Fractal Softworks Forum

Starsector => General Discussion => Blog Posts => Topic started by: David on February 07, 2020, 11:05:22 AM

Title: Painting The Stars
Post by: David on February 07, 2020, 11:05:22 AM
Blog post here (http://fractalsoftworks.com/2020/02/07/painting-the-stars/).
Title: Re: Painting The Stars
Post by: REYNAULD on February 07, 2020, 12:14:15 PM
That's cool af, I love it.
The art of this game is realy unique, it's perfect for the whole sci-fi style of the game.

Continue the good work !!
Title: Re: Painting The Stars
Post by: Lord_Asmodeus on February 07, 2020, 12:34:15 PM
Hmm, the second image at the end, is that angle from in the middle part of the object?
Title: Re: Painting The Stars
Post by: jRivers on February 07, 2020, 12:35:41 PM
When i bought this game quite awhile ago, i was in for a game such as this. Heck some parts i was in for even though i didn't even know there was something in to like.
First game that truly made me appreciate artistic talent and devotion to the degree it deserves. Sure we all like the glittery shader candy we get, but there just isn't anything that is computer generated that truly comes close to true creation of art.
Title: Re: Painting The Stars
Post by: jamplier on February 07, 2020, 12:52:55 PM
Man, this next update is gonna be wild.
Title: Re: Painting The Stars
Post by: ZeCaptain on February 07, 2020, 01:11:26 PM
But can we use the giant lamp to burn Jangala to a crisp?
Then pack it up and do it again to the next Hegemony colony?
Title: Re: Painting The Stars
Post by: SCC on February 07, 2020, 01:20:43 PM
On behalf of Tri-Tachyon corporation PR department, I request you stop with these witty remarks. Associating ourselves with Adobe Inc. is highly undesirable and working against the image of our enterprise. Have a nice day.
Title: Re: Painting The Stars
Post by: Eji1700 on February 07, 2020, 01:49:45 PM
Very nice and very pretty.

Important question, can I turn it around and blast ships with it?
Title: Re: Painting The Stars
Post by: Megas on February 07, 2020, 03:44:54 PM
If I wanted to do something evil with the sun device, I would want to use it as a strategic planet-killer weapon, like a mini-death star.  Something that can kill the planet in a way that conventional sat bombing cannot do, like making said planet disappear.

However, I would most likely use it for terraforming.
Title: Re: Painting The Stars
Post by: Thaago on February 07, 2020, 03:58:57 PM
This is great! Regarding the last illustrations, I get why the 1st is not being used. However, it is gorgeous. I would love for their to eventually be a little gallery of the concept art that doesn't make the cut. Maybe part of a collectors edition after sales hit 1 million?
Title: Re: Painting The Stars
Post by: bobucles on February 07, 2020, 06:19:28 PM
The earth is metric (and flat), so it receives about 1000watts per square meter on the surface. The US area is about 10^13 square meters, requiring 10^16 watts from space. That would take at least 100 grams of raw matter worth of energy per second (half antimatter, half normal), and classic hydrogen fusion transforms 0.7% of the hydrogen mass into energy. It'd need to burn around 14kg of pure deuterium fuel every second, or over 50 tons per hour (even more if it was packaged as heavy water), to maintain that scale of energy output, and that's assuming a pretty world where nothing goes wrong!

Or in another scale, it's at least 3 Tsar Bombas per minute.  ;)

Surely there must be an easier way of creating apocalyptic levels of energy.
Title: Re: Painting The Stars
Post by: SonnaBanana on February 07, 2020, 06:54:02 PM
What is the second device? A giant tachyon lance?
Title: Re: Painting The Stars
Post by: Lucky33 on February 07, 2020, 09:50:10 PM
Well...

"a thingy you will be able to find around certain star(s)"

Means its an instrument for the star manipulation.

Star on the picture is a blue giant.

Artstyle of the thingy is mostly reversed compared to the mini-sun.

My bet its The Star Dimmer.

And the whole series is about giving the player ability comparable to solar shades and mirrors but in the tranportable form.

Backpack astroengineering.

And just as you would expected its already eyed for its capabilities of mass destruction.
Title: Re: Painting The Stars
Post by: Goumindong on February 07, 2020, 10:09:58 PM
I like both of the last two angles and...

You know how you can fly through dead domain gates?

Well there is no reason you cannot have confirmation dialogue with different images to provide an into to objects which are definitely of small import.

So... por qua no las dos?
Title: Re: Painting The Stars
Post by: Plantissue on February 08, 2020, 05:51:40 AM
Always intersting to see the processes behind the artwork. My guess is that you can use the solar lamp to degrade the CR or bounce away chasing fleets.
Title: Re: Painting The Stars
Post by: David on February 08, 2020, 06:54:05 AM
Alright *cracks knuckles* let's try to do an Alex-style wall-of-text mass response.

That's cool af, I love it.
The art of this game is realy unique, it's perfect for the whole sci-fi style of the game.

Continue the good work !!

Thank you, will do!

Hmm, the second image at the end, is that angle from in the middle part of the object?

Yup!

When i bought this game quite awhile ago, i was in for a game such as this. Heck some parts i was in for even though i didn't even know there was something in to like.
First game that truly made me appreciate artistic talent and devotion to the degree it deserves. Sure we all like the glittery shader candy we get, but there just isn't anything that is computer generated that truly comes close to true creation of art.

Wow, thank you!
Though I do appreciate what it takes to do shaders well. I think the trouble in larger productions is that artists, although skilled and excited, are given few opportunities to truly channel their love of art through their work. When I was art directing, I always got the best work from artists when they loved what they were doing; it was amazing. I think what's exceptional here is the trust and freedom Alex gives me.

On behalf of Tri-Tachyon corporation PR department, I request you stop with these witty remarks. Associating ourselves with Adobe Inc. is highly undesirable and working against the image of our enterprise. Have a nice day.

(Even Tri-Tachyon has standards 'eh!)

Very nice and very pretty.

Important question, can I turn it around and blast ships with it?

Thank you. To answer your second question, [COMSEC REDACTED]

This is great! Regarding the last illustrations, I get why the 1st is not being used. However, it is gorgeous. I would love for their to eventually be a little gallery of the concept art that doesn't make the cut. Maybe part of a collectors edition after sales hit 1 million?

Welllllll ... my graveyard of sketches isn't all that much to look at because they're intrinsically unpolished. We'll just have to see what happens when Starsector hits 1.0.

The earth is metric (and flat), so it receives about 1000watts per square meter ...

^ This guy wants to bump up the Kardashev scale.

What is the second device? A giant tachyon lance?


Like I said, it's [COMSEC REDACTED]

Yep, that all looks completely safe and wholly unremarkable. Safe as houses. Nothing could possibly go wrong with any of these mysterious mega-devices.

(Really cool to hear about brushes and settings, also. One fo the last things I need to do is get comfortable painting again so I can do my own illustrations for a few things.)

Correct.

Yes, do it! I love seeing original art that expands on Starsector, it's always a delight to see what people come up with that I could never think of.
Title: Re: Painting The Stars
Post by: Jovus on February 08, 2020, 06:11:18 PM
I know nearly nothing about nearly any artistic endeavour from a practical perspective. Seeing your thoughts through the blog post has been fascinating and enlightening, and I thank you for it.
Title: Re: Painting The Stars
Post by: ciago92 on February 09, 2020, 09:13:47 AM
I just want to voice some extra appreciation for that last image, as I got literal chills. The tiny ship in amongst the structure really gave it a sense of holy crap this thing is unimaginably huge and powerful
Title: Re: Painting The Stars
Post by: Argonaut on February 09, 2020, 03:10:34 PM
Option 1 was infinitely superior. Showing something i haven't seen? I haven't seen the close by either... I can't even tell what the option 2 is trying to depict, so it's just meaningless greble.
Title: Re: Painting The Stars
Post by: Goumindong on February 09, 2020, 09:00:08 PM
You will have seen it because you will see the sprite as you approach before you see the painted image.

I am still porque no las dos but you definitely will have seen the first angle before you see the second
Title: Re: Painting The Stars
Post by: Fire turtle on February 10, 2020, 01:35:19 AM
This is so exciting, I can't wait! ;D
By the way, can players build these space buildings?
Title: Re: Painting The Stars
Post by: Plantissue on February 11, 2020, 10:10:55 AM
I also couldn't tell what option 2 is trying to depict either. I guess it is from within inside the structure looking outwards, with the needle end pointing towards the star so the viewpoint is inside the flat end, but that begs the question of why you are inside of it.
Title: Re: Painting The Stars
Post by: David on February 11, 2020, 11:38:09 AM
I also couldn't tell what option 2 is trying to depict either. I guess it is from within inside the structure looking outwards, with the needle end pointing towards the star so the viewpoint is inside the flat end, but that begs the question of why you are inside of it.

Indeed.
Title: Re: Painting The Stars
Post by: Linnis on February 18, 2020, 09:49:49 PM
Option 2 is great.

Though I feel like something is missing in the foreground to "ground" the viewer in the scene. Maybe like a crew/scientist standing on a platform at the bottom corner doing stuff? Or perhaps this is a view from inside a shuttle or a viewing port?
Title: Re: Painting The Stars
Post by: SafariJohn on February 19, 2020, 04:38:22 AM
Though I feel like something is missing in the foreground to "ground" the viewer in the scene. Maybe like a crew/scientist standing on a platform at the bottom corner doing stuff? Or perhaps this is a view from inside a shuttle or a viewing port?

And is the ship in the structure or in the distance?
Title: Re: Painting The Stars
Post by: Serenitis on February 25, 2020, 11:01:25 AM
*portable star*

You are non. The pod of Juffo-Wup is not for you.
Title: Re: Painting The Stars
Post by: Lizzie on February 25, 2020, 01:55:29 PM
Have you tried GIMP at all? It has a lot of the same functionality as photoshop without being tied to adobe's weird subscription thing. I was able to switch over fairly easily myself.