Fractal Softworks Forum

Other => Discussions => Topic started by: Wyvern on April 29, 2019, 12:59:32 PM

Title: Lancer: an interesting mech combat RPG
Post by: Wyvern on April 29, 2019, 12:59:32 PM
https://www.kickstarter.com/projects/massifpress/lancer
Posting this here because I found it neat - and there are some thematic similarities to starsector.

It's got eldritch AIs that will stab you in the back if you don't hit them with a factory reset at regular intervals.
It's got strange post-singularity levels of technology that people can use but nobody really understands, mixed in with normal every-day stuff.
It's got a similar thing of "Well, if you've got access to the blueprint, you can just print out another mech when your current one blows up." (Though Lancer mech licenses work a bit more like fighter LPCs; you can build your one mech, but just having the license doesn't let you print out an army.)

The setting's a lot more hopeful, though; less of Starsector's decay into darkness feel and more of a rebuilding and trying to fix past mistakes.
Title: Re: Lancer: an interesting mech combat RPG
Post by: David on April 29, 2019, 03:50:38 PM
(AND the artist does Kill Six Billion Demons (https://killsixbilliondemons.com/) which is a totally wild and amazing comic!)
Title: Re: Lancer: an interesting mech combat RPG
Post by: Midnight Kitsune on April 29, 2019, 08:51:27 PM
Sadly it is a table top game...