Fractal Softworks Forum

Starsector => Suggestions => Topic started by: Max_z on June 21, 2019, 08:29:20 AM

Title: Reduce TPC to 900 range (or 700)
Post by: Max_z on June 21, 2019, 08:29:20 AM
For many reasons:
Title: Re: Reduce TPC to 900 range (or 700)
Post by: SCC on June 21, 2019, 09:28:36 AM
Title: Re: Reduce TPC to 900 range (or 700)
Post by: pairedeciseaux on June 21, 2019, 01:40:55 PM
Having long range weapons for capital ships is part of the design that make them viable. Especially true for both modular large weapons, and builtins (TPC on Onslaught). Removing the range advantage breaks the design.

Also the weird behaviour you are seeing may be due to other weapon's damage type : I suspect AI wants the most effective weapons to deal with enemy's shield at good distance, so having some 800-900-1000 range kinetic guns would help. If the ships has only high explosive guns and no kinetic (or only short range kinetic), I suppose AI will prefer TPC as shield breaker, rightfully so.