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(https://i.imgur.com/luWPRcD.png) |
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(https://i.imgur.com/9F8LZy1.png) |
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(https://i.imgur.com/D4i5VF0.png) |
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(https://i.imgur.com/Qa7wGEH.png) |
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(https://i.imgur.com/EUyXgEe.png) |
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(https://i.imgur.com/xsuWJve.png) |
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(https://i.imgur.com/7Ml8guk.png) |
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(https://i.imgur.com/etKFvOD.png) |
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| (https://i.imgur.com/XPUyLat.png) |
(https://i.imgur.com/IQbvlsK.png) |
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(https://i.imgur.com/kKUDBfi.png) | (https://i.imgur.com/rq5F6GT.png) | (https://i.imgur.com/QLsuDlJ.png) | (https://i.imgur.com/uxL3iPK.png) |
(https://i.imgur.com/uxL3iPK.png) | (https://i.imgur.com/6SeTNQI.png) | (https://i.imgur.com/bm96ofP.png) | |
(https://i.imgur.com/4qVfdaV.png) | (https://i.imgur.com/90wr68v.png) | (https://i.imgur.com/SVlMkZ8.png) | |
(https://i.imgur.com/zf9aRXY.png) | (https://i.imgur.com/sf0Pf61.png) | (https://i.imgur.com/zEoMZmF.png) | |
(https://i.imgur.com/3ol4Var.png) |
You should really try blending the kitbashed parts for your sprites rather than just layering on top of each other. As it stands, all the sprites look very thrown together.
Great detail on the sprite work!
That's a curious shape for the Naos-class >.>...
The phase battle cruiser seems to phase, but never un-phase. My battle lasted like a half an hour with it dancing around completely invincible. :/ Did I do something wrong?
Ah that makes sense, my whole fleet was chasing it pretty aggressively. Good to know, thank you for the reply.
v0.8
- Confederacy will appear or not appear on Penelope's Star, and two of Dassault-Mikoyan's star systems: Kostroma and Nikolaev.
v0.8
- Confederacy will appear or not appear on Penelope's Star, and two of Dassault-Mikoyan's star systems: Kostroma and Nikolaev.
Just a note; I had no idea about any of this, I wasn't asked, and all complaints about it should be directed to NinjaSiren. I'm not going to either hinder or accommodate stuff like this... unless someone else's failure to support it means I need to block it on my end to save myself the headache.
Nice, i always want to make Domain 2 : Electric Boogalo, overall i like this mod, but the ship design shoul be more bulkier and a lot of edge, just like Domain Drone, the design of Domain Ship is they're look like so cube? and mostly design unlike any other ships in persean sector today, when i see domain ship/drone i always thinking like "yeah. those ship sure belong to the domain."
Hi! I love your ships! Waiting to see(have) them in 0.95a!!
Why is not your mod in the mod categorized list? Yours is a must!!
Thanks for the great moments in SS :)
;) YESSSSSSSSS!!!!! THANKSSSS!!!!!
That was fast!! ;D
499564 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Industry [gravitylow] not found
java.lang.RuntimeException: Industry [gravitylow] not found
at com.fs.starfarer.campaign.econ.Market.addIndustry(Unknown Source)
at data.scripts.world.procgen.HS_AddIndustry.<init>(HS_AddIndustry.java:729)
at data.scripts.world.procgen.HS_AddFactions.generateNow(HS_AddFactions.java:235)
at data.scripts.world.procgen.HS_AutoGenerateFactions.generateFactions(HS_AutoGenerateFactions.java:97)
at data.scripts.world.systems.HS_Diamant.generate(HS_Diamant.java:92)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:93)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:25)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.o0oO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
for some reason i encountered this error after adding in your creation
I get this error when creating a new save with this mod enabled I can generate a new save just fine if I disable this mod.Mod List:Spoiler1062073 [Thread-3] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving to ..\\saves/save_RioCalot_2637969325175693739...
1062075 [Thread-3] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving stage 2
1062075 [Thread-3] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving stage 3
1064684 [Thread-3] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Error saving game
1064684 [Thread-3] ERROR com.fs.starfarer.campaign.save.CampaignGameManager - Failed calling method
---- Debugging information ----
message : Failed calling method
cause-exception : java.lang.RuntimeException
cause-message : org.json.JSONException: JSON does not allow non-finite numbers.
method : com.fs.starfarer.campaign.CustomCampaignEntity.writeReplace()
-------------------------------
com.thoughtworks.xstream.converters.ConversionException: Failed calling method
---- Debugging information ----
message : Failed calling method
cause-exception : java.lang.RuntimeException
cause-message : org.json.JSONException: JSON does not allow non-finite numbers.
method : com.fs.starfarer.campaign.CustomCampaignEntity.writeReplace()
-------------------------------
at com.thoughtworks.xstream.core.util.SerializationMembers.callWriteReplace(SerializationMembers.java:110)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:78)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.wri teItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMa rshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.mars hal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.TreeMarshaller.start(TreeMarshaller.java:82)
at com.thoughtworks.xstream.core.AbstractTreeMarshallingStrategy.marshal(AbstractTreeMarshallingStrategy.java:37)
at com.thoughtworks.xstream.XStream.marshal(XStream.java:1319)
at com.thoughtworks.xstream.XStream.marshal(XStream.java:1308)
at com.thoughtworks.xstream.XStream.toXML(XStream.java:1296)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.o0oO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: org.json.JSONException: JSON does not allow non-finite numbers.
at com.fs.starfarer.loading.String.super(Unknown Source)
at com.fs.starfarer.campaign.BaseCampaignEntity.writeReplace(Unknown Source)
at com.fs.starfarer.campaign.CustomCampaignEntity.writeReplace(Unknown Source)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.thoughtworks.xstream.core.util.SerializationMembers.callWriteReplace(SerializationMembers.java:101)
... 359 more
Caused by: org.json.JSONException: JSON does not allow non-finite numbers.
at org.json.JSONObject.testValidity(JSONObject.java:1241)
at org.json.JSONObject.put(JSONObject.java:1039)
... 366 more[close]Spoiler"$$$_lightshow",
"$$$_trailermoments",
"pantera_ANewLevel30",
"Adjusted Sector",
"advanced_gunnery_control_dbeaa06e",
"idx_as_ships",
"anotherportraitpack",
"ARSWP",
"ARC",
"armaa",
"raccoonarms",
"automatedcommands",
"lw_autosave",
"bsgportraitspack",
"battletechportraitpack",
"timid_admins",
"better_ships",
"beyondthesector",
"bg",
"BSC",
"HMI_brighton",
"CWSP",
"CaptainsLog",
"capturecrew",
"Csp",
"CSP",
"charmingly_wearisome",
"clearCommands",
"CAS",
"chatter",
"combat_docking_module",
"timid_commissioned_hull_mods",
"lw_console",
"domain_mship_controllable",
"diyplanets",
"Dabble",
"DetailedCombatResults",
"diableavionics",
"exshippack",
"explorer",
"HHE",
"fluffships",
"sun_flux_reticle",
"sun_fuel_siphoning",
"gladiatorsociety",
"GrandColonies",
"HMI",
"an_elegant_mod_from_a_more_civilized_age",
"gunnyhegexpeditionary",
"hte",
"holyludd",
"hostileIntercept",
"hullmod_expansion",
"hullmod_specialization",
"sun_hyperdrive",
"hyperionsystems",
"IndEvo",
"interestingportraitspack",
"internalaffairs",
"nicholascageportraitpack_xj761495",
"kazeron",
"keruvim_shipyards",
"kiith-nabaal-shipyard",
"lw_lazylib",
"leadingPip",
"ArkLeg_Alice",
"ArkLeg",
"logisticsNotifications",
"ls",
"low_maintenance",
"low_scatter_amplifier",
"luddenhance",
"gaaius_mhp",
"mag_protect",
"MagicLib",
"Mayasuran Navy",
"mechwarriorportraitpack",
"mil_f",
"missingships",
"su_CarrierHullmod",
"su_CarrierHullmod_Rebalance",
"more_hullmods",
"more_ship_names",
"Musashimanufactor",
"wisp_NeutrinoDetectorMkII",
"sun_new_beginnings",
"nexerelin",
"kayse_phaseships",
"ORA_gunmetal",
"objects_analysis",
"luddandlions",
"old_hyperion",
"ORA",
"pn",
"paraqueeght",
"wisp_perseanchronicles",
"phaseFieldFix",
"wyv_planetaryShieldAccessControl",
"plight_of_the_valkyries",
"portrait",
"TAR",
"PulseIndustry",
"QualityCaptains",
"rebalanced_doom",
"$$rebalanced_pilums",
"Recovery_Shuttles_Buff",
"remnant_command_transfer",
"rotcesrats",
"roider",
"sun_ruthless_sector",
"sanguinary_autonomist_defectors",
"SCY",
"RC_Second_Wave_Options",
"secretsofthefrontieralt",
"SEEKER",
"shadow_ships",
"Shield_Shunt_Buff",
"PT_ShipDirectionMarker",
"swp",
"simpleplayerflags",
"solsystem",
"speedUp",
"smc",
"sun_starship_legends",
"steelcardinal",
"stelnet",
"hakkari",
"StopGapMeasures3",
"su_SuperAdvancedOptics",
"superweapons",
"timid_supply_forging",
"surveycorpssp",
"tahlan",
"Terraforming and Station Construction",
"TORCHSHIPS",
"trulyautomatedships",
"underworld",
"US",
"ungp",
"UGH",
"URW",
"vanidad",
"vayrashippack",
"WEAPONARCS",
"yunruhullmods",
"yunru_midline_expansion",
"yunru_pirate_collection",
"yunrucore",
"audio_plus",
"Safety Override mod",
"mir_ed",
"astroidships",
"shaderLib",
"zzz_DakkaHolics",
"ShipCatalogVariantEditor"[close]
499564 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Industry [gravitylow] not found
java.lang.RuntimeException: Industry [gravitylow] not found
at com.fs.starfarer.campaign.econ.Market.addIndustry(Unknown Source)
at data.scripts.world.procgen.HS_AddIndustry.<init>(HS_AddIndustry.java:729)
at data.scripts.world.procgen.HS_AddFactions.generateNow(HS_AddFactions.java:235)
at data.scripts.world.procgen.HS_AutoGenerateFactions.generateFactions(HS_AutoGenerateFactions.java:97)
at data.scripts.world.systems.HS_Diamant.generate(HS_Diamant.java:92)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:93)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:25)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.o0oO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
for some reason i encountered this error after adding in your creation
using any other mods? or playing with older Starsector version? and is this the latest version of my mod? I might know the problem, will do a mini-patch for this.Spoiler499564 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Industry [gravitylow] not found
java.lang.RuntimeException: Industry [gravitylow] not found
at com.fs.starfarer.campaign.econ.Market.addIndustry(Unknown Source)
at data.scripts.world.procgen.HS_AddIndustry.<init>(HS_AddIndustry.java:729)
at data.scripts.world.procgen.HS_AddFactions.generateNow(HS_AddFactions.java:235)
at data.scripts.world.procgen.HS_AutoGenerateFactions.generateFactions(HS_AutoGenerateFactions.java:97)
at data.scripts.world.systems.HS_Diamant.generate(HS_Diamant.java:92)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:93)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:25)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.o0oO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
for some reason i encountered this error after adding in your creation[close]
Just Add this mod now it'll be .... 165 mod in my game lol, and still play fine , no crash at all ,save ok , Amazing good job , wonder why this fine mod still in Modding.
using any other mods? or playing with older Starsector version? and is this the latest version of my mod? I might know the problem, will do a mini-patch for this.Spoiler499564 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Industry [gravitylow] not found
java.lang.RuntimeException: Industry [gravitylow] not found
at com.fs.starfarer.campaign.econ.Market.addIndustry(Unknown Source)
at data.scripts.world.procgen.HS_AddIndustry.<init>(HS_AddIndustry.java:729)
at data.scripts.world.procgen.HS_AddFactions.generateNow(HS_AddFactions.java:235)
at data.scripts.world.procgen.HS_AutoGenerateFactions.generateFactions(HS_AutoGenerateFactions.java:97)
at data.scripts.world.systems.HS_Diamant.generate(HS_Diamant.java:92)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:93)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:25)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.o0oO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
for some reason i encountered this error after adding in your creation[close]
im using the latest version of everything
.....i have about 120 mods enabled lol (and counting)Spoiler{"enabledMods": [
"pantera_ANewLevel40",
"adjustable_skill_thresholds",
"Adjusted Sector",
"idx_as_ships",
"anotherportraitpack",
"ARSWP",
"armaa",
"raccoonarms",
"automatedcommands",
"battlefleets",
"beyondthesector",
"BSC",
"HMI_brighton",
"Csp",
"charmingly_wearisome",
"combat_docking_module",
"timid_commissioned_hull_mods",
"lw_console",
"domain_mship_controllable",
"diyplanets",
"DetailedCombatResults",
"diableavionics",
"exshippack",
"XLU",
"sun_flux_reticle",
"gladiatorsociety",
"GrandColonies",
"HHE",
"HMI_SV",
"gaaius_hpw",
"HMI",
"gunnyhegexpeditionary",
"hte",
"hiigaran_descendants",
"holyludd",
"hm_barratry",
"hullmod_specialization",
"sun_hyperdrive",
"hyperionsystems",
"IndEvo",
"kadur_remnant",
"kazeron",
"keruvim_shipyards",
"kingdomofterra",
"lw_lazylib",
"leadingPip",
"ArkLeg",
"logisticsNotifications",
"low_maintenance",
"luddenhance",
"gaaius_mhp",
"mag_protect",
"MagicLib",
"Mayasuran Navy",
"yunru_midline_expansion",
"su_CarrierHullmod",
"su_CarrierHullmod_Rebalance",
"mir",
"more_ship_names",
"Musashimanufactor",
"nexerelin",
"kayse_phaseships",
"OcuA",
"Ocutek",
"luddandlions",
"old_hyperion",
"ORA",
"console_overlord_additionalcommands",
"pn",
"paraqueeght",
"wisp_perseanchronicles",
"plight_of_the_valkyries",
"PulseIndustry",
"QualityCaptains",
"m561_ramscoop",
"rebalanced_doom",
"remnant_command_transfer",
"repdec",
"rotcesrats",
"roider",
"sun_ruthless_sector",
"tahlan_scalartech",
"SCY",
"secretsofthefrontieralt",
"SEEKER",
"shadow_ships",
"PT_ShipDirectionMarker",
"simpleplayerflags",
"solsystem",
"speedUp",
"sputnik",
"sw",
"smc",
"starpocalypse",
"sun_starship_legends",
"Steelclad",
"stelnet",
"hakkari",
"superweapons",
"timid_supply_forging",
"surveycorpssp",
"tahlan",
"exalted",
"star_federation",
"TORCHSHIPS",
"trulyautomatedships",
"underworld",
"UNSC",
"US",
"ungp",
"unpackblueprints",
"UGH",
"vanidad",
"vayrashippack",
"XhanEmpire",
"audio_plus",
"astroidships",
"prv",
"ifonly",
"shaderLib"
]}[close]
[/spoiler]Spoilerusing any other mods? or playing with older Starsector version? and is this the latest version of my mod? I might know the problem, will do a mini-patch for this.Spoiler499564 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Industry [gravitylow] not found
java.lang.RuntimeException: Industry [gravitylow] not found
at com.fs.starfarer.campaign.econ.Market.addIndustry(Unknown Source)
at data.scripts.world.procgen.HS_AddIndustry.<init>(HS_AddIndustry.java:729)
at data.scripts.world.procgen.HS_AddFactions.generateNow(HS_AddFactions.java:235)
at data.scripts.world.procgen.HS_AutoGenerateFactions.generateFactions(HS_AutoGenerateFactions.java:97)
at data.scripts.world.systems.HS_Diamant.generate(HS_Diamant.java:92)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:93)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:25)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.o0oO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
for some reason i encountered this error after adding in your creation[close]
im using the latest version of everything
.....i have about 120 mods enabled lol (and counting)Spoiler{"enabledMods": [
"pantera_ANewLevel40",
"adjustable_skill_thresholds",
"Adjusted Sector",
"idx_as_ships",
"anotherportraitpack",
"ARSWP",
"armaa",
"raccoonarms",
"automatedcommands",
"battlefleets",
"beyondthesector",
"BSC",
"HMI_brighton",
"Csp",
"charmingly_wearisome",
"combat_docking_module",
"timid_commissioned_hull_mods",
"lw_console",
"domain_mship_controllable",
"diyplanets",
"DetailedCombatResults",
"diableavionics",
"exshippack",
"XLU",
"sun_flux_reticle",
"gladiatorsociety",
"GrandColonies",
"HHE",
"HMI_SV",
"gaaius_hpw",
"HMI",
"gunnyhegexpeditionary",
"hte",
"hiigaran_descendants",
"holyludd",
"hm_barratry",
"hullmod_specialization",
"sun_hyperdrive",
"hyperionsystems",
"IndEvo",
"kadur_remnant",
"kazeron",
"keruvim_shipyards",
"kingdomofterra",
"lw_lazylib",
"leadingPip",
"ArkLeg",
"logisticsNotifications",
"low_maintenance",
"luddenhance",
"gaaius_mhp",
"mag_protect",
"MagicLib",
"Mayasuran Navy",
"yunru_midline_expansion",
"su_CarrierHullmod",
"su_CarrierHullmod_Rebalance",
"mir",
"more_ship_names",
"Musashimanufactor",
"nexerelin",
"kayse_phaseships",
"OcuA",
"Ocutek",
"luddandlions",
"old_hyperion",
"ORA",
"console_overlord_additionalcommands",
"pn",
"paraqueeght",
"wisp_perseanchronicles",
"plight_of_the_valkyries",
"PulseIndustry",
"QualityCaptains",
"m561_ramscoop",
"rebalanced_doom",
"remnant_command_transfer",
"repdec",
"rotcesrats",
"roider",
"sun_ruthless_sector",
"tahlan_scalartech",
"SCY",
"secretsofthefrontieralt",
"SEEKER",
"shadow_ships",
"PT_ShipDirectionMarker",
"simpleplayerflags",
"solsystem",
"speedUp",
"sputnik",
"sw",
"smc",
"starpocalypse",
"sun_starship_legends",
"Steelclad",
"stelnet",
"hakkari",
"superweapons",
"timid_supply_forging",
"surveycorpssp",
"tahlan",
"exalted",
"star_federation",
"TORCHSHIPS",
"trulyautomatedships",
"underworld",
"UNSC",
"US",
"ungp",
"unpackblueprints",
"UGH",
"vanidad",
"vayrashippack",
"XhanEmpire",
"audio_plus",
"astroidships",
"prv",
"ifonly",
"shaderLib"
]}[close]
found the line of code that causes it, it should not have happen this, it's purpose is to check if the planet has a low or high gravity then add a n-brane oscillator from the DIY Planets mod into the planet's market. weird this happened to you, maybe one of your 120 mods interfering with the generation of industries and stuffs.
will check the other mods, but I will do a mini-patch for this.[close]
using any other mods? or playing with older Starsector version? and is this the latest version of my mod? I might know the problem, will do a mini-patch for this.Spoiler499564 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Industry [gravitylow] not found
java.lang.RuntimeException: Industry [gravitylow] not found
at com.fs.starfarer.campaign.econ.Market.addIndustry(Unknown Source)
at data.scripts.world.procgen.HS_AddIndustry.<init>(HS_AddIndustry.java:729)
at data.scripts.world.procgen.HS_AddFactions.generateNow(HS_AddFactions.java:235)
at data.scripts.world.procgen.HS_AutoGenerateFactions.generateFactions(HS_AutoGenerateFactions.java:97)
at data.scripts.world.systems.HS_Diamant.generate(HS_Diamant.java:92)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:93)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:25)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.o0oO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
for some reason i encountered this error after adding in your creation[close]
im using rc15 and the latest of your mod
ill redownload and try again soon, im in the middle of making merch rn for the channel launch/my album
perhaps i got a corrupt download
thanks you too
should i download the nightly build or?
Lots of fun things in this mod! But is there anyway, like a setting or something, that I can have these ships not replace the Hedgemonys ships? As in my current play through I have not seen a *single* normal hedgemony fleet. Instead it's nothing but the ships from this mod. Which while it's a fun challenge does get old after not that long. And I end up missing the normal low tech bricks that the hedgemony usually uses :P
Lots of fun things in this mod! But is there anyway, like a setting or something, that I can have these ships not replace the Hedgemonys ships? As in my current play through I have not seen a *single* normal hedgemony fleet. Instead it's nothing but the ships from this mod. Which while it's a fun challenge does get old after not that long. And I end up missing the normal low tech bricks that the hedgemony usually uses :P
Ah, I am actually tweaking this one as well. I am balancing the amount of Hyperion Systems ships roaming around the sector to balance out the fights.
This will appear in the next patches.
Lots of fun things in this mod! But is there anyway, like a setting or something, that I can have these ships not replace the Hedgemonys ships? As in my current play through I have not seen a *single* normal hedgemony fleet. Instead it's nothing but the ships from this mod. Which while it's a fun challenge does get old after not that long. And I end up missing the normal low tech bricks that the hedgemony usually uses :P
Ah, I am actually tweaking this one as well. I am balancing the amount of Hyperion Systems ships roaming around the sector to balance out the fights.
This will appear in the next patches.
That's great to hear! Also a bit of feed back for the current ships. They tend to be really quite powerful stat and equipment wise. Sort of makes me feel like they'd be an excellent mini boss faction like the Legio Infernus or the IXth division. Just a strong faction that controls one system. And the logistic phase ships are awesome :D
That's really cool! Just is a bit painful when all of the hedgemony is super stronk phase fleets XD Also I did notice a bit of a bigger issue. Most of the phase ships from this mod do not have the phase field hullmod. Which is a pretty big deal. As that hullmod is why phase ships are stealthy and every single other phase ship I know of modded and otherwise has that hullmod built in.Lots of fun things in this mod! But is there anyway, like a setting or something, that I can have these ships not replace the Hedgemonys ships? As in my current play through I have not seen a *single* normal hedgemony fleet. Instead it's nothing but the ships from this mod. Which while it's a fun challenge does get old after not that long. And I end up missing the normal low tech bricks that the hedgemony usually uses :P
Ah, I am actually tweaking this one as well. I am balancing the amount of Hyperion Systems ships roaming around the sector to balance out the fights.
This will appear in the next patches.
That's great to hear! Also a bit of feed back for the current ships. They tend to be really quite powerful stat and equipment wise. Sort of makes me feel like they'd be an excellent mini boss faction like the Legio Infernus or the IXth division. Just a strong faction that controls one system. And the logistic phase ships are awesome :D
Ah thank you for your feedback! Yes I planned my ships to be as an old high-tech, with some level of *REDACTED* strength and capabilities.
I was also planning a side story with the Hyperion Systems and Confederacy.
And yes, I wanted a more capable, combat-ready logistics capital ships. So you can use those as your main or supportive ships in combat as well.
You probably want to use the base hullmod for the phase ships as I think that hullmod is used in every single other phase ship out there in the game and the modding scene. Some ships add other fancy phase things but I think every single phase ship has the base game phase hullmod.Ah yep will check that later, As I am planning to sleep now. been awake the whole very early morning on my location. its 7 AM already on my location.
And I think there’s some captain skills that specifically work with just that hullmod
Dope mod but your ships are dominating the Independent Military Markets. How do I lower the spawn rate?
So I've been getting crashes during sector generation on new games for some time and couldn't figure out what mod it was related to - after some help from Histidine and a script he wrote, it seems to be linked to Hyperion. After removing it, I can generate sectors with no crashes (ran half a dozen to check, no issues).
The relevant lines from Histidine's script are :
457047 [Thread-3] ERROR org.histidine.testmod.plugins.TestModPlugin - Entity Hyperion Systems Persean Sector Research Station in location Klat Star System has invalid location
457047 [Thread-3] ERROR org.histidine.testmod.plugins.TestModPlugin - Entity Hyperion Systems Persean Sector Research Station in location Klat Star System has invalid facing
I'm not sure if that helps at all! Sorry =(
So I've been getting crashes during sector generation on new games for some time and couldn't figure out what mod it was related to - after some help from Histidine and a script he wrote, it seems to be linked to Hyperion. After removing it, I can generate sectors with no crashes (ran half a dozen to check, no issues).
The relevant lines from Histidine's script are :
457047 [Thread-3] ERROR org.histidine.testmod.plugins.TestModPlugin - Entity Hyperion Systems Persean Sector Research Station in location Klat Star System has invalid location
457047 [Thread-3] ERROR org.histidine.testmod.plugins.TestModPlugin - Entity Hyperion Systems Persean Sector Research Station in location Klat Star System has invalid facing
I'm not sure if that helps at all! Sorry =(
what other mods you are using? weird that this happened, especially those abandoned research stations are important and very useful in game.
Check if there's any way the research station might be assigned an invalid orbit (causing it to have NaN values for location and facing).
(The last time I encountered an issue like this was from Industrial.Evolution's Interstellar Relay when built in a nebula)
Check if there's any way the research station might be assigned an invalid orbit (causing it to have NaN values for location and facing).
(The last time I encountered an issue like this was from Industrial.Evolution's Interstellar Relay when built in a nebula)
Check if there's any way the research station might be assigned an invalid orbit (causing it to have NaN values for location and facing).
(The last time I encountered an issue like this was from Industrial.Evolution's Interstellar Relay when built in a nebula)
also what mod is this, so I can check it as well.
I've generated a few sectors with no problems so far. Thanks for looking into this so quickly!
1464606 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.addPlanet(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:108)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:59)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:28)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.N.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooO.Ò00000(Unknown Source)
at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Some slight issues with the latest version.
First of all; when starting a new game with Nexerelin the weight of the Scuti is set so high that in the random option of 'Explorer (Large)' the first ship is always the Scuti (I've cycled it well over 100 times and it never changed), and occasionally the second ship is too. Now the ship itself is pretty fun... but it is extremely broken to start the game with one, let alone start with two of them.
Secondly; I occasionally crash after sector generation finishes by something that you seem to be trying to generate on Jangala.Code1464606 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.addPlanet(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:108)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:59)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:28)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.N.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooO.Ò00000(Unknown Source)
at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Otherwise I like the ships, especially the Cruisers, and do hope this mod becomes big one day.
58356 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.StarSystem.initStar(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:72)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:59)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:28)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.N.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooO.?00000(Unknown Source)
at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Hello,
I think that there are still some issues during world generation. When I try to generate new world I receive error:Code58356 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.StarSystem.initStar(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:72)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:59)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:28)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.N.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooO.?00000(Unknown Source)
at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Hello,
I think that there are still some issues during world generation. When I try to generate new world I receive error:Code58356 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.StarSystem.initStar(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:72)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:59)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:28)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.N.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooO.?00000(Unknown Source)
at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Currently I'm trying to use following mods:
"AI-Retrofits",
"lw_autosave",
"timid_admins",
"CaptainsLog",
"capturecrew",
"lw_console",
"diyplanets",
"dronelib",
"HHE",
"forge_production",
"GrandColonies",
"hte",
"hyperionsystems",
"IndEvo",
"timid_xiv",
"lw_lazylib",
"MagicLib",
"nexerelin",
"wisp_perseanchronicles",
"wyv_planetaryShieldAccessControl",
"superweapons",
"Terraforming & Station Construction",
"vayrashippack",
"shaderLib"
I'm not sure, which of them are considered as world generation
I just added unknown skies mod and it generated world without error.
Version: 0.95.1a
No problem. THank you for your fast response and above all for your work regarding this mod
Unsure if you may know this already, but I don't think the Summit can be touched.
I recently faced off against a bounty that had one (Confederacy-type) and nothing I threw at it could touch it, except strangely, EMP weapons.
I do love this mod, but the Minotaur weapon line is busted:
The Mini Minotaur cannon has WAY too much range and damage for a small mount (it would even still need to be nerfed if it were a medium mount), to the point where I get annoyed every time I see it on an enemy ship.
The regular Minotaur cannon outperforms most large weapons in all aspects except flux cost. As with the Mini Minotaur, it deals too much damage and has way too much range. Using these weapons feels like cheating, and seeing them on enemy ships makes me want to pull my hair out.
Other than that, great mod.
Edit: The Cygnus is busted too. There are very few weapons that should have 1500 range and 400 dps; a small energy cannon is not one of them.
java.lang.RuntimeException: Ship hull spec [HS_Bellatrix] not found!
java.lang.RuntimeException: Ship hull spec [HS_Bellatrix] not found!
at com.fs.starfarer.loading.oO0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.new(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.Ó00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
Bellatrix is from this mod correct?
9.2 works fine
9.3 is giving me this error:
Fatal: Ship hull spec [HS_Bellatrix] not found!
The moment i Start the game. I can't even get to the main menu lol
Please delete your current Hyperion Systems mod install and re-install it with the latest version (the issue is I needed to rename the ship from Bellatrix -> Becrux because of mod naming compatibility with other mods in the community.java.lang.RuntimeException: Ship hull spec [HS_Bellatrix] not found!
java.lang.RuntimeException: Ship hull spec [HS_Bellatrix] not found!
at com.fs.starfarer.loading.oO0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.new(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.Ó00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
Bellatrix is from this mod correct?Yes and no, since v0.8.3-b4 MODIFIED: Renaming of the following ships for mod compatibility of other mods (Bellatrix -> Becrux, Betelgeuse -> Scuti, Icarus -> Izar, Lynx -> Mintaka)
You might need to remove or delete your previous Hyperion Systems mod installation and reinstall the updated version, also any previous saves you have prior/before v0.8.3-b4 of the mod is incompatible with the current versions because of the name change.
You can read the recent changelogs to fully understand it, thanks for the reply!
EDIT: If you don't want to play a new game and play your current saves that has the previous ship names, you can play v0.8.3-b1 of this mod. Though any updated patches and new stuff added will only be added in the latest builds.
The Confederacy Valkyrie only cost 3 to deploy and supplies per month and it is a cruiser. I think you missed a digit on that ship.
If you take a closer look, you will notice this is extremely overpowered for 3 deploy cost:
This is original:
(https://i.imgur.com/aQgWzZL.png)
This is Confederacy version:
(https://i.imgur.com/9TzFnDN.png)
Hi, did you purposely make all the ships in this mod has very low burn level? I'm unsure the reasoning behind it.
Hi, CTD when going in to game (not startup) after selecting credits and captains; start; CTD
LoggmodsSpoiler216138 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.addPlanet(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:108)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:67)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:34)
at com.fs.starfarer.campaign.save.CampaignGameManager.super(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.public.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.L.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.W.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)[close]Spoiler{"enabledMods": [
"chatter",
"lw_console",
"edshipyard",
"gss",
"GrandColonies",
"hte",
"hyperionsystems",
"IndEvo",
"largerZoomOut",
"lw_lazylib",
"ArkLeg",
"lunalib",
"MagicLib",
"nexerelin",
"portrait_changer",
"scan_those_gates",
"sun_starship_legends",
"scf",
"tahlan",
"shaderLib"
]}[close]
Let me know if ive missed some important information.
I love the mod and cant imagine playing without it.
Hi, CTD when going in to game (not startup) after selecting credits and captains; start; CTD
LoggmodsSpoiler216138 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.addPlanet(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:108)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:67)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:34)
at com.fs.starfarer.campaign.save.CampaignGameManager.super(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.public.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.L.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.W.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)[close]Spoiler{"enabledMods": [
"chatter",
"lw_console",
"edshipyard",
"gss",
"GrandColonies",
"hte",
"hyperionsystems",
"IndEvo",
"largerZoomOut",
"lw_lazylib",
"ArkLeg",
"lunalib",
"MagicLib",
"nexerelin",
"portrait_changer",
"scan_those_gates",
"sun_starship_legends",
"scf",
"tahlan",
"shaderLib"
]}[close]
Let me know if ive missed some important information.
I love the mod and cant imagine playing without it.
thanks for the reply!
if ever try to "clean install" the mod again, remove the mod then reinstall it again
But i will check the issue about it
Hi, CTD when going in to game (not startup) after selecting credits and captains; start; CTD
LoggmodsSpoiler216138 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.addPlanet(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:108)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:67)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:34)
at com.fs.starfarer.campaign.save.CampaignGameManager.super(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.public.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.L.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.W.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)[close]Spoiler{"enabledMods": [
"chatter",
"lw_console",
"edshipyard",
"gss",
"GrandColonies",
"hte",
"hyperionsystems",
"IndEvo",
"largerZoomOut",
"lw_lazylib",
"ArkLeg",
"lunalib",
"MagicLib",
"nexerelin",
"portrait_changer",
"scan_those_gates",
"sun_starship_legends",
"scf",
"tahlan",
"shaderLib"
]}[close]
Let me know if ive missed some important information.
I love the mod and cant imagine playing without it.
thanks for the reply!
if ever try to "clean install" the mod again, remove the mod then reinstall it again
But i will check the issue about it
I re installed the game, installed my mods again and got a repeatSpoiler131311 [Thread-3] INFO exerelin.world.ExerelinNewGameSetup - Finished sector generation
131363 [Thread-8] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO - Cleaning up music with id [miscallenous_main_menu.ogg]
131604 [Thread-10] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO - Creating streaming player for music with id [miscallenous_main_menu.ogg]
131604 [Thread-10] INFO sound.H - Playing music with id [miscallenous_main_menu.ogg]
132065 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.addPlanet(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:108)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:67)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:34)
at com.fs.starfarer.campaign.save.CampaignGameManager.super(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.public.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.L.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.W.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)[close]
Very sad (for me)
I've been having the same problem as Jason, and I narrowed it down to being something with Lazy Wizard's Console Commands, strangely enough.
{ https://fractalsoftworks.com/forum/index.php?topic=4106 }
I've also noticed it causes weird conflicts with a few other of my mods, namely a few ship mods, but rather annoyingly it conflicts with Fleet Size by DP and Lazy Wizard's Autosave
{ https://fractalsoftworks.com/forum/index.php?topic=4106 }
{ https://fractalsoftworks.com/forum/index.php?topic=9748.0 }
Also unfortunately the fix you provided to Jason did not fix that crash issue. I had just tried it with these. While the Console Command is the only one to cause a CTD, the other two cause save errors that boot you back to the main menu when trying to create a character.
Definitely the same errors as Jason.Mods:Spoiler111147 [Thread-3] INFO exerelin.world.ExerelinNewGameSetup - Finished sector generation
111361 [Thread-3] ERROR com.fs.starfarer.loading.StarfarerStrings - Missing string: [Nest asteroid field]
111361 [Thread-3] ERROR com.fs.starfarer.loading.StarfarerStrings - Missing string: [Isketot asteroid field]
111391 [Thread-8] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO - Cleaning up music with id [miscallenous_main_menu.ogg]
111577 [Thread-10] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO - Creating streaming player for music with id [miscallenous_main_menu.ogg]
111577 [Thread-10] INFO sound.H - Playing music with id [miscallenous_main_menu.ogg]
111584 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.addPlanet(Unknown Source)
at data.scripts.world.systems.HS_Neue_Jangala.generate(HS_Neue_Jangala.java:108)
at data.scripts.world.HyperionGen.generate(HyperionGen.java:67)
at data.scripts.HyperionModPlugin.onNewGame(HyperionModPlugin.java:34)
at com.fs.starfarer.campaign.save.CampaignGameManager.super(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.public.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.L.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.J.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.W.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)[close]Also loading it without Hyperion, Console Commands works just fine (but the sniper supership is more important than console commands)Spoiler"enabledMods": [
"pantera_ANewLevel40R",
"advanced_gunnery_control_dbeaa06e",
"A_S-F",
"aod_core",
"apocrita_association",
"lw_autosave",
"timid_admins",
"better_variants",
"CaptainsLog",
"Celestial Mount Circle",
"lw_radar",
"lw_console",
"diyplanets",
"dex",
"edshipyard",
"EmergentThreats_Vice",
"lyr_ehm",
"fleetsizebydp",
"fp",
"GrandColonies",
"HMI",
"hte",
"HIVER",
"sun_hyperdrive",
"hyperionsystems",
"IndEvo",
"JYD",
"keruvim_shipyards",
"lost_sector",
"lw_lazylib",
"luddenhance",
"lunalib",
"exshippack",
"MagicLib",
"missingships",
"nexerelin",
"JYDR",
"wyv_planetaryShieldAccessControl",
"progressiveSMods",
"QualityCaptains",
"scalartech",
"mayu_specialupgrades",
"alcoholism",
"scf",
"Terraforming & Station Construction",
"underworld",
"UNSC",
"variants_lib",
"XhanEmpire",
"audio_plus",
"astroidships",
"shaderLib"[close]
Yes its the CC mod, everything works like a dream after disabling it.
Not a big loss for me, I just use it to spawn in the Halbmund if I cant find it after the first Blackholes search.
Hyperion systems is a higher priority for me.
Thank you guys so much for your help, never even thought about that mod. now I can play again!
P.S for the love of god man please never quit updating this mod, its just to immersive (at leased for me) to play without it.
Balance. Balance. Balance.
The balance is more than "slightly" unbalanced as claimed int he #1 post. The very first weapon from this mod that I came across I had to immediately "personally ban".
Mini Minotaur Cannon
Small Ballistic
10 OP mount cost
850 range
350 energy dps + 700 EMP dps -
175 Ene dmg/hit
350 EMP dmg/hit
2 shots/sec
400 flux/sec
200 flux/shot
1.14 flux / non-EMP dmg
5° max spread
2000u/s proj speed
This would hit above it's weight class even if it was upsized to medium with no other change. Even the 10 OP cost to mount is probably on the low end. It just feels "high" because it's on a small weapon, but I should reasonably be spending more than 10 OP on this even as a medium sized gun with no other changes.
Then just a little later, another insta-ban appeared.
Cygnus Autocannona
Small Ballistic PD
10 OP mount cost
750 range
400 energy dps + 200 EMP dps
50 dmg/hit
25 EMP dmg/hit
8 shots/sec
400 flux/sec
50 flux/shot
1.0 flux / non-EMP dmg
5° max spread
1750u/s proj speed
Now, if these were some uber rare item I would only expect to find 1-2 of out in the far corners of lategame content, fine. But these were found within an hour or so on a fresh new run where I'm fielding mostly scavenged frigates, 3 destroyers, and a single cruiser. The largest fights I've taken on are a couple of 40k-50k bounties. I've even found multiple mini minotaur cannons for sale on multiple planets.
I see multiple mentions of rebalancing akin to "Ship stats rebalance against base game weapons and other ships" from several years ago. I don't what methodology you have used to assess balance, but whatever it is, it is way waaay off.
I get that balance can be hard to get right, especially without feedback, so I'm adding my own 2c with this post, as I believe poor balance can ruin a faction mod and all the cool stuff it tries to bring to the table. Yours is a prime example.
For a start on the two above examples, maybe cut the dps and flux cost in half, cut the proj speed in half, double the spread, lower range by something like 150-250, and then try to come up with a good argument for thesse weapons dealing energy damage, and if you can't come up with one, change them to kin or exp. They're ballistic, after all. If you do ALL of that, then yeah maybe you can lower the OP costs by one or a few points as well.
That would be a start. Don't let a couple wacky numbers ruin all your hard work and cool designs.
I'll be disabling this mod going forward, but maybe come back to it later if the glaring balance issues are taken care of.