Fractal Softworks Forum

Starsector => General Discussion => Topic started by: LucusLoC on January 07, 2020, 02:35:46 PM

Title: Green Warning Beacon
Post by: LucusLoC on January 07, 2020, 02:35:46 PM
So I just found this:

https://drive.google.com/open?id=1v4Uo0GrFxFmQNb8wJpXZKt5OQZ0qXSbF

And I have no idea what it does. I am tempted to put down a colony here to see what happens, but I am a bit low on funds. Also I looted the ruins before I read the beacon, so there is that too. . .

Anyone know what this does and what mod it is from?
Title: Re: Green Warning Beacon
Post by: Histidine on January 07, 2020, 04:52:44 PM
That's a plague beacon from Nexerelin. It appears in random sector, around planets that have ruins and/or
Spoiler
Unknown Skies' Military Virus condition.
[close]
Title: Re: Green Warning Beacon
Post by: LucusLoC on January 07, 2020, 07:27:26 PM
Ah ok, so it's from Nex. Is it just a flavor thing, or does it actually impact a colony you put down there?
Title: Re: Green Warning Beacon
Post by: Histidine on January 08, 2020, 03:02:39 AM
The beacon itself has no direct effect, no. (It just indicates the presence of conditions that do affect a colony)
Title: Re: Green Warning Beacon
Post by: LucusLoC on January 08, 2020, 11:08:54 AM
That was kinda the question. I am just getting enough finds to colonize that system and was wondering if it was worth it to colonize that planet. I am not aware that Nex has something like a "doom clock" that spreads a plague to the entire sector or something like that, so I wanted to know what was up.