Derelict and Remnant Blueprint Mod
0.1.0
Description: A small Starsector mod that enables two blueprint packages, one for Derelicts and the other for Remnants. These respectivbe blueprints include all of the ships, weapons and fighter wings (vanilla or added by mods) as blueprints. These blueprints operate based on the pre-existing 'derelict' and 'remnant' tags that exist. Tested against (almost) all mods on the forum successfully. Blueprints, as implemented, have a drop rate of 0.01 for Remnants and 0.02 for Derelicts.
Screenshots:
Spoiler
(https://i.ibb.co/7JLpqQF/derilict-bp.png) (https://imgbb.com/)
(https://i.ibb.co/BBTxkC1/remnant-bp.png) (https://imgbb.com/)
(https://i.ibb.co/tD3Ng6M/production.png) (https://ibb.co/jDHxmYv)
(https://i.ibb.co/W094GRd/production2.png) (https://ibb.co/bFhMQGy)
Version Info:
Spoiler
- 0.1.0 - No longer needs Python scripts. Hulls, Wings & Weapons in each BP.
- 0.0.5 - Initial release
[attachment deleted by admin]
Derelict and Remnant Blueprint Mod
0.1.0
Description: A small Starsector mod that enables two blueprint packages, one for Derelicts and the other for Remnants. These respectivbe blueprints include all of the ships, weapons and fighter wings (vanilla or added by mods) as blueprints. These blueprints operate based on the pre-existing 'derelict' and 'remnant' tags that exist. Tested against (almost) all mods on the forum successfully. Blueprints, as implemented, have a drop rate of 0.01 for Remnants and 0.02 for Derelicts.
Screenshots:
Spoiler
(https://i.ibb.co/7JLpqQF/derilict-bp.png) (https://imgbb.com/)
(https://i.ibb.co/BBTxkC1/remnant-bp.png) (https://imgbb.com/)
(https://i.ibb.co/tD3Ng6M/production.png) (https://ibb.co/jDHxmYv)
(https://i.ibb.co/W094GRd/production2.png) (https://ibb.co/bFhMQGy)
Version Info:
Spoiler
- 0.1.0 - No longer needs Python scripts. Hulls, Wings & Weapons in each BP.
- 0.0.5 - Initial release
[attachment deleted by admin]
Love the idea and should be a must-have.
However there are still some issues with the mod.
1. Indiscriminately zips everything tagged by "derelict" or "remnant" into a blueprint package that leaves you with broken entries in the custom production page. (like the remnant battlestation that swallows random production effort every month and just spits out meager supplies, crew, fuel when the combined effort reaches the cost (500k) and then resets to zero progress continuing to waste your production effort and hindering the production line)
2. Has much lower chance for drops then what is set. I've changed them to 1.0 (100%) and still had to salvage a dozen of Mining Stations to get a derelict bp.
3. Some stuff like the Survey-era Mothership bp seen in the mod description screenshot does not show up anywhere in-game but I assume it still bloats the save file if learnt.