A ship pack with a kinda vanilla style aim that i've been working on for a while now. has a lot of fighters, things to deal with fighters, and the ever-beloved Anti-Phase ships!
Download (https://github.com/CoherentWatermelon/CWSP/raw/main/CWSP.7z)
(https://cdn.discordapp.com/attachments/470803921376509962/850517697745125386/shipweaponimage.png)
0.95 update! i also added a bunch of things. i'll update the thread with a more workable full photo of everything included again soon. just a mild mess right now in that regard
The best and most immediate way to contact me would likely be by way of the Starsector Unofficial Discord. If you can't get to there, i'll try to occasionally check the forums so i'll eventually read it anyways.
Current goals:
- make better sounds
- make more ships
- refine this page
- fix bugs (important) fixed nope, still there
Special Thanks
Spoiler
Vayra - For a whole ton of stuff
Nicke535 - I don't remember for exactly what, but i made sure to take note that you were super helpful
Szylva - For the swordbreaker sprite, and making me addicted to saying oh hey profanity
J0hn Shm0 - For basically teaching me paintover from nothing
Techpreist - Based code help
KailaRaZhu - For the Red portrait, i love the thing
Lazywizard - For helping me set up my IDE, through all the issues
Sarensoren - For being a great beta tester
Randall - Pointing out issues just before this went up
Avanita - For being an exceptional beta tester and being generally helpful
Laharl - buncha stuff
BigBeans - a bunch of other stuff, especially testing
There's absolutely more people, but sadly i didn't take note of everyone.
Here is a Watermelon conquest.
Spoiler
(https://raw.githubusercontent.com/SamTheHacker93/FileStorage/master/conquest.png)
Feel free to use it if you like, it took 10 mins, and I can't exactly make a mod called the watermelon :)
Great mod man.
This mod seems to cause a crash on startup when running under Linux:
56340 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Sound with filename [sounds/CWSP/weapons/partwindup.ogg] not found or failed to load
java.lang.RuntimeException: Sound with filename [sounds/CWSP/weapons/partwindup.ogg] not found or failed to load
at com.fs.starfarer.loading.A.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
This seems to be due to this line in the "sounds.json" file:
{"file":"sounds/CWSP/weapons/partwindup.ogg","pitch":1,"volume":0.3},
Changing it to this fixes it:
{"file":"sounds/cwsp/weapons/partwindup.ogg","pitch":1,"volume":0.3},
The above should only be an issue on Linux (and maybe Macs?) due to them being case-sensitive in paths and filenames. Everything else seems to be fine so far, but I'll be sure to report back if I notice any other issues. Thanks for reading!