Starfarer 0.54a Release

Update: Hotfix for the tutorial crash is now up. Please re-download the game using the links below.

The 0.54a version of Starfarer is now out! The main features in this release are:

  • Character skills and aptitudes (19 skills and 4 aptitudes to choose from)
  • Redesigned fleet command interface
  • A slew of new features available to modders

You can see the full patch notes here.

Download the new version using the buttons below – you’ll need to reinstall the game, but shouldn’t have to enter the activation code again.

 

Alternate download links: Windows Mac Linux

Designing Faction Icons

It’s been a while, but I’ll have you know that I’ve slowly but steadily been drawing random bits of art for Starfarer. Some of said bits are about the same as before (ship sprites, revised weapon graphics, UI icons) while some are top-secret prototypes and experiments which I couldn’t very well reveal because that’d ruin all the fun of the surprise when you get new presents. Sorry.

For this written interlude I shall discuss some of my thoughts around drawing Starfarer faction icons. I shall give you my lore disclaimer right now: the story & background of Starfarer is not something I make up, though I have certainly contributed thoughts to Alex and Ivaylo on occasion. Unless explicitly stated otherwise, anything I say here about the setting of Starfarer is going to be what goes on in my head while I’m drawing rather than what is any sort of canon which will appear into the game and which you should read closely for overarching literary themes.

So: the factions in Starfarer need identifying symbols, colour themes, and a sort of general ambiance – and these all must support one another. One faction may be warlike and value strength; this must be shown in how they represent themselves. Another may be peaceful and value stability; likewise, it probably wouldn’t do if their icon was a burning red skull menacing with spikes. Pirates could be into that though, because they’d like nothing more than to appear scary and ruthless. I’ll say again, each faction has a few core themes that need to be shown with both symbols and colours which support said themes as well as the setting of Starfarer in general. It’s futuristic heraldry, if you like.

Now let’s have a look at some sketches and the process of taking a faction icon to a presentable state.

(Click on any image to enlarge it.)

My faction icon sketch sheet

Here’s where I threw down some ideas and pushed them around a bit. Some more than others. We’ve got a small set of factions to start with which I think Alex gave me a list for at some point as well as some background material floating around in a shared document somewhere. And of course you’ve met a few of these factions in the game already, so those were my starting points.

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