Fractal Softworks Forum

Starsector => General Discussion => Topic started by: Havoc on April 30, 2020, 09:29:17 AM

Title: planetary shield vs meteor impacts
Post by: Havoc on April 30, 2020, 09:29:17 AM
Hi, does planetary shield help vs meteor impacts(+50%hazard)?

I have realy bad seed and looking for new planets to colonize.
my first colony is waterworld an (red) remnant system 125%. it makes money, but no chance to stay there for long with my fleet. no com and stable locations
2nd is also far away, arid system 125%, but nice spot for bounties nearby

Title: Re: planetary shield vs meteor impacts
Post by: Wyvern on April 30, 2020, 09:30:07 AM
In vanilla, no, it does not.
Title: Re: planetary shield vs meteor impacts
Post by: SonnaBanana on April 30, 2020, 11:02:33 AM
Hopefully in the next version.......
Title: Re: planetary shield vs meteor impacts
Post by: Deageon on April 30, 2020, 07:24:37 PM
I believe there was a mod someone was making on this forum to do something like this, though the shield would also slow down population growth and minus to accessabiliry.
Title: Re: planetary shield vs meteor impacts
Post by: Mondaymonkey on April 30, 2020, 07:37:20 PM
I'll just leave the link  here.

https://fractalsoftworks.com/forum/index.php?topic=14990.0 (https://fractalsoftworks.com/forum/index.php?topic=14990.0)
Title: Re: planetary shield vs meteor impacts
Post by: Locklave on May 04, 2020, 09:38:39 AM
Hi, does planetary shield help vs meteor impacts(+50%hazard)?

I have realy bad seed and looking for new planets to colonize.
my first colony is waterworld an (red) remnant system 125%. it makes money, but no chance to stay there for long with my fleet. no com and stable locations
2nd is also far away, arid system 125%, but nice spot for bounties nearby

Planetary shield should reduce or even remove the penalty in vanilla. I hope this gets changed.
Title: Re: planetary shield vs meteor impacts
Post by: Wyvern on May 04, 2020, 05:23:18 PM
I'll just leave the link  here.

https://fractalsoftworks.com/forum/index.php?topic=14990.0 (https://fractalsoftworks.com/forum/index.php?topic=14990.0)
Oh, right, I do have some bug fixes I need to get applied to that, don't I?  >.>
Edit: and version 1.2 is out.  Yay bugfixes.