Well, I finally beat the combat UI into reasonable shape, and was able to record a full playthrough of one of the earlier (and definitely easier) missions. The fleets are comparatively small, and so is the map, making for faster-paced action.
The mission briefing, to set the mood:
The independent prospector ISS Hamatsu is coming back from a tech mining expedition on a decivilized world. The haul is good, and the Hamatsu’s captain has retained a mercenary ship to provide protection en route to market at the Hegemony worlds.
It turns out the captain’s worries were justified. Coming out of hyperspace for a routine refueling stop in the Corvus system, the ships are attacked by a suspected Cult of Lud task force. The Ludii blame technology for humanty’s ills, and will do anything to prevent the Hamatsu and its high-tech cargo from reaching Hegemony space.
After a brief conference, the captains of the Hamatsu and the mercenary ISS Black Star conclude that a counterattack offers the best chance of success – retreat is not a viable option as the Hamatsu is running low on fuel.
The ISS Black Star is under your command.
This is the first look at a continuous slice of Starfarer gameplay. Enjoy!
bugs exposed and fixed during the recording process: 6
number of times I thought I was recording, but alas, no: 1
number of times I actually lost: 1 (so proud of the AI when it happens. Like a parent. Of something murderously vicious and occasionally (?) none too bright)
Talon interceptors hurt – to put it mildly – during the filming of this mission: well over a hundred, but who’s counting.
Hmm. Just realized that Windows Movie Maker (yes, I’m still using it. Any better suggestions? Preferably free or at least cheap) washes the picture out a bit. Oh well.
Any questions about what’s going on in the video? Ask away in the comments!
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on Saturday, March 26th, 2011 at 3:37 pm and is filed under Development, Media.
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