if upgradecap wants to, i really suck at everything but ideas and descriptions, but i can do plenty of those
...........I personally like the second option more, as I feel Corvus is getting pretty old...........
I could do advanced pirates, what if you combined a falcon with a medusa, or a brawler with a tempest, I'll come up with some rough sketchs, I think steam would be ok, if I can get it to work
Ok then ill try to make some robotic race with robotic ships (not MECH ) and robotic planet and robotic avatars (ok i dont know how to make this :)) and robotic weapons without ANY robotic missiles. Everything will be absolutely robotic. I hope. ::)
Holy crap!!! Did someone say "Roboic" ;D
It's not timcorp, it's mid-advanced piratesNp, it was to archiblade. The robots mocked the TimCorp and now they're after them for it. ;)
It's not timcorp, it's mid-advanced piratesNp, it was to archiblade. The robots mocked the TimCorp and now they're after them for it. ;)
Here's the flagship of the Polaris Legion: The Hurricane
(http://img560.imageshack.us/img560/6708/hurricanecq.png)
It's only mostly a kitbash. Well, actually, on second thought, it's really only about half kitbash. w/e
The idea is that it sacrifices firepower for speed. There'll hopefully be a nice big circular engine glow in the middle of it, provided it doesn't look like garbage.
reminds me from the oriIt should, because the Ori motherships were the inspiration for it :P
Well psiyon, did you notice our latest pirate warships? Just would like to know your personal opinion (me and sunfire)The only ships I saw were the ones that I fixed up for Sunfire.
I know. Just wanted to hear what you thought of them.Oh, it sounded like you made more. The cruiser turned out fairly nice after a little touching up, but the smaller one still seemed a little odd.
I know. Just wanted to hear what you thought of them.Oh, it sounded like you made more. The cruiser turned out fairly nice after a little touching up, but the smaller one still seemed a little odd.
The sprites can be kitbashes, so that should make things easier for everyone. I'll probably just be doing kitbashes too.
I think it's a combination of a bunch of ships. Don't take it from me, I don't know if that's right. ;DThe sprites can be kitbashes, so that should make things easier for everyone. I'll probably just be doing kitbashes too.
What is a kit bash?
What is a kit bash?
Kitbashing or model bashing is a practice whereby a new scale model is created by taking pieces out of commercial kits. These pieces may be added to a custom project or to another kit. For professional modelmakers, kitbashing is popular to create concept models for detailing movie special effects. Commercial model kits are a ready source of "detailing", providing any amounts of identical, mass-produced components that can be used to add fine detail to an existing model. Professionals often kitbash to build prototype parts which are then recreated with lightweight materials.[1]
I might be able to make a mini faction, depends on how much time I will have to make kitbashes in the near future...Cool. Let me know if you decide on anything for certain.
Ok this mod is already shaping up; I'm gonna have to make some sprites for it myself soon. Don't count me as a participant until I actually produce something though :PYeeeessssssss.
Also, I can't believe that "glowing ball in the middle" idea totally worked:Wow, that looks awesome
{
"angle": -180.0,
"contrailSize": 0,
"length": 0,
"location": [
8.5,
-0.0
],
"style": "HIGH_TECH",
"width": 54.0
}
but the end result is pretty nice, I feel.Indeed it is
so soldier, is your faction going to have larger ships? or just small ones and fighters?Mainly gonna be an addon for the Independent Faction. More fighters, bombers, and a new frigate. Also a new carrier with two flight decks, based off of the Hammerhead Destroyer. I hope Psiyon can add a station for the Independents (maybe at near the Hegemony Station, since the Hegemony and the Independents are allies). I would have a lot of midline ships and fighters, along with a few ballistic and energy-based weapons. I really wanted to add new assault fighters and bombers, so that's why I made this. ;D
All the ships i build are pure kitbash - every time i try to paint in the gaps it looks "fake"I might have a video for you later today or tomorrow, but no promises.
I was hoping to learn a few trade secrets.
All the ships i build are pure kitbash - every time i try to paint in the gaps it looks "fake"I might have a video for you later today or tomorrow, but no promises.
I was hoping to learn a few trade secrets.
So what if it has a lot of forward facing mounts? If anything's stupid enough to get in front of it, it's gonna die. Long as it doesn't have much point defense behind, it's fine.Yeah, but it's got 5 medium mounts, and 6 small mounts too, meaning it definitely does have excellent potential PD capabilities. -- It could be brought to an acceptable level by removing a few of the medium/small mounts, and removing the two large forward hardpoints in the middle.
That tutorial was completed here: http://fractalsoftworks.com/forum/index.php?topic=654.0
Excelent - I have already seen your Sprite Rendering where you created the Frigate.
I look forward to the next one where you "Post Process" them in Photoshop ;D
Psiyon, I think you'll have a hard time balancing this stuff xDI'm not ultra-concerned about balance. As long as everything's in the ballpark, I'm fine. It's just the blatantly overpowered stuff that I really don't want.
Anyone know how to make a gun spool up before it starts shooting, like the Storm Needler? I've tried a lot of different ways, all have failed in one way or another, either crashing or the gun firing in much slower than it should be (It's the Minigun I'm having trouble with).
Have the charge-up as something, burst size as 9999 and burst delay at 0.01, in the weapon_data.csv of courseThanks, I'll try it out. ;)
That should grant you a fast-firing weapon
stats | The shield | Medusa | Enforcer | Sunder |
Fleet points | 12 | 11 | 10 | 9 |
Hp | 3000 | 3000 | 5000 | 4000 |
Armor | 400 | 300 | 750 | 250 |
Max flux | 5000 | 6000 | 4000 | 4800 |
Flux dissp | 400 | 400 | 200 | 300 |
OP | 105 | 90 | 100 | 95 |
Max speed | 125 | 100 | 60 | 70 |
Shield | Omni | Omni | Omni | Front |
Shield arc | 120 | 120 | 150 | 300 |
Shield upkeep | 120 | 120 | 80 | 120 |
Shield efficiency | .6 | .6 | 1.2 | .8 |
Base value | 30000 | 18000 | 9500 | 12000 |
Large mounts | 0 | 0 | 0 | 1 |
Large ballistic | 0 | 0 | 0 | 0 |
Large energy | 0 | 0 | 0 | 1 |
Large missile | 0 | 0 | 0 | 0 |
Large universal | 0 | 0 | 0 | 0 |
Med mounts | 3 | 2 | 5 | 2 |
Med ballistic | 3 | 0 | 5 | 0 |
Med energy | 0 | 2 | 0 | 2 |
Med missle | 0 | 0 | 0 | 0 |
Med universal | 0 | 0 | 0 | 0 |
Small mounts | 10 | 7 | 4 | 5 |
Small ballistic | 10 | 0 | 0 | 3 |
Small energy | 0 | 5 | 0 | 0 |
Small missile | 0 | 0 | 4 | 2 |
Small universal | 0 | 2 | 0 | 0 |
Ballistics | 13 | 7 | 5 | 3 |
Energy | 0 | 0 | 0 | 3 |
Missile | 0 | 0 | 4 | 2 |
universal | 0 | 2 | 0 | 0 |
Mounts | 13 | 9 | 9 | 8 |
Worst | 8 | 7 | 9 | 7 |
2nd worst | 3 | 7 | 4 | 10 |
3rd worst | 5 | 5 | 5 | 1 |
4th worst | 3 | 1 | 1 | 2 |
Also finished another ship, do you think a destroyer with 2 large hardpoints and 1 small turret is fair, because it is extremely vulnerable to any strike craft, despite its 2 large hardpoints?Yeah, that sounds like it might work.
Those look very good, I really like the panther (i will so be using it when the mod comes out, could it be a starting ship?)Thanks! It being a starting ship is Psiyon's decision, but it's be fun to start out with it.
Looking good, TheSoldier. Are these ships ingame, or is it just the sprites you have completed?All are in-game and real for battle!
omg is that a fleet only made out of the valkyrie!and the vigilance
Damn medikohl, you have some nice spriting skills.trial and error, I started with this game.
Where did you learn? :)
(http://i465.photobucket.com/albums/rr20/medikohl/starfarer/tholtig2.png)(http://i465.photobucket.com/albums/rr20/medikohl/starfarer/tholtig3.png)
ok got the 5 sizes done. should have another fighter and a carrier to finish up.
Damn that's a pretty one Psiyon. Too bad it's symmetrical.Don't like symmetry, eh?
Well, any progress anyone? Perosnally, my 2 bits are done on the mod, and I'd like to hear about some other people. How's the modding going?
I've still got a fair bit of work to do, personally. Probably won't have all that much time in the next week or two to really get any major progress done.
Still, I was hoping for another contributor or two before really putting in the work to release it.
I've got K-64's & TheSoldier's factions. I still need Upgradecaps/Sunfire's, but there's no rush in the slightest.
EH, i did nothing unfortunately, and i don't know when i will be able to do something. Some RL stuff taking all my time.
I was actually inspired to do my 'ASP Syndicate' in the first instance on the basis of reading this thread, and only now I read it again do I remember ... :-\
Would it be too late to release that mini-faction via this mod?
Wait, do we have all the latest versions bundled together here?
And it would be Awesomesauce to have mendoncas asp mod here :)
Would it be too late to release that mini-faction via this mod?Not at all. However, just keep in mind that this mod probably won't be released for a fair bit of time. But I suppose there's nothing stopping you releasing it separately, if you want to do that as well.
Not at all. However, just keep in mind that this mod probably won't be released for a fair bit of time. But I suppose there's nothing stopping you releasing it separately, if you want to do that as well.
Just to let everyone know, I still want to continue to work on this. However, I only have two submissions so far. My own faction can be completed quickly, as I have all the sprites for it finished, so we'd may as well be at three. Again, I'd like to have at least 5 mini-factions completed before I compile everything together, and release it.
Damn, i thought this had died. Do you still have the AP (Advanced Pirates) contribution?Neither you nor Sunfire sent me your faction.
Also, this has PARTIALLY been somewhat replaced by the GLORIOUS Project CAELUS ;D
Damn, i thought this had died. Do you still have the AP (Advanced Pirates) contribution?Neither you nor Sunfire sent me your faction.
Also, this has PARTIALLY been somewhat replaced by the GLORIOUS Project CAELUS ;D
And no, this is not replaced by caelus. The mini-faction mod will be balanced, and everything will be merged seamlessly together from both an aesthetic and gameplay perspective. In other words, I'm going for quality above quantity.
"Quantity is an quality in it's own right" -Josef StalinI think that quote really only applies to killing people, because that's something that Stalin really liked to do.
According to the declassified Soviet archives, during 1937 and 1938, the NKVD detained 1,548,366 victims, of whom 681,692 were shot - an average of 1,000 executions a day (in comparison, the Tsarists executed 3,932 persons for political crimes from 1825 to 1910 - an average of less than 1 execution per week).http://en.wikipedia.org/wiki/Great_Purge
Damn, i thought this had died. Do you still have the AP (Advanced Pirates) contribution?Neither you nor Sunfire sent me your faction.
Also, this has PARTIALLY been somewhat replaced by the GLORIOUS Project CAELUS ;D
And no, this is not replaced by caelus. The mini-faction mod will be balanced, and everything will be merged seamlessly together from both an aesthetic and gameplay perspective. In other words, I'm going for quality above quantity.