Drawing [REDACTED] Battlestations, part 1

The following briefing is cleared for officers at Hegemony COMSEC level ALABASTER. If this document has come into your possession outside of protocol 20 then you must destroy this document and report immediately to your unit intelligence officer for enhanced debriefing.

comsec_redacted

# # #

Here be spoilers to Hidden Fun Content in Starsector. Many of you have clearly not been following important Hegemony COMSEC directives, leading directly to speculative rumour-mongering among the civilian population about the art and design of certain deep space objects which are the subject of today’s blog post.

Proceed at your peril!

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Starsector 0.8.1a Release

Update (6/6/17, 2:20pm EST): hotfix for “allies retreating at start of joint battle” issue and Persean League commission stopping bounties being posted.

Update (6/4/17, 3:30pm EST): hotfix for a few modding-related issues, and a few minor QoL improvements.

Update (6/3/17, 9:40pm EST): hotfix for crashes when approaching Hesperus in Eos Exodus system.

Starsector version 0.8.1a is now out! The release is mostly focused on quality-of-life features, polish, balance, and bugfixing, though it does include a bit of new content as well. Some highlights:

  • New “Interdiction Pulse” campaign ability
  • New campaign music track
  • “Fighter Strike” combat command
  • “Lay in course” using right-click
  • Colossus Mk.II and Mk.III (militarized versions of the Colossus freighter)
  • … and a ton of smaller fixes and improvements

Of particular note to mod users: the game now comes with 64-bit Java, so there’s no need to manually swap it in if you’re running a large number of mods. If you’re on a 32-bit Windows system, not to worry – the installer will automatically detect that and proceed accordingly.

The full patch notes, and the comment thread, areĀ here. You can download the new version here:

(Alternate download links: Windows Mac Linux)

As always, thank you for your support!

 

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