Fractal Softworks Forum

Starsector => Mods => Modding => Topic started by: Chryvrius on January 17, 2020, 11:58:21 AM

Title: Hullmod Expansion Disappeared/Taken Down
Post by: Chryvrius on January 17, 2020, 11:58:21 AM
Heya! I've been using the Hullmod Expansion Pack for a bit, and I noticed that it disappeared off of the Starsector modding forum earlier this morning-- anyone know why?
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Wispborne on January 17, 2020, 12:05:36 PM
The author had a discussion with another modder that wasn't kept civil. They were asked to tone it down, felt that they were being unfairly singled out, and removed their own mod thread.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Chryvrius on January 17, 2020, 12:09:07 PM
That's rather unfortunate. Hopefully it will return someday, or elsewise is replaced by an even better successor.

Thanks for the info!
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Mr. Nobody on January 17, 2020, 12:11:50 PM
Neat, drama kills another mod, how uncharacteristic
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Chryvrius on January 17, 2020, 12:29:42 PM
It's definitely odd for this mod forum. Usually mod-drama is exclusive to Nexus Mods and their incredibly toxic moderation/community.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Pazerniusz on January 17, 2020, 12:37:30 PM
Kinda sad to hear, did anyone know more details about that "drama"
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Wispborne on January 17, 2020, 12:52:00 PM
Kinda sad to hear, did anyone know more details about that "drama"

They were questioned about whether they had rights to use some assets. Whether they did have rights is irrelevant because their response was to call someone else insecure, call the other person's mods imbalanced, and call them unwelcome. Resorting to personal attacks is not tolerated, obviously. Alex asked them to treat others with respect, which they seemed to take as a sign that Alex was taking sides, rather than simply requesting civility, and so they peaced out.

Lesson: Treat others with respect, even when you disagree with them. Defend your position with a cool head. We're all here because we love Starsector and there's no reason for personal attacks. If you must satisfy your urge to hurt other peoples' feelings, take it to private messages, or better yet, take a break from your computer for an hour or so.

edit: And being "baited" or "they started it" is never a valid excuse, because it implies that you don't have control over your actions. You only have control over your actions. If someone else insulted you first, and you insulted them back, you still insulted them, and your action is on you, nobody else.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: AxleMC131 on January 17, 2020, 12:55:45 PM
Treat others with respect, even when you disagree with them. Defend your position with a cool head. We're all here because we love Starsector and there's no reason for personal attacks. If you must satisfy your urge to hurt other peoples' feelings, take it to private messages, or better yet, take a break from your computer for an hour or so.

This.

Is being saved.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Kali666 on January 17, 2020, 01:07:38 PM

They were questioned about whether they had rights to use some assets. Whether they did have rights is irrelevant because their response was to call someone else insecure, call the other person's mods imbalanced, and call them unwelcome. Resorting to personal attacks is not tolerated, obviously. Alex asked them to treat others with respect, which they seemed to take as a sign that Alex was taking sides, rather than simply requesting civility, and so they peaced out.


Lmao that's kind of sad, instead of having a polite discussion they decided to throw a tantrum.
Maybe they got found out about the rights...
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Satirical on January 17, 2020, 01:33:31 PM
e drama looooool
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: TimeDiver on January 17, 2020, 02:10:10 PM
Before Phoenix completely lost their *** and pulled this down, one of the last replies involved the Pin Design hullmod wasn't implemented correctly; it merely increased missiles' targeting range, rather than missile flight time:

Code
package data.hullmods;

import java.util.HashMap;
import java.util.Map;
import java.awt.*;

import com.fs.starfarer.api.Global;
import com.fs.starfarer.api.combat.ShipSystemSpecAPI;
import com.fs.starfarer.api.combat.BaseHullMod;
import com.fs.starfarer.api.combat.MutableShipStatsAPI;
import com.fs.starfarer.api.combat.ShipAPI.HullSize;
import com.fs.starfarer.api.combat.ShipAPI;
import com.fs.starfarer.api.combat.CombatEntityAPI;
import com.fs.starfarer.api.combat.ShipSystemAPI;
import com.fs.starfarer.api.combat.FluxTrackerAPI;
import com.fs.starfarer.api.fleet.FleetMemberAPI;
import com.fs.starfarer.api.impl.combat.BaseShipSystemScript;

import org.lazywizard.lazylib.MathUtils;
import org.lwjgl.util.vector.Vector2f;

public class PinDesign extends BaseHullMod {

public void applyEffectsBeforeShipCreation(HullSize hullSize, MutableShipStatsAPI stats, String id) {

stats.getMissileMaxSpeedBonus().modifyPercent(id , 20f);

stats.getMissileMaxTurnRateBonus().modifyPercent(id , -50f);
stats.getMissileTurnAccelerationBonus().modifyPercent(id , -50f);

stats.getMissileWeaponRangeBonus().modifyPercent(id , 100f);

}

    public String getDescriptionParam(int index, HullSize hullSize) {
        if (index == 0) {
            return "" + 20 + "%";
        }
if (index == 1) {
            return "Twice";
        }
        if (index == 2) {
            return "-" + 50 + "%";
        }
        return null;
    }
}

Is there a way to replace getMissileWeaponRangeBonus() with getMaxFlightTime()? Or would I have to mess with MissileAPI (where I found it)?

I was never much into programming, so while I know how to modify existing code (to an extent), writing my own is hit-and-miss.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Tartiflette on January 17, 2020, 02:13:44 PM
That's not an issue: the game increases the flight time when increasing missile weapons range.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Namesarehard on January 17, 2020, 03:35:51 PM
This is kinda a shame because despite the unbalanced mods and ships the mod did have some neat things in it.
What a shame.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Namesarehard on January 17, 2020, 03:37:20 PM
Pressed the wrong button oops
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Rasip on January 17, 2020, 04:28:14 PM
Will removing the mod crash my save if i don't remove the hullmods from ships? Will it load up just fine but my ships just have unused op?
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: GlenSkunk on January 17, 2020, 05:33:42 PM
Afraid removing the Hullmod Expansion from an existing save will cause that save to break...at least it did for me when I tried it. Now I need to decide if I want to keep using the mod or if I want to just start a new game without it...been having to do a LOT of that new game making of late, what with how quickly some mods update and how often the changes they make end up breaking saves.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Daynen on January 19, 2020, 12:20:20 PM
Maaaaaaaaaaaaan...that is just the worst kind of disappointment.  He was really onto something with this mod too.  Some of the mods did need iteration and balancing but there's wonderful stuff in it with enormous potential.  Now it's just a dreadful waiting game until some update or other renders the current version incompatible...
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Chairman Suryasari on January 19, 2020, 04:39:56 PM
I hope someone will take this gold mind of idea and make it better for everyone  :) :) :) :)
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Daynen on January 29, 2020, 03:31:29 AM
Aaaaaand my hard drive went bad.  Got a whole new computer though so that's cool.

But that means no more mod...damnit all.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Mr. Nobody on January 29, 2020, 11:50:57 AM
Aaaaaand my hard drive went bad.  Got a whole new computer though so that's cool.

But that means no more mod...damnit all.
Ask around for a copy, someone's bound to have it
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: TimeDiver on January 29, 2020, 01:19:18 PM
Aaaaaand my hard drive went bad.  Got a whole new computer though so that's cool.

But that means no more mod...damnit all.
Aaaaaand my hard drive went bad.  Got a whole new computer though so that's cool.

But that means no more mod...damnit all.
Ask around for a copy, someone's bound to have it
I have one; but I went a little nuts with grammatical fixes and removed the 'req_spaceport' and 'Requires Dock' tags.

If anyone still remembers which hullmods from the pack requires such, I can re-upload a ~97% original copy to Dropbox.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Wispborne on January 29, 2020, 01:27:01 PM
https://www.google.com/search?q=%22HullMod+Expansion%22+pastebin&client=firefox-b-1-d&tbas=0

Mods, definitely remove this if it's against something.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Sick Puppy on February 01, 2020, 01:25:23 PM
Heya! I've been using the Hullmod Expansion Pack for a bit, and I noticed that it disappeared off of the Starsector modding forum earlier this morning-- anyone know why?

Probably guilty of wrong think and had to be purged for the good of the community. Seems like an on going trend. I wonder if there's free speech third party site that gives freedom to modders.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: connortron7 on February 01, 2020, 02:02:10 PM
Heya! I've been using the Hullmod Expansion Pack for a bit, and I noticed that it disappeared off of the Starsector modding forum earlier this morning-- anyone know why?

Probably guilty of wrong think and had to be purged for the good of the community. Seems like an on going trend. I wonder if there's free speech third party site that gives freedom to modders.
What in the world are you on about? It was already explained.
The author took it done because they threw a temper tantrum.
Title: Re: Hullmod Expansion Disappeared/Taken Down
Post by: Thaago on February 01, 2020, 02:05:40 PM
 As I said in the other thread: The mod was not taken down by the forum moderation team. The author took it down of their own volition.

https://www.google.com/search?q=%22HullMod+Expansion%22+pastebin&client=firefox-b-1-d&tbas=0

Mods, definitely remove this if it's against something.

 As there is nothing against forum rules in the mod, this is fine. If the author contacts us to ask for it not to be listed, we'll respect that however and remove the link.

 As a general reminder: it is against forum rules to publicly discuss moderation. If you have concerns, please send us a PM. As this topic has run its course (with a link even) and will most likely only attract further moderation discussion, I'm going to lock it.