Fractal Softworks Forum

Starsector => Bug Reports & Support => Topic started by: TJJ on November 20, 2018, 03:10:18 PM

Title: [0.9a RC9] Indestructible fleeing Nexus! (2 bugs), with save.
Post by: TJJ on November 20, 2018, 03:10:18 PM
Bug 1

Several AI fleets crippled a Remnant Nexus, but didn't kill it.
If I now attack said Nexus, all that's left is an indestructible core.
If AI fleets are allowed to attack the Nexus, they're still able to kill it.

Bug 2

If I attempt to help an AI Salvage fleet kill a Remnant Nexus, the Nexus will retreat!
The Salvage fleet permits this, with just a harassment of the 'fleeing' station.

Save able to reproduce both issues:

https://www.dropbox.com/s/wl6834688axirld/save_TJJ_2693848187026756125.zip?raw=1 (https://www.dropbox.com/s/wl6834688axirld/save_TJJ_2693848187026756125.zip?raw=1)

Screenshots:

Fleeing Nexus (https://www.dropbox.com/s/vf5y67ka5b1kg3s/screenshot048.png?raw=1)
Indestructible Nexus core (https://www.dropbox.com/s/u9ikamzy584x202/screenshot049.png?raw=1)
Title: Re: [0.9a RC9] Indestructible fleeing Nexus! (2 bugs), with save.
Post by: Alex on November 20, 2018, 03:20:25 PM
Thank you! Noted, will take a look.
Title: Re: [0.9a RC9] Indestructible fleeing Nexus! (2 bugs), with save.
Post by: Alex on April 05, 2019, 12:09:51 PM
Thank you again - finally got to this. Hopefully fixed the issue that causes this in the first place, and also added a failsafe where if a station in this state is deployed in combat, it immediately becomes disabled so you'd insta-win instead of having to retreat.