Wll the mods be enabled In the launcher if we enaenable temail in Vortex or will we still need to check the boxes?
Can we manually add non-Vortex and/or non-Nexus mods to Vortex?
Because else I predict a holy mess of conflicts, having to install everthing manually after all, and possibly having to check nexus and the forums simultaneously in order to always get up-to-date mods.
Also, does the Version checker work with Nexus mods?
You will still need to enable any mods added through Vortex in the Starsector launcher. The Vortex API includes bindings to read from the registry but not to write to it, so I couldn't have it enable them for you automatically.
A json would be ideal. :)
{"enabledMods": [
"lw_console",
"lw_lazylib"
]}
Vortex looks good but I would prefer not to have to pay to use their product. Plenty other options and though this looks really nice I am not for handing over all my mod installs to a 3rd party app for money. Thanks for the help though.Ummmm, what? You don't need to pay a dime to sign up for Nexus nor use the Vortex launcher
Includes support for mod version and author(s) for mods installed from file, rather than from NexusMods.
This extension will read mod_info.json, stripping out comments that use the '#' sign, and extract the mod version and mod author(s) from the file, allowing Vortex to display this useful information, which is normally limited only to mods that are downloaded from NexusMods.
The displayed mod name will be unchanged (if downloaded from NexusMods) or the name of the mod's archive (if installed manually).
This is due to some mod authors releasing multiple iterations of a mod with
the same version, with the only difference being in the filename.
For example, "ModName-3.0.0-beta-1.zip" and "ModName-3.0.0-beta-2.zip" often both have a version of 3.0.0. Since the beta number is important information, it should not be replaced by the name in the mod_info.json file, which may simply be "Mod Name".
Vortex looks good but I would prefer not to have to pay to use their product. Plenty other options and though this looks really nice I am not for handing over all my mod installs to a 3rd party app for money. Thanks for the help though.
Vortex looks good but I would prefer not to have to pay to use their product. Plenty other options and though this looks really nice I am not for handing over all my mod installs to a 3rd party app for money. Thanks for the help though.
Maybe Starsector would be better off with its own community-maintained **open-source** package manager for managing mods. That way, the Starsector modding community remains self-sufficient and we won't have to rely on a third party.
Maybe Starsector would be better off with its own community-maintained **open-source** package manager for managing mods. That way, the Starsector modding community remains self-sufficient and we won't have to rely on a third party.