Fractal Softworks Forum

Starsector => Suggestions => Topic started by: xenoargh on August 21, 2012, 12:36:18 PM

Title: NoBuy
Post by: xenoargh on August 21, 2012, 12:36:18 PM
Boolean in weapon_data.csv; would prevent a Weapon from ever being salvaged or showing up in a store via random-weapons scripts.  Mainly this is for built-ins that are unique objects that shouldn't ever be transferred or show up in stores.
Title: Re: NoBuy
Post by: Alex on August 21, 2012, 12:38:06 PM
For built-ins, put "SYSTEM" in the hints to accomplish this. Add "SHOW_IN_CODEX" if you still want them to, well, show up in the Codex.
Title: Re: NoBuy
Post by: xenoargh on August 21, 2012, 12:46:58 PM
Great, I was just wondering whether that might be a workaround :)
Title: Re: NoBuy
Post by: Uomoz on December 06, 2012, 10:13:29 AM
Thank you for this. And sorry for the necro. Totally missed it.