Fractal Softworks Forum

Starsector => Mods => Modding => Topic started by: gruberscomplete on May 26, 2016, 05:01:09 PM

Title: Mod Request: No Shields
Post by: gruberscomplete on May 26, 2016, 05:01:09 PM
Can someone make a mod that eliminates all shields from the game?

I don't mean delete every ship that has a shield, but just remove the shields themselves.

This was the system I though of:


Thanks to all who read this.
Title: Re: Mod Request: No Shields
Post by: ValkyriaL on May 27, 2016, 12:41:12 PM
Why?  :-\
Title: Re: Mod Request: No Shields
Post by: gruberscomplete on May 27, 2016, 01:13:15 PM
Cuz its like SS-

I'm serious. SS would be fun without shields, like a TC for the pre-expansion.
Title: Re: Mod Request: No Shields
Post by: kazi on May 28, 2016, 05:18:36 PM
Here, this is how you'd make your own mod that does this:

- Open Starsector/starsector-core/data/hulls/ship_data.csv (back this file up first)
- Change all of the shield_type values to NONE
- Save the file

All the shields are now gone.
Title: Re: Mod Request: No Shields
Post by: NightKev on May 28, 2016, 06:11:51 PM
That'll throw off the balance of the game quite a bit however.
Title: Re: Mod Request: No Shields
Post by: Deshara on May 28, 2016, 10:51:03 PM
Or you could mod the shield bypass mod onto every ship that has a shields if you want to maintain vanilla's established balance curve
Title: Re: Mod Request: No Shields
Post by: gruberscomplete on May 29, 2016, 09:14:10 AM
What about fighters? Would it get rid of fighter shields too?

A further update to the mod would be to eliminate all ship systems.
Title: Re: Mod Request: No Shields
Post by: Dri on May 29, 2016, 09:56:28 AM
You're gonna make a lot of the high tech ships total shite, bro.

Paragon won't even be able to hold a candle to the Onslaught if you take away its shields + a lot of the high tech frigates will now die faster than fighter wings.
Title: Re: Mod Request: No Shields
Post by: gruberscomplete on May 29, 2016, 12:06:00 PM
Thats perfectly fine. I just want faster battles and less nonsense all over the place.

Kind of like making all the ships equally vulnerable and not hide behind their shields all the time.
Title: Re: Mod Request: No Shields
Post by: Thaago on May 29, 2016, 02:06:25 PM
Have you tried using more kinetics?  :P Strap on some heavy needlers and watch the enemy shields melt.

Seriously though, no high tech ship is going to be able to survive without shields. At all. And the only weapon you will ever use is the Heavy Mauler, which is going to be ridiculous without shields to stop it.
Title: Re: Mod Request: No Shields
Post by: Goumindong on May 29, 2016, 07:28:42 PM
Lets be fair, you will also use light assault guns, hellbore cannons, reaper launchers, and point defense.
Title: Re: Mod Request: No Shields
Post by: Sabaton on May 31, 2016, 03:57:39 AM
But won't this give low and mid tech ships an advantage because of stronger hulls and armor. Are you sure?
Title: Re: Mod Request: No Shields
Post by: gruberscomplete on May 31, 2016, 08:47:40 AM
There won't be any advantages at all unless you are a cruiser vs frigates.

Everything else is an even playing field, where battles take less time and are much more intense.

Title: Re: Mod Request: No Shields
Post by: kazi on May 31, 2016, 07:00:57 PM
What about fighters? Would it get rid of fighter shields too?

A further update to the mod would be to eliminate all ship systems.

Yes.

Also done in the same file.
Title: Re: Mod Request: No Shields
Post by: NightKev on May 31, 2016, 07:29:00 PM
There won't be any advantages at all unless you are a cruiser vs frigates.

Everything else is an even playing field, where battles take less time and are much more intense.


Umm, there are plenty of ships that are balanced around having shields... you really haven't thought this through, have you?
Title: Re: Mod Request: No Shields
Post by: gruberscomplete on June 02, 2016, 03:11:39 PM
It would also be cool for a mod to make fleets more random. Not Dynasector, because that isn't random enough:



UPDATE:
 why??? cuz the game is always the same. Every fleet is the same, all ships are the same, and all markets are the same, not to mention, empty.
Title: Re: Mod Request: No Shields
Post by: kazi on June 02, 2016, 08:17:17 PM
(http://i.imgur.com/g238HIr.gif)
Title: Re: Mod Request: No Shields
Post by: Histidine on June 04, 2016, 01:55:40 AM