically it's limitless in a sense.
Title: Re: FTL
Post by: TJJ on September 14, 2012, 07:43:51 PM
Final stage of the final boss fight in my trusty Kestrel.... and I died  :'(

Though it wasn't a great surprise as I was undermanned due to a 'transporter accident' occurring in the penultimate boss stage.
I clicked teleport to bring my boarding party back, my 2 guys de-materialised, then a couple of my lasers hit the boss causing him to retreat. They never re-materialised in my ship  :'(

I was so attached to my crew as well; I'd managed to fulfil the "6 different races" ship achievement. (3 Humans[original crew!], 1 Engi, 1 Mantis, 1 Rockman, 1 Zoltan, 1 Slug.)

This was obviously on Normal difficulty - you've gotta be a *** to play a Rogue-like on Easy.
Title: Re: FTL
Post by: sirboomalot on September 14, 2012, 08:01:30 PM
Final stage of the final boss fight in my trusty Kestrel.... and I died  :'(

Though it wasn't a great surprise as I was undermanned due to a 'transporter accident' occurring in the penultimate boss stage.
I clicked teleport to bring my boarding party back, my 2 guys de-materialised, then a couple of my lasers hit the boss causing him to retreat. They never re-materialised in my ship  :'(

I was so attached to my crew as well; I'd managed to fulfil the "6 different races" ship achievement. (3 Humans[original crew!], 1 Engi, 1 Mantis, 1 Rockman, 1 Zoltan, 1 Slug.)

This was obviously on Normal difficulty - you've gotta be a *** to play a Rogue-like on Easy.

Heh, similar things happened when I managed to finally reach the boss. I was use'n the engi ship and had 2 anti-ship drones and a beam drone, had an extremely varied crew (with the weapons guy named after my favorite username) and went after the boss with guns blazing, but lacking any real defence. I had no cloak, only 3 shield-strength, and quickly learned that isn't good enough against the boss's 2nd and final stage. It didn't help that I was running low on drone parts either. By the time I went after the boss in it's final stage I was in the red hull wise, and the first power surge finished me. I DID get an achievement with the engi ship though, and with another run focusing on the second, I am now a proud owner of the alternate engi lay-out. All of this was on normal, of course. And with 6 hours spent on this game and only 3 outa the 18 total ships/layouts (assuming the ship that nobody seems to have unlocked yet has a second layout) I think it is safe to say that this game is not short in the slightest way what-so-ever. Oh, yeah, and rowanas, what roguelike did you play to call them short?
Title: Re: FTL
Post by: Thana on September 15, 2012, 02:11:08 AM
It is, indeed, a great game. I've been having a LOT of fun with it since yesterday.  ;D
Title: Re: FTL
Post by: Heavy Weapons Pony on September 15, 2012, 02:42:51 AM
First Game: In the Kestrel, re-named it to the USS Redshirt. It ended badly but I got up to the sixth sector. I was completely amazed that I survived that long.


Third Game:
I was in the Engi Ship, had 3 Engi's and two Humans, 3 Shield power, a level 1 attack drone and a level 2 defense one.

God Damn that Capital Ship is powerful, I cracked its shields with Ion Weapons but still got destroyed by the massive amount of shots that it can put out, seriously.

4 Weapon rooms! how do I counter that? (Though I did kill two of the weapon room people with an Anti-Bio Laser) Still got roflstomped.
Onslaught OP! Nerfnow!
Title: Re: FTL
Post by: TJJ on September 15, 2012, 03:11:39 AM
A love how a great many of the ship unlocks are not upgrades, hell some of them aren't even side-grades!
The Vortex for instance (Engi Cruiser Layout B) ..... unless you get an exceedingly lucky start, you're boned.

IMO so far:

Kestrel>Torus>Vortex
Title: Re: FTL
Post by: Gaizokubanou on September 15, 2012, 04:10:23 AM
I wonder if third phase of the last boss is buggy, cause right now when I fought it had invulnerable shielding.
Title: Re: FTL
Post by: Heavy Weapons Pony on September 15, 2012, 05:54:23 AM
It has four layers of shield and a super shield in the fourth stage, and it regens them super fast unless you Ion the shield.

On related news I beat the game! Whoohoo!
Title: Re: FTL
Post by: Gaizokubanou on September 15, 2012, 10:26:45 AM
It has four layers of shield and a super shield in the fourth stage, and it regens them super fast unless you Ion the shield.

On related news I beat the game! Whoohoo!

Thanks, I guess that's a good reason to pack some ion weaponry (or missiles).

And congratulation!
Title: Re: FTL
Post by: TJJ on September 15, 2012, 10:59:03 AM
W00t, just beat it on normal in the Kestrel.

The final battle turned out to be pretty easy; I think I lost 8 hull points in total.
Though I had a fairly good ship and excellent crew by the end.

Systems:
lvl6 shields,
lvl4 engines,
lvl7 weapons,
lvl1 cloak,
lvl2 crew teleporter,
lvl1 drones.

Weapons:
Burst Laser II,
Hull Laser II,
Ion Blast II,
and an Artemis I never used.

Defence drone I; Invaluable for negating the missile attrition damage
Hull Repair Drone; An awesome drone. The ability to convert a drone part into 3-5 hull points mid-combat is extremely powerful and good value for money (~2 scrap/hit point)

Augmentations:

Weapon preignitor(not actually that useful against the boss),
2x fast reloader (at one point I had 3x fast reloaders! but swapped one out for the preignitor)

Crew:

2x Humans (Pilot & Weapons)
2x Zoltan (Shield & Engines)
2x Engi (repair team)
1xMantis + 1x Slug (boarding team)

By the end they were all Elite at their various professions.

Through the course of the game I lost a Mantis (careless micro during a boarding action), a Rockman (friendly fire during a boarding action).
I also had to dismiss 1 human, and 2 slugs!

A satisfying victory =]

The key to the game is definitely boarding; you get extra scrap from capturing ships, a chance of looting a weapon/augmentation, and there are lots of scripted bonuses too - usually free crew.
Title: Re: FTL
Post by: BillyRueben on September 15, 2012, 01:03:02 PM
Yeah, I noticed that if you can get a teleporter and have enough crew to compliment it (around four usually), you tend to snowball pretty hard during the last few sectors. Trying like hell right now to beat the game with the stealth cruiser. It's brutal at the start without the shields, but I'm in the 7th sector and doing pretty well atm.
Title: Re: FTL
Post by: TJJ on September 15, 2012, 02:17:29 PM
Arggggg, I just had the most epic game with the Red-Tail (Kestrel alt).

I was rolling in money, had everything upgraded super high (was only in Sector 4), and had a perfect crew (3xzaltans, 2xmantis, 1xengi,1xslug, 1xhuman).
I was rofl-stomping everything with just the ship's stock 4xbasic laser.
Which was fortunate because I hadn't come across *any* other weapons or drones =/

Then the game decided to *** me; I didn't encounter a single station for 2 systems on the trot, and I started running out of fuel and suffering attrition damage from the odd missile here and there.
Eventually I was down to 1 hull point.... I ploughed all my money into defensive upgrades, and avoided every encounter I could in the hopes of finding a station. (so I could get the award for recovering from 1 hp ;D)

Alas it wasn't to be; despite my best efforts some poxy Mantis cruiser nailed me with a solitary missile.

A fond fairwell to:

Veteran Pilot Bomfy M,
Elite weapons officer Kapalka,
Elite Trooper Junpeng,
Veteran Mechanic Jack,
Elite Trooper Markus,
Recruit shield operator Bjorn,
Recruit Mechanic Frederic, and
Recruit engine operator Hector

Oh ..... and the crystaline dude in the cryo tube I had in my cargo hold.
If things had gone just a little differently I might well have unlocked the "unknown cruiser"  :'(

(https://dl.dropbox.com/u/54785909/FTLGame%202012-09-15%2022-03-17-94.png)
Title: Re: FTL
Post by: Faiter119 on September 15, 2012, 05:03:27 PM
Would anybody be interested in a series of me failing at this game?
Title: Re: FTL
Post by: Gaizokubanou on September 15, 2012, 07:12:54 PM
Game definitely feels short.  Good thing replay value is pretty high but it just feels like about 1/3 of an epic game in length.

Still very good overall, it's just a shame that game ends when you want it more~
Title: Re: FTL
Post by: PCCL on September 16, 2012, 01:28:01 AM
just spent a day playing it....

damn I wanna command a lasher or tempest in this game ;D
Title: Re: FTL
Post by: Faiter119 on September 16, 2012, 01:56:18 AM
just spent a day playing it....

damn I wanna command a lasher or tempest in this game ;D

Im sure you could mod that in later down the line.
Title: Re: FTL
Post by: PCCL on September 16, 2012, 02:15:28 AM
i fully intend to if and when I learn how...

such a shame this game isn't good at commanding large ships... my dreams of commanding an onslaught in detail shall remain unfulfilled... for now....
Title: Re: FTL
Post by: Faiter119 on September 16, 2012, 02:43:38 AM
Anyone fancies a 1 hour long video? Recorded 3 parts but decided to slap them together into 1 video. Il put it up if anyone shows interest. (Il probably put it up anyways)
Title: Re: FTL
Post by: Faiter119 on September 16, 2012, 04:22:56 AM
Posted the video anyways.Here! (http://youtu.be/EnLaMkSMc1Q)

Kinda failed but whatever, im gonna do more of them later.
Title: Re: FTL
Post by: Elate on September 16, 2012, 07:07:42 AM
Posted the video anyways.Here! (http://youtu.be/EnLaMkSMc1Q)

Kinda failed but whatever, im gonna do more of them later.

Just to be super creepy, I like your voice.
Title: Re: FTL
Post by: Faiter119 on September 16, 2012, 09:07:56 AM
Posted the video anyways.Here! (http://youtu.be/EnLaMkSMc1Q)

Kinda failed but whatever, im gonna do more of them later.

Just to be super creepy, I like your voice.

...

Thanks?

There will be more videos later, have a new one recorded for tomorrow where I fail miserably.
Title: Re: FTL
Post by: Gothars on September 16, 2012, 09:21:34 AM
I just started a new game with the Nesasio and only in my first fight I noticed that this ship has no friggin shields!  This game is really hard on my nerves, but I like it.

I hope they are motivated to make a bigger, better FTL2.

Has anyone played Flotilla (http://blendogames.com/flotilla/)? A blend of that and FTL would be a dream.

Title: Re: FTL
Post by: TJJ on September 16, 2012, 09:49:38 AM
Has anyone played Flotilla (http://blendogames.com/flotilla/)? A blend of that and FTL would be a dream.

Played to death!

Also, SAIS (Strange Adventures in Infinite Space) and its sequel Weird Worlds.
The combat is action rather than strategy, but very similar to FTL in many other respects.
Title: Re: FTL
Post by: BillyRueben on September 16, 2012, 09:51:06 AM
YYYYEEEAAAAHHH! Just got done winning a game with the Torus! Of course, some playthroughs you just seem to get REALLY lucky. I happened to get a second ion cannon after only 3 jumps, and managed to get a second anti-ship drone MKII after a couple more jumps, then I got a drone recovery arm. With all of those, how could you not win? I just ion cannoned their weapons and shields, then laughed as my anti-ship drones had a field day. After that, it was smooth sailing for the rest of the game (except for a few asteroid fields that really tore me up).

EDIT:
Has anyone played Flotilla (http://blendogames.com/flotilla/)?
Didn't like that game at all. Music sucked, the controls were bad, and the graphics were too weird for me.
Title: Re: FTL
Post by: Faiter119 on September 16, 2012, 10:00:21 AM
DAMNIT! Got to the second stage of the boss when I stupidly removed my pilot and died! SO CLOSE!
Title: Re: FTL
Post by: GUNINANRUNIN on September 16, 2012, 10:27:21 AM
Just got it yesterday. I have a mac but I refused to use..alternative means….until I had paid the dev for his hard work. Totally worth it.
Starting out, I got halfway through (I think? I died on the fourth system) on my first game because I had nearly 20 missiles at any given time, and then I died in a hostile rock men system. I started an encounter and three boarders disabled my shields right away and my human crew could do nothing at that point besides curl up and die. :P
Title: Re: FTL
Post by: sdmike1 on September 16, 2012, 10:51:01 AM
I found how to get the unknown ship!
1 find the broken stasis pod
2 get it fixed
3 go to the rock homeworlds
4 look around for a wormhole
5 go though the wormhole
6 ???
7 PROFIT!
Title: Re: FTL
Post by: Faiter119 on September 16, 2012, 10:54:21 AM
Damn those boarding pods are an absolute pest.
Title: Re: FTL
Post by: Faiter119 on September 16, 2012, 11:17:08 AM
Here! (http://youtu.be/4uH4Ij7d8cs)

Made another episode! I know im not very good in this one lol.
Title: Re: FTL
Post by: hadesian on September 16, 2012, 11:20:44 AM
process faster!
Title: Re: FTL
Post by: TJJ on September 16, 2012, 11:39:04 AM
Just found an exploit that allows free repairs ;D

What you need:

- Drone Control
- Drone Recovery Arm
- Repair Drone
- 1 drone part (so you can deploy the Repair Drone)

The repair drone is supposed to be destroyed once it's applied 3-5 repair actions.
However....

1) Deploy the Repair Drone.
2) let it perform 2 repair actions
3) Jump away.

The partially used repair drone will be collected by the Drone Recovery Arm and you'll have your drone part credited back to you.

 ;D
Title: Re: FTL
Post by: PCCL on September 16, 2012, 12:30:42 PM
repairing 2 for one fuel....

not sure how useful that would be...
Title: Re: FTL
Post by: TJJ on September 16, 2012, 12:58:00 PM
repairing 2 for one fuel....

not sure how useful that would be...

I'm not suggesting you purposefully waste jumps just to repair, you simply repair 2 hull every jump as you progress through the systems.

The only legitimate drawback is that you are forced to have the Repair Drone equipped in any fight that immediately follows the jump.

2 hull is nominally worth 4 scrap.
A typical game has ~120 jumps in it.
That's up to 480 scrap saved in repair costs! Obviously it'll be much less than this in your typical game, but it's still a significant saving.
In my current game for example, I've played through to sector 7 without needing any station repairs!
Title: Re: FTL
Post by: Gothars on September 16, 2012, 01:02:29 PM
That's nice, but I only found a repair drone for sell once so far. Once in many (attempted) play-troughs. There is nothing you can do about traders display, is there?
Title: Re: FTL
Post by: GUNINANRUNIN on September 16, 2012, 03:20:16 PM
That's nice, but I only found a repair drone for sell once so far. Once in many (attempted) play-troughs. There is nothing you can do about traders display, is there?
I actually get them rather frequently from mercenaries. I always fight them instead of hiring or leaving. :P
Title: Re: FTL
Post by: TJJ on September 16, 2012, 03:46:11 PM
That's nice, but I only found a repair drone for sell once so far. Once in many (attempted) play-troughs. There is nothing you can do about traders display, is there?
I actually get them rather frequently from mercenaries. I always fight them instead of hiring or leaving. :P

Me too.
In the game that I discovered the exploit I obtained 2 Repair Drones from events, and saw one in a shop.

I also completed and set a new personal best; 4777 (https://dl.dropbox.com/u/54785909/FTLGame%202012-09-16%2023-29-10-37.png) (in this Osprey (https://dl.dropbox.com/u/54785909/FTLGame%202012-09-16%2023-28-25-12.png))
It was ridiculously easy; by the end I was just buying upgrades for the hell of it. (hence the lvl4 artillery beam, and lvl3 doors, lvl3 teleporter and ridiculously high evasion)

1st phase of the boss I lost 2 hit points.
2nd phase, 0 hit points.
3rd phase, 10 hit points. (The Osprey's inability to fit a cloak really hurts here)

The weapon pre-igniter coupled with lots of multi-shot lasers is definitely the way to go.
Title: Re: FTL
Post by: sdmike1 on September 16, 2012, 04:32:51 PM
I had the flagship down to 1 health, and my video card drivers crashed....
Title: Re: FTL
Post by: icepick37 on September 16, 2012, 05:17:25 PM
D:  I'm sorry, Bro.
Title: Re: FTL
Post by: Hardlyjoking67 on September 16, 2012, 07:15:36 PM
This is by no means an easy game.
Title: Re: FTL
Post by: BillyRueben on September 16, 2012, 09:24:53 PM
Finally beat the game with the stealth ship. It took more than a couple of attempts. Nothing quite like killing the boss with one of the worst weapons in the game. I love this game.

Spoiler
(http://i243.photobucket.com/albums/ff17/BillyRueben/2012-09-17_00001.jpg)
[close]
Title: Re: FTL
Post by: icepick37 on September 16, 2012, 10:44:36 PM
Ah the stealth. Actually the basic laser is the worst.  :p  The mini beam ain't that bad.

I got to the boss, but he took me out.  :/  This was on easy though. Have yet to get very far on normal in that beautiful machine.
Title: Re: FTL
Post by: theSONY on September 17, 2012, 02:46:20 AM
(http://images3.wikia.nocookie.net/__cb20120916105126/ftl/images/c/cd/NotchnameRedo.png)
wiki says: It is actually possible to get a crew member named Notch. This is because Notch donated to the kickstarter page.
i already got him but he didn't ended very well ;p
Title: Re: FTL
Post by: Faiter119 on September 17, 2012, 07:16:03 AM
Yea I got Notch aswell, he was a good gunner :). Then he died in a fire.
Title: Re: FTL
Post by: Rowanas on September 17, 2012, 08:13:53 AM
I've given in and been playing it pretty solidly.

I'm always getting murdered by a single super-powerful ship out-of-the-blue. I'll be doing jsut fine, and then a ship will appear that just has bigger shields than I can handle, or too many missiles or a bazillion drones.

I've really been getting into the B Kestrel. It starts with a zolton power boost, a couple of boring humans to do the muscle work, and a GODDAMN MANTIS. I always put the mantis on the guns, because it's the only place he's not needed when i'm trying to board (since I never fire at ships I'm trying to take peacefully). That mantis is the entire of my offensive capability, whether ranged or boarding. God bless him.
Title: Re: FTL
Post by: harrumph on September 17, 2012, 09:41:10 AM
I just had a game end in epically heartbreaking fashion. Picture it: I'm on the final stage of the boss. His shields are down, suppressed by ion cannon fire. His entire crew is dead; the AI has taken over. My drones are raking his hull with beams, and he's about five seconds away from dying, give or take. Then he fires his super weapon while my cloak is still down. Every single shot hits me. Game over.

Cold comfort: I got the "Astronomically Low Odds" achievement. And it was my highest-scoring game.
Title: Re: FTL
Post by: icepick37 on September 17, 2012, 11:30:40 AM
I hate that achievement...   X[  You'd think it'd help assuage the pain a little, but no. It just pours salt all over that wound, haha.
Title: Re: FTL
Post by: TJJ on September 17, 2012, 01:48:33 PM
Scratch up another glorious victory (https://dl.dropbox.com/u/54785909/FTLGame%202012-09-17%2021-38-15-92.png) :D
cloak + burst laser 1+2+3 + 2x anti-ship drones = roflstomp anything.

Another new high score too! 5137.

I wasn't far off maxing every upgrade; only missing 3 engine, 2 drone, 1 medi, and 1 pilot upgrade.
Call me slow, but it hadn't dawned on me that buying additional upgrades gives you quite useful damage redundancy.
So even if you're never going to directly utilize an upgrade (e.g. O2 upgrades), don't discount their usefulness!
Title: Re: FTL
Post by: icepick37 on September 17, 2012, 02:23:32 PM
Nice! I had a kestrel with a burst III and two burst II's. didn't even need the drones to rofl stomp.  :)
Title: Re: FTL
Post by: Faiter119 on September 17, 2012, 02:26:53 PM
Man I love the Stealth Cruiser, that thing owns. Also; new video on the Stealth Cruiser. (http://www.youtube.com/watch?v=2Ih97k9DvHs&feature=plcp)
Title: Re: FTL
Post by: sirboomalot on September 17, 2012, 05:10:14 PM
I recently won the game for my second time, despite a bit of bad luck at the start (a single missile killed 2 of my crew while they were healing in my medbay)

I ended up winning with the engi cruiser, manned by only 2 engi, with 2 iron blast II weapons, a pike beam, an anti-ship drone, and a defence II drone. No cloak, 4 shields, only a couple bars of energy available for the engines, and fully upgraded doors (which made one of the engis beat out a mantis for the most kills) I was able to ion spam the boss so hard that it didn't even drop me below 50% health despite my lack of defences. I also unlocked the rock-cruiser during this run.

~Edit~
I had planned to open up FTL and take a picture of my stats screen to show the engi with most kills (along with the mantis with most piloted evasions), but the print screen button seems to take nothing but a picture of the loading screen long after I have finished loading.
Title: Re: FTL
Post by: TJJ on September 17, 2012, 05:23:04 PM
I had planned to open up FTL and take a picture of my stats screen to show the engi with most kills (along with the mantis with most piloted evasions), but the print screen button seems to take nothing but a picture of the loading screen long after I have finished loading.

I use fraps, though F12 will work if you are running it from Steam.

Just tried the stealth ship......crew died of asphyxiation locked in the cockpit after having had to vent the rest of the ship due to massive fires.
Unfortunately the fires destroyed door control before vacuum had a chance to extinguish them.

If anyone comes across a melted ball of metal close to the corona of a star..... that'll be the remains of my stealth cruiser.

Lesson: Don't underestimate the stealth ship's shortage of airlocks.
Title: Re: FTL
Post by: Rowanas on September 17, 2012, 05:29:26 PM
Aw, man. I was doing so well...

Got a suped up engi cruiser, equipped with a glaive and ion beam (with a mk2 burst for when the glaive went down). I would start a combat, fire a boarding drone to attract the crew members and then brute force through the shields with th glaive, wiping out any crew left alive. Unfortunately, I ran out of boarding drones, and it turns out that the ion mk2 sucks late game.
Title: Re: FTL
Post by: Archduke Astro on September 17, 2012, 06:29:03 PM
I think that FTL is doing great at its actual (not its stated) function: to act an an infinite time-sink which threatens to engulf us all.

Oh, and those Slugs can be treacherous lying devils. Can't wait until I unlock the Mk1 Salt Shaker Autocannon (j/k), because afterwards they're gonna be the first folks I pay a visit to. :P
Title: Re: FTL
Post by: icepick37 on September 17, 2012, 08:00:06 PM
I can't wait to have this type of thread about the starfarer campaign.  :D  I think it will spawn similar tales on much different and just as fun scale.  :D
Title: Re: FTL
Post by: Rowanas on September 18, 2012, 04:01:43 AM
I can't wait to have this type of thread about the starfarer campaign.  :D  I think it will spawn similar tales on much different and just as fun scale.  :D

Hear hear! The faster playthrough time on FTL makes it a little easier to share tales though, because everyone's experiencing things over half an hour, rather than over 5/7/12 hours.
Title: Re: FTL
Post by: TJJ on September 18, 2012, 04:43:08 AM
I can't wait to have this type of thread about the starfarer campaign.  :D  I think it will spawn similar tales on much different and just as fun scale.  :D

Hear hear! The faster playthrough time on FTL makes it a little easier to share tales though, because everyone's experiencing things over half an hour, rather than over 5/7/12 hours.

Half an hour?!
Each completed game takes me atleast 2 hours!
Title: Re: FTL
Post by: icepick37 on September 18, 2012, 11:03:17 AM
Yeah but each half hour portion is full of antics.  :)
Title: Re: FTL
Post by: theSONY on September 18, 2012, 01:16:02 PM
WOHO yeah finally ^^ + i got type B ship :D
but i tell 'ya teleporting is rly a KEY but i read here somewhere that killing all the crews mothership goes auto pilot so i left 1 guy ^^

& here we go again <Whoosh>

[attachment deleted by admin]
Title: Re: FTL
Post by: Faiter119 on September 19, 2012, 02:13:59 PM
Do you guys want me to post New episode (http://www.youtube.com/watch?v=APTaOJF4mvw&feature=plcp)s here?
Title: Re: FTL
Post by: Ghoti on September 19, 2012, 04:23:12 PM
arg you beat me to the crystal cruiser.

I've being trying to get the cruiser while getting the "United Federation" achievement.
Title: Re: FTL
Post by: Rowanas on September 20, 2012, 05:19:21 AM
I've finally perfected "the medbay gambit". It's my new foolproof method of taking control of ships.

1: Beam crew aboard
2: Wait for enemy crew to engage.
3: When enemy crew leave to heal at the medbay, let them go, even beam your own dudes back to rest at your medbay.
4: Fire at enemy medbay, bomb it, hull missile, whatever you have at hand, but assign all of your weapons to it.
5: Enemy crew pray to their impotent gods and die.
6: If enemy crew remain, they'll go and repair the medbay. Beam or move your boarding party to the medbay and finish them all off.

There it is. The medbay gambit. It works like a charm, although the boss requires too much focus elsewhere to be able to reliably bombard the medbay, so I just beam my crew into the weapons sections and blow those all up.
Title: Re: FTL
Post by: sdmike1 on September 20, 2012, 07:20:48 AM
I've finally perfected "the medbay gambit". It's my new foolproof method of taking control of ships.

1: Beam crew aboard
2: Wait for enemy crew to engage.
3: When enemy crew leave to heal at the medbay, let them go, even beam your own dudes back to rest at your medbay.
4: Fire at enemy medbay, bomb it, hull missile, whatever you have at hand, but assign all of your weapons to it.
5: Enemy crew pray to their impotent gods and die.
6: If enemy crew remain, they'll go and repair the medbay. Beam or move your boarding party to the medbay and finish them all off.

There it is. The medbay gambit. It works like a charm, although the boss requires too much focus elsewhere to be able to reliably bombard the medbay, so I just beam my crew into the weapons sections and blow those all up.
I may just have to try that, on a related note, i just realsised how awesomely op drones are in the mid-game
Title: Re: FTL
Post by: theSONY on September 20, 2012, 08:13:27 AM
just for the info: there is anti personnel weapon "bio laser" or something like that & its works like a charm ^^
Title: Re: FTL
Post by: Gothars on September 20, 2012, 09:18:20 AM
just for the info: there is anti personnel weapon "bio laser" or something like that & its works like a charm ^^

I found the fire beam to  be even more efficient at killing crew, since they can't even heal if you set the medbay on fire. If you have that and a Stoneman boarding team it's just perfect.
Title: Re: FTL
Post by: GUNINANRUNIN on September 20, 2012, 10:15:27 AM
Just got the Engi Cruiser. Has anyone ever tried a multiple ion weapon build? Coupled with a veteran weapons crew and anti-ship drones its amazing. The Mk II's have a four second recharge time and smash anything that isn't a drone (three power requirement though. ouch).
Title: Re: FTL
Post by: icepick37 on September 20, 2012, 10:23:35 AM
Yeah I actually beat the boss for the first time with a similar build on a vortex. It's crazy how fast they shoot with a two star weapons officer.  D:
Title: Re: FTL
Post by: GUNINANRUNIN on September 20, 2012, 10:25:28 AM
It's crazy how fast they shoot with a two star weapons officer.  D:
Does filling the veterancy bar once (so its green) give you any bonuses at all, or does the bonus only take effect once its full yellow?
Title: Re: FTL
Post by: icepick37 on September 20, 2012, 10:28:53 AM
There's a level of bonus at each level. So you get a small bonus even with no experience, a better one at green, and the highest at yellow.

You can mouseover the crew member to see what the current bonus is (while they are at that station)

EDIT: Ugh...   the forumites at ftl are insufferably stupid...   D:
Title: Re: FTL
Post by: BillyRueben on September 20, 2012, 01:50:53 PM
EDIT: Ugh...   the forumites at ftl are insufferably stupid...   D:
It seems that is mostly due to the fact that they don't understand that this game isn't supposed to be winnable 100% of the time, and the game isn't supposed to just hand you everything. My personal favorite is the people that were asking for an easier easy mode.
Title: Re: FTL
Post by: icepick37 on September 20, 2012, 01:58:05 PM
Mostly it's this one guy (who I have since ignored) who just drivels on and on like he is so much smarter than everyone. But all he says is stuff my spoiled two year old says all day.  :p

Also there's the same crap suggestions in every single thread on the forum. sigh...

Popularity is it's own curse it seems.  :/

I am being a whiner. Mostly to illustrate though, that the starfarer community is great and I love you all.  :D  I hope we can keep sanity up to and through starfarer's release, haha.
Title: Re: FTL
Post by: Gothars on September 20, 2012, 02:54:29 PM
:D  I hope we can keep sanity up to and through starfarer's release, haha.

...haha, hahHahaHAhaHAHaHAHAHAHAHAHAHAHAHAHAAAHHHaaarrrghmpf
Title: Re: FTL
Post by: Ghoti on September 20, 2012, 04:07:03 PM
... Mostly to illustrate though, that the starfarer community is great and I love you all.  :D  I hope we can keep sanity up to and through starfarer's release, haha.
Actually you guy's arn't THAT good. I mean, the suggestion board is full of some... uh... sketchy ideas. I mean, has anyone seen Achron? Achron and it's fan base, now those guys are something. You'd have to be if you're playing a strategy game based on time travel and paradox's.
Personally I give starfarer's community a 7 out of 10.
With Achron's community (at least when I was there) a 10/10,
and the blizzard support forums a 0/10.
Forged alliance forever gets a 4 out of 10. Mostly because they have a very authoritarian way of looking at issues. It's just freaky.

I still haven't managed to get the united federation achievement.

update: Got the red tail!

Tough little ship achievement. I had 2 health and a crippled enemy ship. I let the boarders blow up a system, then jumped back to a station for full repair. Har Har Har.

update2: IF I DON'T WIN I'M GOING TO BE SOOOOO FREAKING MAD.

[attachment deleted by admin]
Title: Re: FTL
Post by: sdmike1 on September 20, 2012, 07:21:42 PM
How do you change the names?
Title: Re: FTL
Post by: Ghoti on September 20, 2012, 07:30:09 PM
I unpacked the .dat file using ftldat, and edited the names. This is faiters list, he may of updated it to add more.

Speaking of faiter. GJ. You murdered 44 people with your bare hands.

[attachment deleted by admin]
Title: Re: FTL
Post by: Faiter119 on September 20, 2012, 10:16:49 PM
Awww yeah im awesome :)
Title: Re: FTL
Post by: Tarran on September 20, 2012, 10:19:32 PM
Speaking of faiter. GJ. You murdered 44 people with your bare hands.
He must know Mantis-fu.
Title: Re: FTL
Post by: Faiter119 on September 20, 2012, 10:20:19 PM
Speaking of faiter. GJ. You murdered 44 people with your bare hands.
He must know Mantis-fu.

Surprisingly accurate.
Title: Re: FTL
Post by: robokill on September 20, 2012, 11:30:22 PM
hey news i think i found a new way to get the crystal ship
i arrive at a beacon in engi space and it say your sensors show a emty ship in a astroid field i attempt to enter but take damage then it says it looked as if the ship was covered in crystal or ice
Title: Re: FTL
Post by: Tarran on September 20, 2012, 11:51:22 PM
Sorry, as far as I know that's the standard and only way.
Title: Re: FTL
Post by: sirboomalot on September 21, 2012, 04:56:32 AM
hey news i think i found a new way to get the crystal ship
i arrive at a beacon in engi space and it say your sensors show a emty ship in a astroid field i attempt to enter but take damage then it says it looked as if the ship was covered in crystal or ice

That isn't a new way, that is the only way  :P
Except you lost the first dice roll.
Title: Re: FTL
Post by: Rowanas on September 21, 2012, 06:06:01 AM
Shoop-da-woop! 50 melee kills. Schultze the Mantis was one of my original crew, and he rocks. I like to think his final kill score went up to 52 or 53 by the time he actually died though. I was foolish, and tried to disable every system on the 3rd stage mothership. I had no idea it got autopilot when I murdered the crew. He was still on board, though, so eventually the mothership gets boarded by, like, a dozen manties and he dies in a glorious bloodbath, striking down at the filthy mortals with fire in his eyes.
Title: Re: FTL
Post by: Ghoti on September 21, 2012, 08:36:55 AM
50?

screenshots plz.
damn it >.<

edit: Oh man, the redtail is such an awesome ship. The layout is so much better. With the redtails airlocks + blast doors, you are basically immune to boarding, regardless of what you have for crew.

[attachment deleted by admin]
Title: Re: FTL
Post by: Faiter119 on September 21, 2012, 10:03:14 AM
Damn it I want the Redtail now.
Title: Re: FTL
Post by: icepick37 on September 21, 2012, 10:10:59 AM
It's the first thing I unlocked! So worth it.
Title: Re: FTL
Post by: Ghoti on September 21, 2012, 10:37:11 AM
How the flying hell did you managed to do that before getting the engi!
It took me 3 runs of specifically gunning for it! >.<

I still don't have the united federation achievement.
Title: Re: FTL
Post by: icepick37 on September 21, 2012, 10:38:34 AM
Well it's called not getting to sector 5.  :p

Maybe I did, though. I actually can't remember. It's the first thing I specifically tried to unlock.  :)
Title: Re: FTL
Post by: GUNINANRUNIN on September 21, 2012, 10:42:31 AM
I accidentally got the Tough Little Ship achievement on my 6th playthrough (the one where I finally made it to the final sector) while I was being swarmed by rebel ships and nearly died. I was all, "Oops?", and then I was like, "ohyay!  ;D".
Title: Re: FTL
Post by: icepick37 on September 21, 2012, 10:50:21 AM
I still don't have the united federation achievement.

I got that one with the red-tail, actually.  Heh.
Title: Re: FTL
Post by: sirboomalot on September 21, 2012, 12:36:06 PM
50?

screenshots plz.
damn it >.<

edit: Oh man, the redtail is such an awesome ship. The layout is so much better. With the redtails airlocks + blast doors, you are basically immune to boarding, regardless of what you have for crew.

As long as you are careful you can be mostly immune to boarding with any ship, but that one certainly seems to make things easier. Better than having to hold off boarding parties with nothing but a couple of engis
Title: Re: FTL
Post by: Ghoti on September 21, 2012, 12:51:56 PM
Some boarding parties can be as large as 6. So if you have 2 crewmen on hand, the only thing you can do to survive is vent all the air out of every compartment except medbay. However, with the redtail, you might be able to force the invaders to manually work their way through several fully vented and closed off rooms. They won't be getting to the cockpit any time soon either. So you still have your evasion.
Title: Re: FTL
Post by: sirboomalot on September 21, 2012, 12:58:39 PM
I had to vent the whole ship even when I was up against just 2 enemy boarders on the run with 2 engi. Except there are slightly better ways than to just immediately vent the whole ship, you can vent it to where the boarders spend much more time in rooms without oxygen before they finally reach the medbay, IF they reach the medbay.

The redtail still makes things much easier though
Title: Re: FTL
Post by: Rowanas on September 25, 2012, 05:17:38 AM
I dunno. The redtail is good for sheer weight of firepower, but for boarding it's so-so. I personally prefer the Slug ship, type B. It's got 5 airlocks, just like the redtail, but it's critical systems are all over the place, so a lucky boarding action might lose you one, instead of laying all of the boarders smack dab in the middle of your engines/weapons/shields section.
Title: Re: FTL
Post by: Faiter119 on September 25, 2012, 06:58:06 AM
Eyo! New video! Here! (http://youtu.be/xgseOGHUPy4)

You probably alos missed the last one as I diddnt post it here.
Title: Re: FTL
Post by: Rowanas on September 26, 2012, 03:52:19 AM
Just discovered, and am using, the Mantis cruiser. It's pretty interesting, but the layout of the rooms looks specifically designed to kill the mantis if fire so much as looks at the ship. All of the airlocks require you to vent an important piece of kit in order to vent the rest of the ship, with the cockpit and engines pretty much dead-centre. It also has huge problems vs unboardable ships, like the autoscouts, since it starts with either bombs or lasers, not both :D
Title: Re: FTL
Post by: mendonca on September 27, 2012, 10:59:52 AM
Oh dear. I probably shouldn't have sent Kirby aboard that Auto-assault craft.

I couldn't quite figure out why the rooms were pink.  :'(
Title: Re: FTL
Post by: icepick37 on September 27, 2012, 11:05:30 AM
Hateful auto-scouts...  >: |
Title: Re: FTL
Post by: Rowanas on September 27, 2012, 03:47:15 PM
Autoscouts, why do you always have those minimum-reload missiles? I'm more likely to suffer damage against you than any other ship in the game. Bastards.
Title: Re: FTL
Post by: Faiter119 on September 28, 2012, 07:18:08 AM
This must be my worst attempt ever (http://youtu.be/jcW-l0B81dc).

Il never record 2am again...
Title: Re: FTL
Post by: Rowanas on September 28, 2012, 08:51:25 AM
Really? It sucks balls until you get another crewmember to take over piloting, but OVERSHIELD!
Title: Re: FTL
Post by: Faiter119 on September 28, 2012, 09:02:50 AM
Really? It sucks balls until you get another crewmember to take over piloting, but OVERSHIELD!

Yeah I was really tired when recording that. Made another vid though, failed even worse this time. Im having no luck with this Zoltan ship.

Watch me fail! (http://youtu.be/BM5TiRbAqPw)
Title: Re: FTL
Post by: icepick37 on September 28, 2012, 10:55:41 AM
It's such a sweet ship if you get the hang of it.  :D

EDIT: Yeah pro-tip. Your first 100 scrap has to go to your shield.

'NOTHER EDIT: WHOO!  Finally got the slug ship!  :D  Now I have everything but Secret ship.   8)
Title: Re: FTL
Post by: Faiter119 on October 02, 2012, 03:27:31 PM
Tried it again. Thanks for all the advice! Did alot better this time.

Here! (http://www.youtube.com/watch?v=HPSmFBFLlqs&feature=plcp)
Title: Re: FTL
Post by: robokill on October 07, 2012, 07:24:39 PM
I think this no intentenal by the dev but I was in the engi cruiser and either my attack drone or it's laser hit a breach missle as it launched destroyed it and my drone which gave me enough time to escape. Crazy
Title: Re: FTL
Post by: Tarran on October 08, 2012, 12:33:44 AM
I'm not extremely well informed, but I'm pretty sure collisions of shots and drones is intentional.
Title: Re: FTL
Post by: mercy on October 08, 2012, 12:54:39 AM
FTL had some exciting gameplay moments. However the fonts are microscopic for the not so young eyes, gave vertigo and headache. Also the crew sprites, actions are tiny.

Starfarer on the other hand can be played in 1024x768 where the small fonts become big enough to see without too much eyestrain. Big plus!
Title: Re: FTL
Post by: Gothars on October 08, 2012, 07:23:37 AM
FTL had some exciting gameplay moments. However the fonts are microscopic for the not so young eyes, gave vertigo and headache. Also the crew sprites, actions are tiny.

Starfarer on the other hand can be played in 1024x768 where the small fonts become big enough to see without too much eyestrain. Big plus!

Strange, for me the capital letters in the smallest FTL font are about 5 mm high. SF has about 4 mm for big font and 2.5 mm for small font.

Resolution is 1920x1080. FTL runs in "Fullscreen - Stretch" mode.
Title: Re: FTL
Post by: Chancellor Meatsteak on October 08, 2012, 05:23:18 PM
You can adjust the font size in FTL by pressing the "+" and "-" keys.
Title: Re: FTL
Post by: robokill on October 08, 2012, 09:04:53 PM
If you had to fly one of the ai frigates which would it be. I would have the mantis ship with two mini beams and two heavy lasers 2 wit a human an engi and two mantis
Title: Re: FTL
Post by: Rowanas on October 09, 2012, 01:15:57 AM
You can adjust the font size in FTL by pressing the "+" and "-" keys.

Ahha! Every one and then I accidentally hit something and the text goes all funny. Now I know!
Title: Re: FTL
Post by: theSONY on July 04, 2013, 12:33:28 PM
when waiting on the newest Starsector 0.6 I suggest you to refresh this game with THIS mod
http://www.ftlgame.com/forum/viewtopic.php?f=12&t=3542 (http://www.ftlgame.com/forum/viewtopic.php?f=12&t=3542)
that will totally change the vanilla gameplay
Title: Re: FTL
Post by: snooze on September 01, 2013, 12:27:53 PM
Bought the game upon Steam release and have been playing it ever since. Now that I actually bought Starsector I reckon I'll be playing less FTL but that's all for the good.
Title: Re: FTL
Post by: Alfalfa on October 08, 2013, 05:01:12 PM
I played this game non-stop for two weeks when I bought it.  I thought I was going to lose my soul to it, but then XCom came in and ninja'd it.

I don't really remember that month that well.
Title: Re: FTL
Post by: icepick37 on October 28, 2013, 11:48:41 AM
I think this no intentenal by the dev but I was in the engi cruiser and either my attack drone or it's laser hit a breach missle as it launched destroyed it and my drone which gave me enough time to escape. Crazy

Intentional, and so awesome when it happens (and saves you, haha). Annoying when it is not useful, though.  :)


If you had to fly one of the ai frigates which would it be. I would have the mantis ship with two mini beams and two heavy lasers 2 wit a human an engi and two mantis
Huh. Not sure. None of them are as cool as the player ships. Also I don't have their loadouts memorized.  :/  I'd probably go something burst laser heavy, though. Love the pew pews.

EDIT: OH I just remembered a mantis I fought with dual burstys on it. Maybe mark 3's even. I'd fly that.

ALSO: I semi-necro'd this thread to say I FINALLY finished out beating the game with every single ship and variant this week on normal. Booyeah! Take that Engi and Crystal B's.  :D
Title: Re: FTL
Post by: ciago92 on October 28, 2013, 01:04:07 PM
Congrats on finishing it! Do you have any mods you like to play with? I love the infinite FTL I think it's called, the one where there's no boss you just keep flying until you die lol
Title: Re: FTL
Post by: icepick37 on October 28, 2013, 01:19:50 PM
Haven't tried any mods yet. Might try getting all the achievements next? I dunno. Been a grind beating with these last two ships, so may just fly casually for a while.
Title: Re: FTL
Post by: MartinT on May 20, 2014, 10:57:15 AM
My god this game is good. A must have for indie and strategy lovers.