Seems rather pointless to me. You can always just buy another ship. It's only really useful if you got a full 30 ship fleet.What another ship?
Seems rather pointless to me. You can always just buy another ship. It's only really useful if you got a full 30 ship fleet.What another ship?
Most of the stuff I like to use is the rare stuff I need to raid markets for their blueprints. If I have all of the blueprints I want to replace everything I want, and enough Heavy Industries to produce capitals in a month, I probably have already won the game due to all of the grinding I need to do to get everything. Plenty of best stuff, especially capitals and high-grade weapons, is not on the common tech packs.
Solar shielding is good, as well as surveying. Survey is often the #2 hullmod after Efficiency Overhaul on my faster non-combat ships, and occasionally combat ships too. I probably would use solar shielding if I want to grind Remnants. Yes, solar shielding for storm riding can be good too, and I have done that when I found Solar Shielding early and not enough of everything else yet.
Don't act as if your one and only playstyle is the only effective and fun playstyle, as if your opinion is the sole truth.Why not? I have opinions, even if others disagree. This sounds like "Shut up! Your opinion sucks and I do not want to hear or read it!" Sorry, nice try.
@ Plantissue: If you are referring to me, then the point of the topic is me wondering if more people think Efficiency Overhaul is so good that everyone takes. I think it is very good, and when it was first released, people thought it might have been overpowered enough to dominate options. Apparently, after months, it does not seem as dominating as first thought.I meant to quote you. I'll edit my post for clarity. Opinions are fine, but you don't have to act as if yours is the only truth, especially when you are playing under your own restrictions. I'll leave it to others to decide what they think the intention of my words are.
As for buying more ships, there comes a point that is no longer a viable option either because of fleet limits or extreme consumption. (Multiple capitals eat a lot!)
If player does not have Navigation 3, then Efficiency Overhaul is very useful. After seeing other builds, it appears I am in the minority of not taking it. I would like it, but... not enough points.QuoteDon't act as if your one and only playstyle is the only effective and fun playstyle, as if your opinion is the sole truth.Why not? I have opinions, even if others disagree. This sounds like "Shut up! Your opinion sucks and I do not want to hear or read it!" Sorry, nice try.
In a way, I see the point of Megas:
I don't use EO because 9/10 times I take Navigation 3 and Fleet logistics 2. Half my game I play scavengers (love it!) so got the perk were D-mod reduce supply cost apply all the time, and you get more fuel after battle. So I don't take EO because I nearly always have perks which have similar effect.
I don't use EO because 9/10 times I take Navigation 3 and Fleet logistics 2. Half my game I play scavengers (love it!) so got the perk were D-mod reduce supply cost apply all the time, and you get more fuel after battle.I used that same reasoning to 'double down' on those boosts, which turns out is quite good at giving you huge piles of supplies and fuel. So long as you keep pushing faces in. (https://i.imgur.com/Rdp2WGI.gif)