[url=http://fractalsoftworks.com/forum/index.php?topic=3278.0][img]http://i.imgur.com/6xOKG.png[/img][/url]
[url=http://fractalsoftworks.com/forum/index.php?topic=3278.0][img]http://i.imgur.com/00QR8.png[/img][/url]
[url=http://fractalsoftworks.com/forum/index.php?topic=3278.0][img]http://i.imgur.com/QRvSg.png[/img][/url]
Sounds like an interesting idea. ;DCould u make the weapons? :D
What's next? A complete rebuild with MS-Paint ships?Correct, you In? I'd love too see some hand drawn, scanned in ships, NO PHOTOSHOP/KITBASHING ALLOWED :P, just make em look as if they were drawn in the back of a ten year olds notebook :)
Blah. This error I keep on getting is making me less eager to make weapons. :(Sounds like an interesting idea. ;DCould u make the weapons? :D
^^ What the HELL is that!!! Abomination!!!! :P;D Just used the ink drawing tool on my paint.NET.
BEHOLD! The Vandalis Doomring.Awesome ship, sped up version of Avicii - Levels? Meh, Easy to do, But I think the style of song is right, By the way, if you have any experience modding and making ships work, anyone fancy teaching me via team viewer?
(http://s17.postimage.org/sgdvk7bob/The_Vandalis_Doomring.jpg) (http://postimage.org/image/sgdvk7bob/)
Now that is GIMP quality right there. The idea is to play with the bounds of the ship so that the empty space within the ship really is not part of its hitbox. I'm hoping this will safeguard the weapon mounts on the main body of the ship (those black dots are the mounts, it has 4 small universal, 4 medium universal, and 3 large universal, all are turrets with nice wide angles.)
Also, please do not compensate for its off center, just place the center of the ship at the center of the picture. I think that should be a practice for all ships, it will add to the 'quality' of this mod.
EDIT: How is this for combat music? http://www.youtube.com/watch?v=XkSVwzig3m4&feature=context-vrec
it would be cool if the background looked like notebook paperThat's the plan :D, Care to help? :D
it would be cool if the background looked like notebook paperThat's a great idea!
Brilliant, wonderfully brilliant :D, I now have to build an opposing faction! Curses! :Pit would be cool if the background looked like notebook paperThat's a great idea!
Anyhow, some more ships for the Vandalis Faction.
(http://s11.postimage.org/xf7wn48db/The_Vandalis_Reaperstar.png) (http://postimage.org/image/xf7wn48db/)
The Vandalis Reaperstar: 6 small universal mounts, 6 medium universal mounts, 2 large universal mounts, all turrets.
(http://s11.postimage.org/iuqtsaden/The_Vandalis_Deatheye.png) (http://postimage.org/image/iuqtsaden/)
The Vandalis Deatheye: 6 small universal mounts, 2 medium universal mounts, all turrets.
(http://s11.postimage.org/53mcq2ogv/The_Vandalis_Terrorwedge.png) (http://postimage.org/)
The Vandalis Terrorwedge: 2 small universal mounts, 1 medium universal mount, all turrets.
(http://s11.postimage.org/dn5qntwtb/The_Vandalis_Thunderchild.png) (http://postimage.org/)
The Vandalis Thunderchild: 1 small universal mount, a hidden turret. This is meant to be a fighter wing.
Backgrounds?Maybe something more customized? Like crumpled-up ish paper? I dont know how to explain it :P
-Snip-
-Snip-
The Vandalis Thunderchild
-Snip-
Nope, its just a name I love, it happens to be quite popular (I thought of it because of a hentai game actually, you know me, I'm a classy guy ::). I do have that music/story album and its great.), but I think it doesn't really fit in with the rest of the names I've given to the other ships. I think the name Thunderchild is better suited for the spacebabe mod, at least I hope, although I kind of wanted to go with either bird or goddess names for that one.-Snip-
The Vandalis Thunderchild
-Snip-
is that by any chance a reference to The War of the Worlds by H.G. Wells?
I would help, but i have no idea how to mod lol
Awesome ideas, i can get a sprite of the eraser rather quickly :P, Ill check out backgrounds soon too, Now, I need a ship modder, and a weapons modder :PIt's not hard to do, just really annoying.
Awesome ideas, i can get a sprite of the eraser rather quickly :P, Ill check out backgrounds soon too, Now, I need a ship modder, and a weapons modder :PIt's not hard to do, just really annoying.
A weapon is made up of 4 parts.
First is the sprite, the picture of the weapon that you see in the game. This can just be a single picture if you want to keep things simple or you can do it the hard way and have the weapon barrels spin or recoil which takes some more pictures.
The second thing a weapon needs is a ".wpn" file that actually constructs the weapon so the game will know what to do with it. The properties within this file are kinda self explanatory, just look throe a few different weapon files to get an idea of it.
Third is the "weapon_data.csv" where all the weapon's stats are located. This is also easy enough to do.
The fourth thing any weapon needs is whatever it fires at its targets. Most types of weapons require an extra sprite of some kind but all of them need their own ".proj" file the same way that weapons need a ".wpn" file.
Its all pretty easy once you know where the files are located and you've looked at a few of them. The rest is just trial and error. One advice I can give is not to get ahead of yourself, your better off changing the properties within the files one attribute or variable at a time so you know what it was that breaks a game instead of doing everything at once and then end up guessing what went wrong. Because it will go wrong, I can promise you that. Also, sometimes there is nothing wrong with the files and the error lies in a wrongly named directory, those are annoying errors to have.
Making ships is done is the same way but with different files.
You'll need a picture, a ".ship" file and the "ship_data.csv" file for their stats (and the extra "wing_data.csv in case of fighters). The only extra thing a ship needs is a ".variant" file if you want ships to be added in fleets.
The most annoying thing about adding ships is the bounds, placing the weapons isn't to much of a pain to do but getting the ship bounds right is just horrible. I would suggest a ship editor for that.
Here is the example mod. You can change anything in this without *** up your Starfarer install.Cheers, I'll tear it apart and see what makes it tick, can you upload a vanilla weapons.csv? I broke mine :P
I hope this helps.
http://www.sendspace.com/file/m9sqtb
EDIT: Sadly I've also just noticed that I'm still having driver issues so no more modding for me. Sorry.
ThanksDid it work?
Busy a minute, shall try it in a secThanksDid it work?
Here is the example mod. You can change anything in this without *** up your Starfarer install.Looking at this, I can kind of see how it is set up, You know the mod_info.JSON file, How is that made? Is that something i need to code in?
I hope this helps.
http://www.sendspace.com/file/m9sqtb
EDIT: Sadly I've also just noticed that I'm still having driver issues so no more modding for me. Sorry.
Looking at this, I can kind of see how it is set up, You know the mod_info.JSON file, How is that made? Is that something i need to code in?Not really, unless you want to change the name or id of the mod.
{
"id":"vandala_test_mod_scribblefarer",
"name":"TEST MOD - Scribblefarer",
"version":"1.0",
"description":"Adds a ship and weapons for you to mess with.",
"gameVersion":"0.35a",
"totalConversion":"false",
"replace":[
],
}
Here is a modified mod that has a mission in it.Okay thanks
http://www.sendspace.com/file/4pj2jp
If you don't change any of the set id's your ship should show up automatically.
You can always just 'borrow' the vanilla missions and alter their variables a bit for a fast workaround.
The only thing with that is to keep in mind the name of the mission.
In the file "MissionDefinition.java" the first line (example:) "package data.missions.coralnebula;" the 'coralnebula' bit is the name of the folder it is in. This has to match otherwise you get an error message. That's probably the most easily overlooked thing for a new modder. The rest is simple.
Plus for missions to be loaded into the game you need to add their folder name to the list in the "mission_list.csv" file that's located in the "missions" folder. The test mod I gave you also has one.
That's probably a ".class" file, those should not be touched, there is nothing you can do with them.it sounds like it, ill check it out later
For some unexplained reason Uomoz's Corvus just jumped into my head.Ok?
Your paper texture looks good but I think you'll need a much bigger one, something like 2048 by 2048 pixels is you want to use it for a background.Okay, how would i go about doing that? I like the texture, could i resize it? or make it tiled?
Your paper texture looks good but I think you'll need a much bigger one, something like 2048 by 2048 pixels is you want to use it for a background.Okay, how would i go about doing that? I like the texture, could i resize it? or make it tiled?
This project seems like it'll be a lot of fun. I'd participate but my scanner got stood on (crunch) a few weeks ago and I'm not sure of scribbling with a mouse. z: j
Definitely giving this a blast when it gets released.
Yeh, So i see, I'm not too sure what we can do, Any ideas?Your paper texture looks good but I think you'll need a much bigger one, something like 2048 by 2048 pixels is you want to use it for a background.Okay, how would i go about doing that? I like the texture, could i resize it? or make it tiled?
You can scale it up to the right proportions but that might come out looking to blurry. Be mindful of stretching effects, turn those off or tell the program to keep the ratio's as they are.
Example: It gets rather blurry.
(http://s18.postimage.org/vtzuolwx1/enlarged.jpg) (http://postimage.org/image/vtzuolwx1/)
Find a bigger picture you like to start with. Just google for it.okie dokie
Bull, you can start on the ships even without weapons.So, just dont make the variant files untill i have weapons? Okay, shall try that :)
I'll see about getting you some weapons though.
You can put vanilla weapons on them ::)I know that, but i want childish ones, custom made and cartoony looking, if that makes sense
(http://s15.postimage.org/d3ul9ibfb/Needle_tiny.png) (http://postimage.org/) (http://s15.postimage.org/4mzocbw47/Slime_Spew.png) (http://postimage.org/) (http://s15.postimage.org/wbmbjuj4n/Slime_Spewer.png) (http://postimage.org/) (http://s15.postimage.org/aqh8w8mdz/The_Fist.png) (http://postimage.org/image/aqh8w8mdz/) (http://s15.postimage.org/y5z61l653/The_Spek.png) (http://postimage.org/) (http://s15.postimage.org/svu7aalw7/The_Spook.png) (http://postimage.org/image/svu7aalw7/) (http://s15.postimage.org/ltw9o3iaf/Tiny_needle.png) (http://postimage.org/) (http://s15.postimage.org/gwip2zgbb/Zapper.png) (http://postimage.org/)Awesoeme haha, Now i need to get someone to make them work hehe
Childish weapon for all! (and some ships)
*sigh* I get your hint. This stuff really isn't all that hard you know, you just need to experiment, I think my example mod had some weapons in it for you to play with, you can try stuff with that.Okay, I'll give it a go, If i fail miserably, Tis your fault ;)
Here are some pictures for the 4 asteroid sizes.I currently have the eraser as a projectile sprite :P
(http://s18.postimage.org/z3gnv0mp1/s1_spitball2.png) (http://postimage.org/) (http://s18.postimage.org/996v58mp1/s2_Origami_Flower_Astroid.png) (http://postimage.org/) (http://s18.postimage.org/iv0fljdut/s3_eraser2.png) (http://postimage.org/) (http://s18.postimage.org/5s4t29nmt/s4_spitball_Astroid.png) (http://postimage.org/)
I'm not sure how to correctly implement them, try changing their names to the names of the original asteroid names and replacing the original pictures.
Those are just smaller pieces mined from eraser asteroids. :Plol :P
I was thinking this could be a missile system, with the crayon box as the mount, the multiple crayons as the main missile, which then splits into the individual crayons after a short time (Not sure if you can split into multiple missiles with different graphics?).Such a wonderful idea! Thank you very much! As for the different colours, I don't believe so, but I shall look at it tomorrow, right now it's 2am hehe
(http://img827.imageshack.us/img827/1986/crayonmissilebase.png) (http://img171.imageshack.us/img171/3392/crayonmissile.png) (http://img213.imageshack.us/img213/2779/greencrayon.png) (http://img853.imageshack.us/img853/7109/pinkcrayon.png) (http://img40.imageshack.us/img40/465/purplecrayon.png) (http://img824.imageshack.us/img824/1488/redcrayon.png) (http://img684.imageshack.us/img684/6751/yellowcrayon.png) (http://img585.imageshack.us/img585/9166/bluecrayon.png)
Here's the link to DL the .png's
http://www.mediafire.com/?226syph2943pbi4
Hehe, guess you could just make it one giant torpedo type weapon then. :PCould do, perhaps I will :), thankyou very much for this, credit will be given no worries
And perhaps have each color missile as a different type of damage (EMP for blue, Explosive for red, Phase for purple, Kinetic for Yellow, Energy for green). Then just make each color type as a separate missile rack that only launches that color missile.
Hehe, guess you could just make it one giant torpedo type weapon then. :PCould do, perhaps I will :), thankyou very much for this, credit will be given no worries
And perhaps have each color missile as a different type of damage (EMP for blue, Explosive for red, Phase for purple, Kinetic for Yellow, Energy for green). Then just make each color type as a separate missile rack that only launches that color missile.
My thoughts exactly, If you want, I can give you access to development builds, sound nice? :PHehe, guess you could just make it one giant torpedo type weapon then. :PCould do, perhaps I will :), thankyou very much for this, credit will be given no worries
And perhaps have each color missile as a different type of damage (EMP for blue, Explosive for red, Phase for purple, Kinetic for Yellow, Energy for green). Then just make each color type as a separate missile rack that only launches that color missile.
Hey no problem. The more people that help each other out, the better our community gets! :)
I probably won't have a ton of time to be testing out builds and such, but I'll probably poke in here every once in awhile to check on the progress/drop off some sprites. :)Okay, great :D
I was thinking this could be a missile system, with the crayon box as the mount, the multiple crayons as the main missile, which then splits into the individual crayons after a short time (Not sure if you can split into multiple missiles with different graphics?).you could make ech color a different kind of missile. A far as I know, different missiles from a single MIRV is not possible, unless you want a ton of different code (a new .proj file for EACH different missile). Maybe a blue crayon would represent a kinetic missile, the red the HE one.
(http://img827.imageshack.us/img827/1986/crayonmissilebase.png) (http://img171.imageshack.us/img171/3392/crayonmissile.png) (http://img213.imageshack.us/img213/2779/greencrayon.png) (http://img853.imageshack.us/img853/7109/pinkcrayon.png) (http://img40.imageshack.us/img40/465/purplecrayon.png) (http://img824.imageshack.us/img824/1488/redcrayon.png) (http://img684.imageshack.us/img684/6751/yellowcrayon.png) (http://img585.imageshack.us/img585/9166/bluecrayon.png)
Here's the link to DL the .png's
http://www.mediafire.com/?226syph2943pbi4
You got ninjad :PI was thinking this could be a missile system, with the crayon box as the mount, the multiple crayons as the main missile, which then splits into the individual crayons after a short time (Not sure if you can split into multiple missiles with different graphics?).you could make ech color a different kind of missile. A far as I know, different missiles from a single MIRV is not possible, unless you want a ton of different code (a new .proj file for EACH different missile). Maybe a blue crayon would represent a kinetic missile, the red the HE one.
(http://img827.imageshack.us/img827/1986/crayonmissilebase.png) (http://img171.imageshack.us/img171/3392/crayonmissile.png) (http://img213.imageshack.us/img213/2779/greencrayon.png) (http://img853.imageshack.us/img853/7109/pinkcrayon.png) (http://img40.imageshack.us/img40/465/purplecrayon.png) (http://img824.imageshack.us/img824/1488/redcrayon.png) (http://img684.imageshack.us/img684/6751/yellowcrayon.png) (http://img585.imageshack.us/img585/9166/bluecrayon.png)
Here's the link to DL the .png's
http://www.mediafire.com/?226syph2943pbi4
I suppose I am allowed to dump my sprites here occasionally? :)Yep, And that fighter looks awesome!
Most of the IKS.Wow those are awesome! Want your own faction? Or you can be our chief ship spriter too
Interceptor - Fast, lightly armed and armoured, cheap, large wings.
(http://i.imgur.com/iU4TC.png)
Carrier - Slow acceleration, decent agility, good frontal armament.
(http://i.imgur.com/YGPbF.png)
Tank - Pitiful weaponry, mid-range speed, heavy armour and shielding.
(http://i.imgur.com/fu0mh.png)
Gunboat - Heavy stopping power, mid-range speed and armour, no shielding, expensive.
(http://i.imgur.com/JYzTQ.png)
Turret for when a non-fixed version of the weapon is required, obviously requires re-sizing for use.
(http://i.imgur.com/Vdjzl.png)
The weapon is up to whoever ends up coding this little modlet but obvious on most of these it can be 'Hidden' and the turrets there if it's needed.
Sure dude, I was just dumping some stuff here for possible use.Okay, thanks :D
i think that i would be neat to make the quality of the drawing reflect the tech level of the shipIt's meant to be cartoony, but feel free to put forward some examples, I can look at what you mean then :D
Have a page of sketches on me:Spoiler(https://dl.dropbox.com/u/66536185/scribblefarer.png)[close]
The logo and banner that I'm working on for this, would you like it hand drawn, scanned in and tweaked on the computer or completly computer made with a hand drawn kinda feel?Computer made is nicer
Is this good as the icon?Man your work is awesome, maybe a cartoony explosion and a little bit of gradient colouring? To make it look unfinished? If that makes sense
(http://i.imgur.com/i9uZn.png)
Like so?Yes :D, dude your awesome! :D, can you do a banner too? :D
(http://i.imgur.com/vtT4t.png)
Sure, tomorrow. I need to get some sleep :)Like so?Yes :D, dude your awesome! :D, can you do a banner too? :D
(http://i.imgur.com/vtT4t.png)
Same here man, thanks again :DSure, tomorrow. I need to get some sleep :)Like so?Yes :D, dude your awesome! :D, can you do a banner too? :D
(http://i.imgur.com/vtT4t.png)
Got a few ships coming up for you, Sproginator! Though I drew a few lines to show atleast what they resembled, I'm pretty Sure they'll be fine, right? :DSweet :D
Is this good as the icon?Working for the enemy, eh?
(http://i.imgur.com/i9uZn.png)
I'd love one! I'll give you dropbox info when I'm on my pc tomorrow, it's 2am and I'm sleepy heheIs this good as the icon?Working for the enemy, eh?
(http://i.imgur.com/i9uZn.png)
Nah, just kidding. ;D Good looking icon you have there!
Sprog, need a ship maker? I'm burnt out on weapons.
Is this good for a banner?Its fantastic!, Thanks ever so much :D
(http://i.imgur.com/6xOKG.png)
[url=http://fractalsoftworks.com/forum/index.php?topic=3278.0][img]http://i.imgur.com/6xOKG.png[/img][/url]
Here is the code for putting it in your signature:Why thankyou :DCode[url=http://fractalsoftworks.com/forum/index.php?topic=3278.0][img]http://i.imgur.com/6xOKG.png[/img][/url]
I suppose i should drop you out of Caelus now? :PUrm, I can still help you guys, but noone gives me work lol
Sorry for de-railing, but..Haha its fine lol, As for the whole situation, Once i release a test version, I can easily re route my time to Caelus
I knew this would happen once the team got too big for everyone to get assigned, so that's why i assigned long-term tasks to people.
But you never spoke up about what you wanted, though :D
I would be willing to provide lore if you are still in need of itI would be very grateful if you could provide some, I am in need with lore for each ship, I shall pm you with login details to the dropbox folder and you just put a word file with the lore description of each ship in the ship sprites and data folder, if possible, okay?
Kk, so will this mod be total conversion or will we need lore to make this mod mesh with the starfarer universe?It will be a total conversion when i figure out what i will need to do to make sure the mod works on its own, for now, dont lore it with the starfarer universe, its meant to be in the back of a child's school notebook :P
just thought of signing up to make lore here.Thanks! :D, so i think we are set for lore for now with you guys here, i shall pm you login details on steam too,
Remembered that Caelus ships need much more lore.
Oh well, you'll be getting some sprites from me, problem is they might not look.... so good ;)
ok, i will get to work :DAwesome, as for Google, yeh, its a bit weird :P
(random tangent but did you know that Google chrome doesn't recognize the lower case of "OK" as a word)
Ok isn't a word, it's a shortening of okay. :P-_-' :P
Modding legend? Jack of all trades, a master of none. Certainly better than a master of one, no? ;D
Anyway, only on weapons for now.
Alright, I'm drawing a few more ships for this but beware... I want them called the: TimCORP! :DDDDNever! :D
Then I'm not giving you ny sprites.Okay okay :(
Im not sure, but it seems to me that the paper background is a bit to dominating. Maybe it should be changed to something else. Like another type of paper.Righto, thanks for the feedback, Care to give an example of paper? like an image?
Next mission, You fight an Alien Capital ship, NEED A SPRITE FOR IT PEOPLE :D
AWESOME! Like really, wowNext mission, You fight an Alien Capital ship, NEED A SPRITE FOR IT PEOPLE :D
Your words inspire me so here new "Alien Abductor" :D:Spoiler(http://i.imgur.com/fFzs5.png)[close]
I don't know where weapons should be mounted. And this long thing in the middle thought to be docking port. Thus use this sprite as you wish ;D
From the backgrounds I thought the ships were going to be hand-drawn things on paper then scanned, so it looks like some doodles on a notebook or something :P
Got a slight attempt as to what I made as a paper Conquest :P
Not enough smudging though, some of the fancier image-editors probably have a good feature for things like that
(https://dl.dropbox.com/u/15428102/conquest_paper.png)
So I hear you got a "the ships are retreating" problem.got a guy working on it, BladeSkydancer :D
Thats probably because they do not have the correct amount of fire power for their hull size. Something like that.
Give the ships that retreat a lower size class or give them more weapons.
That worked for me once in the pony mod.
Good luck, don't hit any old ladies. In real life those are not worth bonus points. ;DAll those years of gta, for nothing, :(
Grats. Got your license yet?Got the paper version, sending the card through the mail now lol
HEY! What about backgrounds?What about them? :S
HEY! What about backgrounds?What about them? :S
Already done heheHEY! What about backgrounds?What about them? :S
Definantly needs to be less bright, AKA darker
Then add this to changelog ;DIt will be done upon release haha
Wait, how are you going to write the AI so that it does not flee? You're having a skilled coder onboard, yes? Or otherwise you know enough to tamper with the AI controls and code, yes?No, we just added some more weapons to the fleets, makes them think they are more powerful
Still doesn't solve it ;):P, up for making me a capital ship based off of the battlebus?
Hey, would you guys be interested in some sprites to represent the capturable objectives? I made a few for fun, might as well see if you want them.Sure, wouldn't mind a look I suppose, of you have them made that is
It won't allow me to attach them, it says the upload folder is full?No idea, I use imgur to upload and share my images
Ok, here's the linksCool, I'll see what I can do, I'll find out how to implement it :)
Com Relay
(http://i.imgur.com/ux2uV.png)
Nav Buoy
(http://i.imgur.com/Gs5cu.png)
Sensor Array
(http://i.imgur.com/SyBHJ.png)
Sproginator, would you like me to do something else? Portraits maybe, or supplies/fuel/crew?
Sproginator, would you like me to do something else? Portraits maybe, or supplies/fuel/crew?Sure
Medium range missiles designed during math class last Monday. Although simple, they are effective, their only drawback is that the wax they are made of is so brittle that it shatters on impact.
so i have been thinking about the lore for the weaponry, here is a small sample, feedback ect. would be niceHaha awesome :PQuoteMedium range missiles designed during math class last Monday. Although simple, they are effective, their only drawback is that the wax they are made of is so brittle that it shatters on impact.
thanks i thought you would like it :DSpoiler alert! New weapon featured for the vandalians