Fractal Softworks Forum
Starsector => General Discussion => Topic started by: Havoc on April 30, 2020, 09:29:17 AM
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Hi, does planetary shield help vs meteor impacts(+50%hazard)?
I have realy bad seed and looking for new planets to colonize.
my first colony is waterworld an (red) remnant system 125%. it makes money, but no chance to stay there for long with my fleet. no com and stable locations
2nd is also far away, arid system 125%, but nice spot for bounties nearby
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In vanilla, no, it does not.
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Hopefully in the next version.......
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I believe there was a mod someone was making on this forum to do something like this, though the shield would also slow down population growth and minus to accessabiliry.
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I'll just leave the link here.
https://fractalsoftworks.com/forum/index.php?topic=14990.0 (https://fractalsoftworks.com/forum/index.php?topic=14990.0)
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Hi, does planetary shield help vs meteor impacts(+50%hazard)?
I have realy bad seed and looking for new planets to colonize.
my first colony is waterworld an (red) remnant system 125%. it makes money, but no chance to stay there for long with my fleet. no com and stable locations
2nd is also far away, arid system 125%, but nice spot for bounties nearby
Planetary shield should reduce or even remove the penalty in vanilla. I hope this gets changed.
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I'll just leave the link here.
https://fractalsoftworks.com/forum/index.php?topic=14990.0 (https://fractalsoftworks.com/forum/index.php?topic=14990.0)
Oh, right, I do have some bug fixes I need to get applied to that, don't I? >.>
Edit: and version 1.2 is out. Yay bugfixes.