Fractal Softworks Forum

Starsector => Mods => Topic started by: Imp0815 on August 18, 2019, 07:33:30 AM

Title: [0.9.1a] Imps Weapon Sounds
Post by: Imp0815 on August 18, 2019, 07:33:30 AM
Hey everyone,

i'm a ballistic weapon fetishist and i found myself disappointed with the approach Starsector has with the weaponsound of everything that hurls a Metal Projectile with immense explosive force towards my enemy's. So i sat down two days and gobbled up bits and pieces and tweak a little and now i'm really satisfied with the combat noises the weapons produce.
And because i'm a very generous man i share my work with you all.
Have a good one, everybody!

Update! Now all sounds are in Mono.

Download (https://drive.google.com/uc?authuser=0&id=1nzciI9F9Pl04O7PccoVnbPyE8fMJgfJt&export=download)
Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: MesoTroniK on August 18, 2019, 07:21:52 PM
Some of these sounds are in stereo, and some are mono. They all need to be mono, as stereo sounds for FX in Starsector breaks the directional audio system causing it to always play at full volume regardless of distance and or direction to source.
Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: Imp0815 on August 22, 2019, 02:22:13 PM
Some of these sounds are in stereo, and some are mono. They all need to be mono, as stereo sounds for FX in Starsector breaks the directional audio system causing it to always play at full volume regardless of distance and or direction to source.

Thanks for the feedback, is there an easy way to convert them all?
Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: MesoTroniK on August 22, 2019, 10:13:31 PM
Using the program Audacity, it is as easy as:
Tracks
Stereo Track to Mono

And then exporting the sound as per normal.
Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: Imp0815 on August 23, 2019, 02:51:06 PM
Using the program Audacity, it is as easy as:
Tracks
Stereo Track to Mono

And then exporting the sound as per normal.

Thanks for the help. I converted all sounds to mono now and updated the file.
Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: Lovecraft on August 24, 2019, 12:49:27 PM
Finally! No more pathetic peashooter sounds on our huge ballistics!

Gods bless you.
Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: AzyWng on August 26, 2019, 02:18:28 PM
Took the modpack out for a spin on "A Fistful of Credits".

While the sounds are a significant upgrade from the now now drab-sounding vanilla sounds, there is one issue that bothers me - the sounds don't seem to be fully consistent, if that makes sense?

While I was firing the twin assault cannons, the firing was constant, but the firing sounds appeared to stop for a second before resuming.

Did this with a fresh install of Starsector (Trying to figure out what blend of a lot of mods will be the best fit for me), so I don't think it's a mod compatibility issue or anything like that...
Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: PeachPatrol on August 27, 2019, 09:14:57 AM
Also having trouble with the light assault cannon firing without sound every few shots.

Also, are there sound of bullet shells hitting the ground for the chain guns?
Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: Imp0815 on August 29, 2019, 11:48:36 AM
Took the modpack out for a spin on "A Fistful of Credits".

While the sounds are a significant upgrade from the now now drab-sounding vanilla sounds, there is one issue that bothers me - the sounds don't seem to be fully consistent, if that makes sense?

While I was firing the twin assault cannons, the firing was constant, but the firing sounds appeared to stop for a second before resuming.

Did this with a fresh install of Starsector (Trying to figure out what blend of a lot of mods will be the best fit for me), so I don't think it's a mod compatibility issue or anything like that...

Also having trouble with the light assault cannon firing without sound every few shots.

Also, are there sound of bullet shells hitting the ground for the chain guns?

Hi, thanks for the feedback. I just tested everything you sayed. One minor thing - i could not find a Dual Assault Cannon in my Vanilla SS. Maybe you are still running some other mods? If you send me the names i can test with them as well.

But i Tested all Auto Cannons singel and Dual and i was not able to reproduce these missing firing sound while substained firing. So i could not reproduce this, sadly.

Maybe you could make a Video and show it to me?

There sould not be any bulletcasing-dropping-sounds in the soundfiles.

Title: Re: [0.9.1a] Imps Weapon Sounds
Post by: PeachPatrol on August 29, 2019, 05:05:34 PM
Reproduction:
- Start Starsector with Imp's Weapon Sounds as your only enabled mod
- Enter "missions" and select "A Fist Full of Credits"
- The flagship Lasher is equipped with 2x "Light Assault Gun"
- Fire these weapons continuously for a few seconds
- The sound will not consistently play for each firing of the guns